Player Matchup

Scylla
Scylla
FooPosted69
Scylla
Level 78
God Stats
7W - 1L
1,529 SR
Queue Stats
55W - 50L
1,483 Elo+
Solo
Jing Wei
Jing Wei
Riy 187
Jing Wei
Level 89
God Stats
42W - 26L
1,624 SR
Queue Stats
42W - 26L
1,618 Elo+
Solo
Sun Wukong
Sun Wukong
TheCritik
Sun Wukong
Level 147
God Stats
8W - 1L
1,858 SR
Queue Stats
67W - 60L
1,541 Elo+
Party 2
Xing Tian
Xing Tian
Vouden
Xing Tian
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 6L
1,735 Elo+
Party 2
Hun Batz
Hun Batz
xXAssassin440Xx
Hun Batz
Level 85
God Stats
2W - 2L
1,385 SR
Queue Stats
72W - 70L
1,457 Elo+
Solo
Team Averages
Level 109
1,579 SR
1,567 Elo+

VS

Team Averages
Level 90
1,411 SR
1,466 Elo+
Aphrodite
Aphrodite
Awbii
Aphrodite
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,530 Elo+
Party 1
Kali
Kali
KeifKing 420967
Kali
Level 68
God Stats
28W - 23L
1,467 SR
Queue Stats
164W - 152L
1,463 Elo+
Party 1
Charybdis
Charybdis
Kungfoo_Samurai
Charybdis
Level 146
God Stats
1W - 4L
1,392 SR
Queue Stats
404W - 421L
1,496 Elo+
Solo
Surtr
Surtr
MustardTiger514
Surtr
Level 66
God Stats
67W - 68L
1,465 SR
Queue Stats
175W - 178L
1,437 Elo+
Party 1
Ra
Ra
pochelis
Ra
Level 65
God Stats
0W - 5L
1,232 SR
Queue Stats
116W - 113L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
15
4 / 0 / 3
9,087
535
14,345
6,688
3,047
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Jing Wei
Riy 187
Jing Wei
13
0 / 1 / 1
7,779
458
3,210
10,785
4,180
Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
TheCritik
Sun Wukong
17
6 / 1 / 5
10,655
627
16,698
17,834
12,383
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Xing Tian
Vouden
Xing Tian
13
1 / 1 / 6
7,357
433
5,354
15,182
12,526
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Hun Batz
16
4 / 3 / 3
9,418
554
9,313
16,576
7,467
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Awbii
Aphrodite
12
1 / 3 / 1
7,761
457
6,559
14,464
7,668
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
1 / 5 / 2
8,260
486
3,873
16,798
7,820
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charybdis
Kungfoo_Samurai
Charybdis
11
1 / 1 / 0
7,503
441
7,445
7,924
3,419
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
1 / 3 / 2
8,878
522
8,566
17,845
13,836
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
2 / 4 / 2
8,289
488
10,908
15,459
6,270
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
13
15
Kills
6
6
Deaths
16
18
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
Awbii
Aphrodite
1
3
1
0.5
W
Scylla
4
0
3
5.5
L
1
5
2
0.4
L
Charybdis
Kungfoo_Samurai
Charybdis
1
1
0
1
L
1
3
2
0.67
W
Jing Wei
Riy 187
Jing Wei
0
1
1
0.5
W
Sun Wukong
TheCritik
Sun Wukong
6
1
5
8.5
W
Xing Tian
Vouden
Xing Tian
1
1
6
4
L
2
4
2
0.75
W
Hun Batz
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,920
Damage
37,351
67,065
Taken
72,490
39,603
Mitigated
39,013
13,638
Healing
24,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
Awbii
Aphrodite
6,559
1,338
5,433
5,995
14,464
7,668
0
7,946
6,518
36,609
0
W
Scylla
14,345
528
0
715
6,688
3,047
0
5,145
1,405
72,008
0
L
3,873
1,331
0
2,559
16,798
7,820
0
2,834
13,964
0
73,969
L
Charybdis
Kungfoo_Samurai
Charybdis
7,445
3,659
0
1,623
7,924
3,419
432
1,016
6,908
0
56,134
L
8,566
3,271
0
3,090
17,845
13,836
640
1,492
16,353
465
60,499
W
Jing Wei
Riy 187
Jing Wei
3,210
2,781
0
1,020
10,785
4,180
1,504
1,623
9,162
0
54,439
W
Sun Wukong
TheCritik
Sun Wukong
16,698
3,779
0
7,462
17,834
12,383
262
2,368
15,466
0
103,436
W
Xing Tian
Vouden
Xing Tian
5,354
281
0
1,711
15,182
12,526
0
4,233
10,949
31,560
0
L
10,908
618
1,211
4,549
15,459
6,270
0
6,411
9,048
61,433
0
W
Hun Batz
9,313
1,873
0
2,730
16,576
7,467
0
3,972
12,421
0
89,201

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,296
Gold Earned
40,691
535
Minions Killed
413
0
Camps Cleared
0
1,689,624
Distance Traveled
1,592,080
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
7,761
457
55
3
0
314,104
2
W
Scylla
9,087
535
120
7
0
338,590
0
L
Kali
8,260
486
101
6
0
346,284
0
L
Charybdis
7,503
441
77
5
0
245,296
1
L
Surtr
8,878
522
83
5
0
333,203
0
W
Jing Wei
7,779
458
98
6
0
327,984
0
W
Sun Wukong
10,655
627
183
11
0
334,405
1
W
Xing Tian
7,357
433
27
2
0
327,753
9
L
Ra
8,289
488
97
6
0
353,193
0
W
Hun Batz
9,418
554
107
6
0
360,892
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role