Player Matchup

Ne Zha
Ne Zha
Silver III
AOT Stepdad
Ne Zha
Silver III
Level 89
God Stats
5W - 4L
1,444 SR
Queue Stats
113W - 120L
827 MMR
Party 1
Sol
Sol
Silver IV
BadMonkey09
Sol
Silver IV
Level 106
God Stats
28W - 26L
1,538 SR
Queue Stats
150W - 164L
586 MMR
Party 1
Surtr
Surtr
Gold III
tacorific34
Surtr
Gold III
Level 121
God Stats
3W - 1L
1,570 SR
Queue Stats
92W - 80L
1,562 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 105
1,517 SR
992 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 85
1,325 SR
640 MMR
The Morrigan
The Morrigan
Silver III
ExitQ
The Morrigan
Silver III
Level 60
God Stats
0W - 6L
1,182 SR
Queue Stats
43W - 67L
959 MMR
Party 2
Hera
Hera
Bronze I
Legend iQ
Hera
Bronze I
Level 68
God Stats
4W - 12L
1,450 SR
Queue Stats
13W - 34L
918 MMR
Party 2
Thor
Thor
Bronze IV
YaDadJoe
Thor
Bronze IV
Level 126
God Stats
86W - 138L
1,342 SR
Queue Stats
102W - 176L
43 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
11
2 / 1 / 15
8,937
812
6,084
7,089
4,097
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
9 / 1 / 7
10,111
919
7,435
7,076
2,809
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

12
7 / 1 / 11
9,713
883
10,920
10,949
11,703
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
AresArtioKuzenboAthenaDiscordia

VS

Bans
KukulkanAchillesGaneshaChaacCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
ExitQ
The Morrigan
10
0 / 5 / 0
7,350
668
3,804
7,530
2,796
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hera
11
1 / 5 / 0
8,245
750
5,902
8,359
2,808
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Thor
9
1 / 8 / 0
7,613
692
4,097
13,091
8,775
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
2
18
Kills
2
3
Deaths
18
33
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
2
1
15
9.5
W
9
1
7
12.5
L
The Morrigan
ExitQ
The Morrigan
0
5
0
0
L
Hera
1
5
0
0.2
L
Thor
1
8
0
0.13
W
7
1
11
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,439
Damage
13,803
25,114
Taken
28,980
18,609
Mitigated
14,379
6,687
Healing
4,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
6,084
1,882
0
897
7,089
4,097
173
3,041
4,048
0
25,557
W
7,435
3,164
0
3,777
7,076
2,809
2,903
2,729
4,347
36,845
4,979
L
The Morrigan
ExitQ
The Morrigan
3,804
694
0
1,647
7,530
2,796
0
1,915
5,290
20,880
161
L
Hera
5,902
1,847
0
1,170
8,359
2,808
0
2,549
5,667
34,953
0
L
Thor
4,097
357
89
1,377
13,091
8,775
0
3,656
8,898
0
17,376
W
10,920
3,647
0
2,013
10,949
11,703
0
5,262
5,643
3,258
24,931

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,761
Gold Earned
23,208
120
Minions Killed
102
0
Camps Cleared
0
634,095
Distance Traveled
513,234
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
8,937
812
24
2
0
214,312
3
W
Sol
10,111
919
59
5
0
195,188
0
L
The Morrigan
7,350
668
31
3
0
191,148
2
L
Hera
8,245
750
50
5
0
179,967
0
L
Thor
7,613
692
21
2
0
142,119
0
W
Surtr
9,713
883
37
3
0
224,595
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role