Player Matchup

Janus
Janus
ExtremeAce138
Janus
Level 68
God Stats
5W - 1L
1,500 SR
Queue Stats
23W - 16L
1,579 Elo+
Party 2
Cupid
Cupid
FreshSniper
Cupid
Level 73
God Stats
3W - 4L
1,623 SR
Queue Stats
27W - 17L
1,572 Elo+
Party 2
Pele
Pele
GodofToasty
Pele
Level 129
God Stats
11W - 14L
1,497 SR
Queue Stats
318W - 269L
1,541 Elo+
Party 2
Mulan
Mulan
JahjoBlahdahbo
Mulan
Level 79
God Stats
20W - 13L
1,600 SR
Queue Stats
283W - 261L
1,574 Elo+
Solo
Sylvanus
Sylvanus
SakashiUchiha
Sylvanus
Level 29
God Stats
3W - 1L
1,397 SR
Queue Stats
7W - 2L
1,538 Elo+
Party 2
Team Averages
Level 76
1,523 SR
1,561 Elo+

VS

Team Averages
Level 96
1,549 SR
1,472 Elo+
Martichoras
Martichoras
DaFinchman
Martichoras
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,365 Elo+
Party 3
Cu Chulainn
Cu Chulainn
ElderStifNoodle
Cu Chulainn
Level 146
God Stats
12W - 9L
1,595 SR
Queue Stats
725W - 672L
1,565 Elo+
Party 1
Ra
Ra
Palm Oil
Ra
Level 124
God Stats
10W - 7L
1,585 SR
Queue Stats
296W - 278L
1,508 Elo+
Party 1
Athena
Athena
Timtim01
Athena
Level 147
God Stats
11W - 10L
1,612 SR
Queue Stats
421W - 378L
1,557 Elo+
Party 1
Gilgamesh
Gilgamesh
footservant
Gilgamesh
Level 29
God Stats
2W - 5L
1,452 SR
Queue Stats
2W - 8L
1,365 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 0 / 8
7,913
565
9,002
5,933
2,357
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
4 / 0 / 2
7,183
513
8,565
6,280
2,343
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
7 / 2 / 5
8,627
616
9,667
12,832
5,308
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

14
2 / 4 / 0
8,591
614
9,834
14,476
10,662
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sylvanus
SakashiUchiha
Sylvanus
12
3 / 1 / 6
7,394
528
5,748
10,398
8,392
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
DaFinchman
Martichoras
10
0 / 5 / 0
5,554
397
5,381
9,969
3,584
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

Cu Chulainn
ElderStifNoodle
Cu Chulainn
13
3 / 2 / 3
7,751
554
10,830
16,407
14,446
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
0 / 6 / 2
7,467
533
3,749
11,268
3,699
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Athena
Timtim01
Athena
12
3 / 3 / 3
7,341
524
6,513
15,048
6,576
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
footservant
Gilgamesh
10
1 / 2 / 1
6,379
456
4,923
11,029
7,926
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
16
18
Kills
7
7
Deaths
18
21
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Martichoras
DaFinchman
Martichoras
0
5
0
0
L
Cu Chulainn
ElderStifNoodle
Cu Chulainn
3
2
3
2.25
W
2
0
8
6
W
4
0
2
5
W
7
2
5
4.75
W
2
4
0
0.5
L
0
6
2
0.17
W
Sylvanus
SakashiUchiha
Sylvanus
3
1
6
6
L
Athena
Timtim01
Athena
3
3
3
1.5
L
Gilgamesh
footservant
Gilgamesh
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,816
Damage
31,396
49,919
Taken
63,721
29,062
Mitigated
36,231
19,080
Healing
12,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Martichoras
DaFinchman
Martichoras
5,381
2,301
0
2,936
9,969
3,584
0
1,697
8,272
0
42,196
L
Cu Chulainn
ElderStifNoodle
Cu Chulainn
10,830
2,417
0
2,308
16,407
14,446
0
605
15,100
938
57,456
W
9,002
487
0
1,180
5,933
2,357
212
2,127
3,806
54,128
0
W
8,565
5,603
113
2,990
6,280
2,343
692
309
5,971
0
50,400
W
9,667
3,727
0
1,882
12,832
5,308
0
3,300
9,532
0
72,018
W
9,834
2,670
0
7,618
14,476
10,662
401
2,402
12,074
0
68,371
L
3,749
284
360
1,752
11,268
3,699
0
4,400
6,576
62,900
0
W
Sylvanus
SakashiUchiha
Sylvanus
5,748
1,714
1,465
3,832
10,398
8,392
27
2,453
7,848
23,778
0
L
Athena
Timtim01
Athena
6,513
1,567
0
3,235
15,048
6,576
46
3,169
11,605
43,756
0
L
Gilgamesh
footservant
Gilgamesh
4,923
1,275
0
2,312
11,029
7,926
0
4,385
6,564
0
17,542

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,708
Gold Earned
34,492
414
Minions Killed
365
0
Camps Cleared
0
1,341,345
Distance Traveled
1,330,909
11
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Martichoras
5,554
397
59
4
0
228,321
0
L
Cu Chulainn
7,751
554
91
7
0
279,453
1
W
Janus
7,913
565
86
6
0
274,651
4
W
Cupid
7,183
513
94
7
0
257,300
5
W
Pele
8,627
616
92
7
0
308,398
0
W
Mulan
8,591
614
112
8
0
261,650
2
L
Ra
7,467
533
108
8
0
249,026
0
W
Sylvanus
7,394
528
30
2
0
239,346
0
L
Athena
7,341
524
81
6
0
301,682
0
L
Gilgamesh
6,379
456
26
2
0
272,427
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role