Player Matchup

Freya
Freya
IIlIicylIlI
Freya
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
236W - 244L
1,472 Elo+
Party 2
Hercules
Hercules
Jaysic
Hercules
Level 29
God Stats
3W - 4L
1,484 SR
Queue Stats
117W - 147L
1,456 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
TjThaShoota
Ah Muzen Cab
Level 48
God Stats
2W - 1L
1,761 SR
Queue Stats
91W - 126L
1,252 Elo+
Solo
Team Averages
Level 42
1,582 SR
1,393 Elo+

VS

Team Averages
Level 77
1,529 SR
1,335 Elo+
Neith
Neith
Phoenix 6976
Neith
Level 79
God Stats
14W - 8L
1,575 SR
Queue Stats
511W - 525L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
ShinySquidYT
Cthulhu
Level 125
God Stats
8W - 5L
1,580 SR
Queue Stats
273W - 283L
1,442 Elo+
Party 1
Chronos
Chronos
reekid4427
Chronos
Level 27
God Stats
1W - 1L
1,432 SR
Queue Stats
3W - 8L
1,064 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 0
9,527
681
5,294
8,372
3,315
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hercules
Jaysic
Hercules
12
0 / 2 / 2
9,081
649
3,897
13,676
17,351
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Ah Muzen Cab
TjThaShoota
Ah Muzen Cab
10
0 / 9 / 1
8,839
631
1,655
13,268
4,483
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 0 / 4
11,901
850
12,461
4,304
1,971
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cthulhu
ShinySquidYT
Cthulhu
12
3 / 2 / 6
10,477
748
4,569
11,005
10,925
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Chronos
reekid4427
Chronos
14
3 / 0 / 8
11,432
817
13,030
6,594
2,839
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
31
2
Kills
13
13
Deaths
2
3
Assists
18
Player
Kills
Deaths
Assists
KDA
L
2
2
0
1
L
Hercules
Jaysic
Hercules
0
2
2
0.5
W
7
0
4
9
W
Cthulhu
ShinySquidYT
Cthulhu
3
2
6
3
L
Ah Muzen Cab
TjThaShoota
Ah Muzen Cab
0
9
1
0.06
W
Chronos
reekid4427
Chronos
3
0
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,846
Damage
30,060
35,316
Taken
21,903
25,149
Mitigated
15,735
4,149
Healing
4,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,294
1,469
0
2,156
8,372
3,315
0
3,533
4,731
31,671
0
L
Hercules
Jaysic
Hercules
3,897
823
0
1,993
13,676
17,351
0
6,699
6,785
122
24,790
W
12,461
2,668
0
1,743
4,304
1,971
1,933
278
4,026
0
52,432
W
Cthulhu
ShinySquidYT
Cthulhu
4,569
135
392
1,105
11,005
10,925
0
4,943
6,062
23,869
492
L
Ah Muzen Cab
TjThaShoota
Ah Muzen Cab
1,655
806
0
0
13,268
4,483
0
6,912
6,158
0
19,826
W
Chronos
reekid4427
Chronos
13,030
2,674
0
987
6,594
2,839
611
738
5,856
53,069
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,447
Gold Earned
33,810
112
Minions Killed
178
0
Camps Cleared
0
546,765
Distance Traveled
771,958
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
9,527
681
44
3
0
181,961
0
L
Hercules
9,081
649
40
3
0
196,231
0
W
Neith
11,901
850
61
4
0
254,270
0
W
Cthulhu
10,477
748
32
2
0
253,098
0
L
Ah Muzen Cab
8,839
631
28
2
0
168,573
0
W
Chronos
11,432
817
85
6
0
264,590
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role