Player Matchup

Xing Tian
Xing Tian
EAH1997
Xing Tian
Level 156
God Stats
12W - 6L
1,523 SR
Queue Stats
163W - 144L
1,518 Elo+
Party 1
Achilles
Achilles
GazapoSH
Achilles
Level 159
God Stats
2W - 1L
1,275 SR
Queue Stats
155W - 136L
1,502 Elo+
Party 1
Ymir
Ymir
HyDro2012
Ymir
Level 124
God Stats
17W - 15L
1,496 SR
Queue Stats
294W - 294L
1,473 Elo+
Party 2
Xbalanque
Xbalanque
mayhem2012
Xbalanque
Level 117
God Stats
177W - 148L
1,556 SR
Queue Stats
222W - 210L
1,484 Elo+
Party 2
Raijin
Raijin
robbyrayspanky
Raijin
Level 146
God Stats
7W - 2L
1,693 SR
Queue Stats
91W - 69L
1,526 Elo+
Solo
Team Averages
Level 140
1,509 SR
1,501 Elo+

VS

Team Averages
Level 89
1,410 SR
1,516 Elo+
Thor
Thor
 
Thor
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Fenrir
Fenrir
D_R_A_G_0_N_280
Fenrir
Level 124
God Stats
2W - 7L
1,268 SR
Queue Stats
110W - 124L
1,458 Elo+
Party 4
Ishtar
Ishtar
EhLiteCanadian
Ishtar
Level 108
God Stats
3W - 1L
1,480 SR
Queue Stats
59W - 40L
1,625 Elo+
Solo
Janus
Janus
L6H6
Janus
Level 85
God Stats
13W - 16L
1,487 SR
Queue Stats
74W - 64L
1,522 Elo+
Party 3
Jormungandr
Jormungandr
TurtleBoy510
Jormungandr
Level 102
God Stats
0W - 2L
1,313 SR
Queue Stats
102W - 110L
1,473 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
EAH1997
Xing Tian
11
0 / 1 / 2
5,557
556
3,262
8,859
5,849
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Achilles
GazapoSH
Achilles
11
4 / 0 / 2
6,317
632
5,870
8,714
4,803
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ymir
8
0 / 1 / 2
5,086
509
2,149
8,608
5,846
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Xbalanque
mayhem2012
Xbalanque
8
1 / 2 / 2
5,171
517
4,729
6,956
2,319
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
5 / 1 / 3
6,603
660
5,129
4,473
1,347
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
6
1 / 2 / 1
4,494
449
1,755
4,143
1,669
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
0 / 1 / 0
5,373
537
2,477
10,450
3,910
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
1 / 1 / 1
5,650
565
6,989
6,697
2,619
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
L6H6
Janus
10
3 / 5 / 1
6,302
630
3,495
6,641
2,360
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jormungandr
TurtleBoy510
Jormungandr
10
0 / 1 / 1
5,765
577
4,193
7,792
4,624
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
9
10
Kills
5
5
Deaths
10
11
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
1
2
1
0.75
L
0
1
0
0
W
Xing Tian
EAH1997
Xing Tian
0
1
2
1
L
1
1
1
1.5
W
Achilles
GazapoSH
Achilles
4
0
2
5
W
Ymir
0
1
2
1
L
Janus
L6H6
Janus
3
5
1
0.7
L
Jormungandr
TurtleBoy510
Jormungandr
0
1
1
0.5
W
Xbalanque
mayhem2012
Xbalanque
1
2
2
1
W
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,139
Damage
18,909
37,610
Taken
35,723
20,164
Mitigated
15,182
9,357
Healing
9,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
1,755
174
12
894
4,143
1,669
0
699
3,398
0
11,818
L
2,477
646
0
2,900
10,450
3,910
0
971
9,361
0
45,454
W
Xing Tian
EAH1997
Xing Tian
3,262
122
0
1,212
8,859
5,849
0
4,332
4,475
26,296
0
L
6,989
4,341
0
2,837
6,697
2,619
0
1,655
4,989
0
44,955
W
Achilles
GazapoSH
Achilles
5,870
1,259
0
2,234
8,714
4,803
0
1,099
7,575
0
42,027
W
Ymir
2,149
161
0
2,053
8,608
5,846
0
597
7,791
14,411
0
L
Janus
L6H6
Janus
3,495
407
0
360
6,641
2,360
0
3,413
2,904
35,947
0
L
Jormungandr
TurtleBoy510
Jormungandr
4,193
1,532
0
2,126
7,792
4,624
0
2,885
4,531
40,793
0
W
Xbalanque
mayhem2012
Xbalanque
4,729
2,021
0
2,693
6,956
2,319
0
741
6,035
0
30,862
W
5,129
485
0
1,165
4,473
1,347
0
659
3,766
39,283
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,734
Gold Earned
27,584
266
Minions Killed
292
0
Camps Cleared
0
1,046,143
Distance Traveled
942,562
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
4,494
449
26
3
0
113,519
0
L
Fenrir
5,373
537
72
7
0
224,018
1
W
Xing Tian
5,557
556
55
6
0
215,022
1
L
Ishtar
5,650
565
70
7
0
211,663
1
W
Achilles
6,317
632
65
7
0
232,796
0
W
Ymir
5,086
509
13
1
0
204,822
0
L
Janus
6,302
630
69
7
0
207,983
0
L
Jormungandr
5,765
577
55
6
0
185,379
2
W
Xbalanque
5,171
517
59
6
0
182,926
0
W
Raijin
6,603
660
74
7
0
210,577
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role