Player Matchup

Hera
Hera
MystiquakE208
Hera
Level 86
God Stats
1W - 2L
1,277 SR
Queue Stats
46W - 62L
1,378 Elo+
Solo
Bake Kujira
Bake Kujira
Silvershugo
Bake Kujira
Level 89
God Stats
5W - 2L
1,568 SR
Queue Stats
23W - 17L
1,551 Elo+
Party 2
Cthulhu
Cthulhu
mojo_papi_
Cthulhu
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,268 Elo+
Party 2
Team Averages
Level 68
1,448 SR
1,399 Elo+

VS

Team Averages
Level 65
1,341 SR
1,507 Elo+
Chaac
Chaac
ColtTheRooster
Chaac
Level 86
God Stats
6W - 10L
1,364 SR
Queue Stats
117W - 116L
1,478 Elo+
Solo
Surtr
Surtr
MulahT
Surtr
Level 65
God Stats
5W - 7L
1,323 SR
Queue Stats
31W - 28L
1,527 Elo+
Party 1
Scylla
Scylla
Skull Master42
Scylla
Level 45
God Stats
3W - 9L
1,335 SR
Queue Stats
37W - 27L
1,517 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 5
8,067
807
8,973
4,246
1,889
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bake Kujira
Silvershugo
Bake Kujira
11
4 / 1 / 4
8,808
881
8,790
11,445
12,581
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
mojo_papi_
Cthulhu
12
3 / 1 / 4
8,629
863
7,664
6,299
5,880
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 1
7,416
742
4,203
13,529
13,985
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Surtr
MulahT
Surtr
9
1 / 4 / 2
7,169
717
7,238
11,486
5,464
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
0 / 2 / 2
6,792
679
3,365
5,131
1,826
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
8
8
Kills
3
3
Deaths
8
13
Assists
5
Player
Kills
Deaths
Assists
KDA
L
2
2
1
1.25
L
Surtr
MulahT
Surtr
1
4
2
0.5
W
1
1
5
3.5
W
Bake Kujira
Silvershugo
Bake Kujira
4
1
4
6
L
0
2
2
0.5
W
Cthulhu
mojo_papi_
Cthulhu
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,427
Damage
14,806
21,990
Taken
30,146
20,350
Mitigated
21,275
1,326
Healing
6,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,203
480
0
4,717
13,529
13,985
0
10,357
3,172
0
17,120
L
Surtr
MulahT
Surtr
7,238
3,446
0
1,326
11,486
5,464
0
9,656
1,830
498
28,676
W
8,973
1,628
0
0
4,246
1,889
1,477
639
3,607
31,605
0
W
Bake Kujira
Silvershugo
Bake Kujira
8,790
5,943
0
450
11,445
12,581
906
1,418
10,027
30,687
309
L
3,365
318
0
0
5,131
1,826
0
4,497
634
16,636
0
W
Cthulhu
mojo_papi_
Cthulhu
7,664
1,087
428
448
6,299
5,880
517
1,817
4,482
24,231
727

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,504
Gold Earned
21,377
139
Minions Killed
83
0
Camps Cleared
0
548,253
Distance Traveled
474,109
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,416
742
19
2
0
202,478
0
L
Surtr
7,169
717
34
3
0
141,496
0
W
Hera
8,067
807
44
4
0
177,193
0
W
Bake Kujira
8,808
881
49
5
0
173,523
0
L
Scylla
6,792
679
30
3
0
130,135
0
W
Cthulhu
8,629
863
46
5
0
197,537
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role