Player Matchup

Ymir
Ymir
 
Ymir
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nike
Nike
IIHirotoII
Nike
Level 112
God Stats
7W - 7L
1,398 SR
Queue Stats
466W - 420L
1,485 Elo+
Party 2
Thanatos
Thanatos
LubedUncle
Thanatos
Level 87
God Stats
2W - 0L
1,500 SR
Queue Stats
37W - 23L
1,533 Elo+
Solo
Nu Wa
Nu Wa
ThatOneWaifu
Nu Wa
Level 115
God Stats
15W - 13L
1,701 SR
Queue Stats
236W - 232L
1,660 Elo+
Solo
Apollo
Apollo
llDanteRamosll
Apollo
Level 149
God Stats
6W - 4L
1,648 SR
Queue Stats
251W - 242L
1,463 Elo+
Party 2
Team Averages
Level 116
1,549 SR
1,528 Elo+

VS

Team Averages
Level 106
1,648 SR
1,511 Elo+
Ix Chel
Ix Chel
HawkDownHank
Ix Chel
Level 127
God Stats
0W - 1L
1,808 SR
Queue Stats
208W - 209L
1,507 Elo+
Party 1
Erlang Shen
Erlang Shen
HerbalRamen
Erlang Shen
Level 148
God Stats
1W - 4L
1,690 SR
Queue Stats
87W - 129L
1,462 Elo+
Party 1
Ullr
Ullr
JustLoveMePls
Ullr
Level 60
God Stats
25W - 25L
1,557 SR
Queue Stats
138W - 99L
1,551 Elo+
Solo
Mercury
Mercury
KrypticOblivion
Mercury
Level 107
God Stats
17W - 24L
1,471 SR
Queue Stats
510W - 495L
1,486 Elo+
Party 1
Geb
Geb
twogod
Geb
Level 89
God Stats
16W - 8L
1,713 SR
Queue Stats
140W - 108L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
11
1 / 2 / 8
7,859
561
4,231
14,340
13,110
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
7 / 1 / 0
9,895
707
11,444
14,869
10,728
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

Thanatos
LubedUncle
Thanatos
14
4 / 0 / 8
8,661
619
8,202
11,341
5,188
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

15
5 / 0 / 8
9,260
661
16,582
8,405
3,576
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
3 / 1 / 4
9,356
668
9,605
11,218
5,262
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
HawkDownHank
Ix Chel
10
0 / 7 / 0
6,335
453
8,316
10,899
4,433
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Erlang Shen
HerbalRamen
Erlang Shen
11
1 / 6 / 0
6,712
479
7,278
18,438
15,268
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

12
1 / 3 / 1
7,201
514
7,774
11,262
4,235
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
0 / 2 / 0
6,459
461
2,753
12,829
4,271
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Geb
twogod
Geb
10
1 / 2 / 2
6,480
463
4,942
14,597
10,653
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
6
20
Kills
3
4
Deaths
20
28
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
1
2
8
2.5
L
Ix Chel
HawkDownHank
Ix Chel
0
7
0
0
L
Erlang Shen
HerbalRamen
Erlang Shen
1
6
0
0.17
W
7
1
0
7
L
1
3
1
0.5
L
0
2
0
0
W
Thanatos
LubedUncle
Thanatos
4
0
8
8
W
5
0
8
9
W
3
1
4
5
L
Geb
twogod
Geb
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,064
Damage
31,063
60,173
Taken
68,025
37,864
Mitigated
38,860
24,799
Healing
12,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
4,231
512
0
3,195
14,340
13,110
0
6,325
8,015
11,970
0
L
Ix Chel
HawkDownHank
Ix Chel
8,316
854
333
881
10,899
4,433
324
6,026
4,575
45,834
0
L
Erlang Shen
HerbalRamen
Erlang Shen
7,278
4,191
0
6,257
18,438
15,268
0
2,518
14,702
387
45,864
W
11,444
2,505
0
5,352
14,869
10,728
0
1,237
13,632
0
68,745
L
7,774
3,868
0
318
11,262
4,235
0
2,354
8,761
0
65,573
L
2,753
1,533
0
1,200
12,829
4,271
0
3,053
9,521
0
50,622
W
Thanatos
LubedUncle
Thanatos
8,202
1,579
0
10,293
11,341
5,188
0
1,673
9,668
0
78,311
W
16,582
3,541
0
2,502
8,405
3,576
148
5,697
2,708
73,293
695
W
9,605
6,510
0
3,457
11,218
5,262
326
1,879
9,339
0
78,849
L
Geb
twogod
Geb
4,942
842
1,438
2,089
14,597
10,653
0
5,542
8,734
18,397
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,031
Gold Earned
33,187
454
Minions Killed
338
0
Camps Cleared
0
1,477,887
Distance Traveled
1,438,670
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,859
561
11
1
0
286,878
6
L
Ix Chel
6,335
453
63
5
0
261,183
4
L
Erlang Shen
6,712
479
66
5
0
269,195
4
W
Nike
9,895
707
106
8
0
289,856
0
L
Ullr
7,201
514
115
8
0
266,944
3
L
Mercury
6,459
461
79
6
0
323,096
0
W
Thanatos
8,661
619
80
6
0
318,402
0
W
Nu Wa
9,260
661
130
9
0
278,362
4
W
Apollo
9,356
668
127
9
0
304,389
0
L
Geb
6,480
463
15
1
0
318,252
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role