Player Matchup

Kumbhakarna
Kumbhakarna
I7IDcZuriKata
Kumbhakarna
Level 102
God Stats
5W - 5L
1,488 SR
Queue Stats
256W - 253L
1,473 Elo+
Party 1
Cliodhna
Cliodhna
ImJerren
Cliodhna
Level 76
God Stats
1W - 1L
1,332 SR
Queue Stats
63W - 57L
1,450 Elo+
Party 2
Discordia
Discordia
Nelcuez
Discordia
Level 126
God Stats
1W - 2L
1,746 SR
Queue Stats
141W - 124L
1,503 Elo+
Party 2
Hercules
Hercules
QuadLi
Hercules
Level 17
God Stats
2W - 1L
1,500 SR
Queue Stats
33W - 29L
1,446 Elo+
Party 2
Medusa
Medusa
luxo1999full
Medusa
Level 112
God Stats
2W - 2L
1,465 SR
Queue Stats
226W - 203L
1,489 Elo+
Party 1
Team Averages
Level 87
1,506 SR
1,472 Elo+

VS

Team Averages
Level 89
1,522 SR
1,385 Elo+
Awilix
Awilix
AceThePoet
Awilix
Level 141
God Stats
52W - 34L
1,576 SR
Queue Stats
143W - 146L
1,461 Elo+
Party 3
Bellona
Bellona
Anarchy_Alert
Bellona
Level 89
God Stats
0W - 2L
1,334 SR
Queue Stats
1W - 7L
1,042 Elo+
Solo
Nu Wa
Nu Wa
FyshHead
Nu Wa
Level 44
God Stats
12W - 11L
1,519 SR
Queue Stats
14W - 13L
1,520 Elo+
Solo
Chaac
Chaac
MisterTrex777
Chaac
Level 104
God Stats
8W - 8L
1,541 SR
Queue Stats
308W - 278L
1,486 Elo+
Solo
Cernunnos
Cernunnos
moneygreenbanana
Cernunnos
Level 66
God Stats
10W - 7L
1,638 SR
Queue Stats
24W - 33L
1,414 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
I7IDcZuriKata
Kumbhakarna
15
0 / 1 / 9
9,420
471
6,861
16,282
16,805
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cliodhna
ImJerren
Cliodhna
16
5 / 2 / 6
10,284
514
12,544
20,898
9,079
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Discordia
Nelcuez
Discordia
18
9 / 1 / 7
11,160
558
19,280
12,581
4,398
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
QuadLi
Hercules
16
2 / 2 / 9
9,753
488
10,553
17,681
26,998
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Medusa
15
4 / 2 / 2
9,035
452
6,248
10,794
4,846
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
AceThePoet
Awilix
15
4 / 1 / 0
9,566
478
9,391
13,080
5,581
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bellona
13
1 / 4 / 1
8,957
448
7,379
14,284
17,903
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
FyshHead
Nu Wa
14
0 / 6 / 1
9,161
458
14,322
16,290
6,192
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
3 / 2 / 1
9,022
451
12,786
18,883
16,418
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cernunnos
13
0 / 7 / 4
8,221
411
6,043
15,655
5,911
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
15
20
Kills
8
8
Deaths
20
33
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Awilix
AceThePoet
Awilix
4
1
0
4
L
Bellona
1
4
1
0.38
L
Nu Wa
FyshHead
Nu Wa
0
6
1
0.08
W
Kumbhakarna
I7IDcZuriKata
Kumbhakarna
0
1
9
4.5
W
Cliodhna
ImJerren
Cliodhna
5
2
6
4
L
3
2
1
1.75
W
Discordia
Nelcuez
Discordia
9
1
7
12.5
W
Hercules
QuadLi
Hercules
2
2
9
3.25
W
Medusa
4
2
2
2.5
L
Cernunnos
0
7
4
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,486
Damage
49,921
78,236
Taken
78,192
62,126
Mitigated
52,005
23,151
Healing
15,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
AceThePoet
Awilix
9,391
2,221
0
2,183
13,080
5,581
0
3,385
9,695
0
84,238
L
Bellona
7,379
2,766
0
3,203
14,284
17,903
0
1,700
12,584
1,947
46,289
L
Nu Wa
FyshHead
Nu Wa
14,322
3,360
30
2,098
16,290
6,192
657
9,397
6,893
81,483
0
W
Kumbhakarna
I7IDcZuriKata
Kumbhakarna
6,861
1,239
611
4,611
16,282
16,805
207
2,575
13,521
36,114
0
W
Cliodhna
ImJerren
Cliodhna
12,544
2,084
0
8,747
20,898
9,079
1,532
3,567
17,181
0
82,164
L
12,786
2,791
268
5,306
18,883
16,418
124
4,645
14,238
0
69,879
W
Discordia
Nelcuez
Discordia
19,280
1,633
100
3,683
12,581
4,398
1,738
4,288
8,103
99,449
0
W
Hercules
QuadLi
Hercules
10,553
3,133
0
4,828
17,681
26,998
192
2,064
15,547
2,502
57,119
W
Medusa
6,248
2,730
179
392
10,794
4,846
640
1,984
8,718
0
74,489
L
Cernunnos
6,043
2,886
36
1,935
15,655
5,911
378
8,011
7,644
0
35,266

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,652
Gold Earned
44,927
493
Minions Killed
446
0
Camps Cleared
0
2,027,937
Distance Traveled
1,873,098
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
9,566
478
95
5
0
461,646
6
L
Bellona
8,957
448
74
4
0
268,583
1
L
Nu Wa
9,161
458
121
6
0
365,442
0
W
Kumbhakarna
9,420
471
50
3
0
426,762
1
W
Cliodhna
10,284
514
117
6
0
455,821
0
L
Chaac
9,022
451
88
4
0
417,959
1
W
Discordia
11,160
558
137
7
0
383,433
1
W
Hercules
9,753
488
72
4
0
397,698
0
W
Medusa
9,035
452
117
6
0
364,223
1
L
Cernunnos
8,221
411
68
3
0
359,468
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role