Player Matchup

Ix Chel
Ix Chel
 
Ix Chel
Level 436
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
DrMomboX
Chiron
Level 172
God Stats
1W - 7L
1,541 SR
Queue Stats
456W - 441L
1,478 Elo+
Solo
Bakasura
Bakasura
MythicalMaple
Bakasura
Level 149
God Stats
6W - 4L
1,614 SR
Queue Stats
81W - 97L
1,597 Elo+
Party 1
Hercules
Hercules
Ovva9000
Hercules
Level 156
God Stats
5W - 0L
1,694 SR
Queue Stats
41W - 54L
1,548 Elo+
Party 1
Baba Yaga
Baba Yaga
Wisenheimer
Baba Yaga
Level 165
God Stats
3W - 2L
1,736 SR
Queue Stats
74W - 83L
1,605 Elo+
Party 1
Team Averages
Level 216
1,617 SR
1,546 Elo+

VS

Team Averages
Level 131
1,465 SR
1,483 Elo+
Chiron
Chiron
B133k
Chiron
Level 183
God Stats
7W - 6L
1,713 SR
Queue Stats
180W - 165L
1,556 Elo+
Party 2
Maui
Maui
Defiantsantiago
Maui
Level 172
God Stats
1W - 1L
1,315 SR
Queue Stats
277W - 250L
1,583 Elo+
Party 2
Achilles
Achilles
GrieverHD
Achilles
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 14L
1,300 Elo+
Party 3
The Morrigan
The Morrigan
Luhnatix
The Morrigan
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
404W - 376L
1,501 Elo+
Solo
Raijin
Raijin
TXPJuice
Raijin
Level 109
God Stats
1W - 2L
1,297 SR
Queue Stats
60W - 67L
1,476 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
14
4 / 3 / 3
8,412
601
7,188
11,522
6,504
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Chiron
DrMomboX
Chiron
14
0 / 1 / 3
7,691
549
4,101
10,570
4,141
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Bakasura
MythicalMaple
Bakasura
13
3 / 3 / 4
7,986
570
6,896
11,596
5,085
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hercules
Ovva9000
Hercules
13
6 / 0 / 3
8,025
573
4,671
7,877
6,273
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baba Yaga
Wisenheimer
Baba Yaga
14
4 / 0 / 2
8,525
609
6,233
5,323
2,398
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
B133k
Chiron
12
1 / 2 / 1
6,929
495
6,375
7,966
2,837
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
1 / 2 / 1
6,593
471
3,007
9,936
7,193
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
GrieverHD
Achilles
12
3 / 4 / 1
6,630
474
4,780
11,155
4,866
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

The Morrigan
Luhnatix
The Morrigan
10
1 / 4 / 0
5,872
419
1,917
6,500
2,355
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Raijin
TXPJuice
Raijin
13
1 / 5 / 2
7,682
549
7,606
10,432
5,507
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
12
17
Kills
7
7
Deaths
17
15
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
 
Ix Chel
4
3
3
1.83
L
Chiron
B133k
Chiron
1
2
1
0.75
L
1
2
1
0.75
W
Chiron
DrMomboX
Chiron
0
1
3
1.5
L
Achilles
GrieverHD
Achilles
3
4
1
0.88
L
The Morrigan
Luhnatix
The Morrigan
1
4
0
0.25
W
Bakasura
MythicalMaple
Bakasura
3
3
4
1.67
W
Hercules
Ovva9000
Hercules
6
0
3
7.5
L
Raijin
TXPJuice
Raijin
1
5
2
0.4
W
Baba Yaga
Wisenheimer
Baba Yaga
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,089
Damage
23,685
46,888
Taken
45,989
24,401
Mitigated
22,758
18,611
Healing
9,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
 
Ix Chel
7,188
1,595
669
6,174
11,522
6,504
390
5,636
5,762
55,037
0
L
Chiron
B133k
Chiron
6,375
3,255
488
1,974
7,966
2,837
0
0
7,691
0
57,721
L
3,007
786
0
2,736
9,936
7,193
0
2,953
6,758
24,567
0
W
Chiron
DrMomboX
Chiron
4,101
561
200
4,740
10,570
4,141
240
1,174
9,396
0
69,224
L
Achilles
GrieverHD
Achilles
4,780
1,976
0
652
11,155
4,866
0
1,810
8,634
0
40,540
L
The Morrigan
Luhnatix
The Morrigan
1,917
412
0
1,625
6,500
2,355
0
2,560
3,916
39,994
77
W
Bakasura
MythicalMaple
Bakasura
6,896
5,191
0
1,903
11,596
5,085
414
1,855
9,709
0
62,833
W
Hercules
Ovva9000
Hercules
4,671
1,847
0
3,463
7,877
6,273
0
1,377
6,500
0
19,276
L
Raijin
TXPJuice
Raijin
7,606
832
0
2,136
10,432
5,507
0
6,074
4,288
66,168
0
W
Baba Yaga
Wisenheimer
Baba Yaga
6,233
278
0
1,462
5,323
2,398
77
2,172
3,068
77,943
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,639
Gold Earned
33,706
456
Minions Killed
362
0
Camps Cleared
0
1,327,403
Distance Traveled
1,192,881
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
8,412
601
75
5
0
254,913
2
L
Chiron
6,929
495
98
7
0
242,698
3
L
Maui
6,593
471
41
3
0
240,532
0
W
Chiron
7,691
549
116
8
0
254,224
2
L
Achilles
6,630
474
57
4
0
281,248
1
L
The Morrigan
5,872
419
65
5
0
214,658
2
W
Bakasura
7,986
570
109
8
0
301,595
0
W
Hercules
8,025
573
21
2
0
242,889
2
L
Raijin
7,682
549
101
7
0
213,745
0
W
Baba Yaga
8,525
609
135
10
0
273,782
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role