Player Matchup

Xbalanque
Xbalanque
DivergentHades
Xbalanque
Level 152
God Stats
1W - 2L
1,303 SR
Queue Stats
189W - 187L
1,537 Elo+
Party 3
Ganesha
Ganesha
NerfOsiris
Ganesha
Level 116
God Stats
1W - 1L
1,501 SR
Queue Stats
98W - 101L
1,479 Elo+
Party 2
Loki
Loki
Rhellington
Loki
Level 124
God Stats
32W - 57L
1,409 SR
Queue Stats
90W - 105L
1,450 Elo+
Party 2
Maui
Maui
ThePariahKing
Maui
Level 83
God Stats
3W - 7L
1,478 SR
Queue Stats
132W - 127L
1,481 Elo+
Party 2
Hades
Hades
motofreak237
Hades
Level 100
God Stats
1W - 3L
1,542 SR
Queue Stats
74W - 65L
1,494 Elo+
Party 3
Team Averages
Level 115
1,447 SR
1,488 Elo+

VS

Team Averages
Level 99
1,423 SR
1,532 Elo+
Chronos
Chronos
AlmightyKingPR
Chronos
Level 108
God Stats
2W - 3L
1,370 SR
Queue Stats
215W - 217L
1,530 Elo+
Party 1
Baron Samedi
Baron Samedi
MerknexPR
Baron Samedi
Level 107
God Stats
6W - 7L
1,432 SR
Queue Stats
189W - 178L
1,533 Elo+
Party 1
Bakasura
Bakasura
Proofexy
Bakasura
Level 84
God Stats
4W - 3L
1,465 SR
Queue Stats
132W - 108L
1,568 Elo+
Party 1
Horus
Horus
halomyr
Horus
Level 108
God Stats
3W - 4L
1,450 SR
Queue Stats
222W - 226L
1,545 Elo+
Party 1
Ra
Ra
imbakaran
Ra
Level 88
God Stats
8W - 11L
1,398 SR
Queue Stats
153W - 144L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
DivergentHades
Xbalanque
13
2 / 0 / 1
7,822
559
6,811
6,474
2,665
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ganesha
NerfOsiris
Ganesha
11
0 / 3 / 4
6,905
493
4,798
18,041
15,253
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
2 / 5 / 2
7,484
535
3,930
9,939
4,332
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
3 / 1 / 0
7,881
563
5,534
15,188
10,763
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

11
1 / 5 / 4
7,138
510
5,489
13,274
5,635
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 1 / 0
7,603
543
3,933
6,521
2,746
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Baron Samedi
MerknexPR
Baron Samedi
13
6 / 1 / 6
8,640
617
13,052
6,456
3,180
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bakasura
Proofexy
Bakasura
16
7 / 3 / 4
9,372
669
13,676
18,770
9,418
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Horus
halomyr
Horus
11
0 / 1 / 8
7,381
527
3,927
10,934
9,647
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
1 / 2 / 1
9,160
654
7,769
9,462
5,893
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
33
8
Kills
14
14
Deaths
8
11
Assists
19
Player
Kills
Deaths
Assists
KDA
W
0
1
0
0
L
Xbalanque
DivergentHades
Xbalanque
2
0
1
2.5
W
Baron Samedi
MerknexPR
Baron Samedi
6
1
6
9
L
Ganesha
NerfOsiris
Ganesha
0
3
4
0.67
W
Bakasura
Proofexy
Bakasura
7
3
4
3
L
2
5
2
0.6
L
3
1
0
3
W
Horus
halomyr
Horus
0
1
8
4
W
1
2
1
0.75
L
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,562
Damage
42,357
62,916
Taken
52,143
38,648
Mitigated
30,884
18,958
Healing
24,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,933
722
0
943
6,521
2,746
990
957
5,564
59,673
0
L
Xbalanque
DivergentHades
Xbalanque
6,811
2,367
0
3,616
6,474
2,665
216
2,041
4,302
0
66,998
W
Baron Samedi
MerknexPR
Baron Samedi
13,052
1,201
1,256
2,374
6,456
3,180
1,593
2,003
4,453
52,268
0
L
Ganesha
NerfOsiris
Ganesha
4,798
443
0
2,784
18,041
15,253
0
8,389
8,604
20,094
0
W
Bakasura
Proofexy
Bakasura
13,676
9,098
0
7,049
18,770
9,418
1,590
5,573
13,197
0
79,054
L
3,930
1,201
0
959
9,939
4,332
0
2,934
6,808
0
45,933
L
5,534
1,804
0
6,076
15,188
10,763
0
6,291
7,865
51,548
3,590
W
Horus
halomyr
Horus
3,927
1,568
3,310
4,832
10,934
9,647
364
1,571
9,363
0
18,196
W
7,769
1,394
60
5,048
9,462
5,893
987
5,502
3,960
73,873
0
L
5,489
580
559
4,964
13,274
5,635
0
4,010
8,574
47,857
627

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,230
Gold Earned
42,156
395
Minions Killed
466
0
Camps Cleared
0
1,380,485
Distance Traveled
1,473,082
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
7,603
543
102
7
0
281,302
0
L
Xbalanque
7,822
559
124
9
0
270,907
2
W
Baron Samedi
8,640
617
77
6
0
263,469
0
L
Ganesha
6,905
493
6
0
0
289,161
4
W
Bakasura
9,372
669
134
10
0
338,238
0
L
Loki
7,484
535
97
7
0
267,651
1
L
Maui
7,881
563
86
6
0
266,845
2
W
Horus
7,381
527
20
1
0
315,345
2
W
Ra
9,160
654
133
10
0
274,728
4
L
Hades
7,138
510
82
6
0
285,921
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role