Player Matchup

Olorun
Olorun
Cloudsaurio
Olorun
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,187 Elo+
Party 1
Hercules
Hercules
DYLANKEENWICK1
Hercules
Level 128
God Stats
0W - 2L
1,255 SR
Queue Stats
138W - 142L
1,462 Elo+
Party 1
He Bo
He Bo
LeAssaultQueen
He Bo
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,209 Elo+
Solo
The Morrigan
The Morrigan
YoyisYoya7v7
The Morrigan
Level 58
God Stats
0W - 2L
1,270 SR
Queue Stats
116W - 117L
1,434 Elo+
Party 1
Heimdallr
Heimdallr
Zahielitomix
Heimdallr
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,343 Elo+
Party 1
Team Averages
Level 80
1,405 SR
1,327 Elo+

VS

Team Averages
Level 127
1,502 SR
1,456 Elo+
Bellona
Bellona
 
Bellona
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Damodredi
Chaac
Level 129
God Stats
1W - 2L
1,092 SR
Queue Stats
164W - 162L
1,463 Elo+
Party 2
Apollo
Apollo
SqueakyChair
Apollo
Level 157
God Stats
2W - 0L
1,783 SR
Queue Stats
74W - 77L
1,447 Elo+
Solo
Arachne
Arachne
TheScallywag355
Arachne
Level 120
God Stats
1W - 0L
1,633 SR
Queue Stats
11W - 15L
1,406 Elo+
Solo
Eset
Eset
The_Hooch
Eset
Level 112
God Stats
1W - 0L
1,500 SR
Queue Stats
103W - 96L
1,462 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
14
2 / 7 / 5
8,028
803
6,586
13,167
7,466
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hercules
14
3 / 4 / 4
8,732
873
5,615
13,640
14,012
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

13
2 / 4 / 1
7,434
743
4,421
6,999
2,938
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

The Morrigan
YoyisYoya7v7
The Morrigan
11
0 / 7 / 0
6,342
634
3,869
9,605
4,312
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Heimdallr
Zahielitomix
Heimdallr
14
2 / 6 / 4
8,129
813
9,124
13,654
8,029
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
17
6 / 2 / 16
10,329
1,033
11,801
13,373
16,145
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chaac
Damodredi
Chaac
16
7 / 4 / 16
9,744
974
16,630
17,336
22,091
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Apollo
15
3 / 2 / 7
9,175
918
2,958
8,857
4,260
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
5 / 2 / 10
8,950
895
8,392
7,646
3,610
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Eset
16
7 / 1 / 14
9,693
969
11,992
6,328
3,179
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
91
9
Kills
28
28
Deaths
11
14
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
6
2
16
7
L
Olorun
2
7
5
0.64
L
Hercules
3
4
4
1.25
W
Chaac
Damodredi
Chaac
7
4
16
3.75
L
2
4
1
0.63
W
Apollo
3
2
7
3.25
W
5
2
10
5
W
Eset
7
1
14
14
L
The Morrigan
YoyisYoya7v7
The Morrigan
0
7
0
0
L
Heimdallr
Zahielitomix
Heimdallr
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,615
Damage
51,773
57,065
Taken
53,540
36,757
Mitigated
49,285
10,333
Healing
17,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
11,801
1,399
1,180
1,926
13,373
16,145
308
3,715
8,906
0
22,194
L
Olorun
6,586
2,851
870
1,654
13,167
7,466
0
2,412
10,755
16,950
0
L
Hercules
5,615
656
1,798
3,230
13,640
14,012
0
4,394
9,246
0
7,775
W
Chaac
Damodredi
Chaac
16,630
1,460
1,254
4,002
17,336
22,091
148
3,450
12,854
158
25,726
L
4,421
455
0
384
6,999
2,938
0
765
6,234
13,316
0
W
Apollo
2,958
1,514
324
1,917
8,857
4,260
2,667
2,480
6,377
0
18,862
W
8,392
5,881
1,630
2,658
7,646
3,610
2,092
3,190
3,033
0
11,093
W
Eset
11,992
1,454
1,484
1,124
6,328
3,179
1,427
1,477
4,736
30,399
0
L
The Morrigan
YoyisYoya7v7
The Morrigan
3,869
570
231
250
9,605
4,312
0
2,035
7,510
8,222
2,253
L
Heimdallr
Zahielitomix
Heimdallr
9,124
4,316
94
1,822
13,654
8,029
0
2,494
11,160
0
24,675

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,665
Gold Earned
47,891
94
Minions Killed
119
0
Camps Cleared
0
835,668
Distance Traveled
1,123,528
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
10,329
1,033
22
2
0
222,302
0
L
Olorun
8,028
803
23
2
0
157,814
0
L
Hercules
8,732
873
4
0
0
178,145
0
W
Chaac
9,744
974
23
2
0
226,798
0
L
He Bo
7,434
743
23
2
0
151,799
0
W
Apollo
9,175
918
35
4
0
236,889
0
W
Arachne
8,950
895
4
0
0
216,882
0
W
Eset
9,693
969
35
4
0
220,657
0
L
The Morrigan
6,342
634
8
1
0
167,050
0
L
Heimdallr
8,129
813
36
4
0
180,860
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role