Player Matchup

Hercules
Hercules
Hoodie18
Hercules
Level 109
God Stats
3W - 4L
1,315 SR
Queue Stats
285W - 278L
1,459 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Thissuckslol
Ah Muzen Cab
Level 86
God Stats
5W - 2L
1,696 SR
Queue Stats
291W - 279L
1,493 Elo+
Party 2
Medusa
Medusa
WarHammerWolfGuy
Medusa
Level 139
God Stats
4W - 3L
1,559 SR
Queue Stats
305W - 282L
1,516 Elo+
Solo
Ao Kuang
Ao Kuang
itslahtino
Ao Kuang
Level 104
God Stats
10W - 3L
1,720 SR
Queue Stats
152W - 129L
1,516 Elo+
Party 2
Tyr
Tyr
xSilasOMEGAx
Tyr
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
70W - 91L
1,415 Elo+
Solo
Team Averages
Level 93
1,558 SR
1,480 Elo+

VS

Team Averages
Level 109
1,415 SR
1,465 Elo+
Morgan Le Fay
Morgan Le Fay
RedForeman70
Morgan Le Fay
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 54L
1,431 Elo+
Solo
Ao Kuang
Ao Kuang
bebemiller
Ao Kuang
Level 60
God Stats
0W - 6L
1,121 SR
Queue Stats
193W - 187L
1,432 Elo+
Solo
Athena
Athena
thechefblaze
Athena
Level 145
God Stats
0W - 3L
1,177 SR
Queue Stats
153W - 146L
1,486 Elo+
Solo
Thor
Thor
xDROPxTHExSOAPx
Thor
Level 118
God Stats
3W - 4L
1,481 SR
Queue Stats
133W - 129L
1,521 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
zaboomafoo369
Ah Muzen Cab
Level 113
God Stats
2W - 2L
1,798 SR
Queue Stats
203W - 188L
1,456 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Hoodie18
Hercules
17
4 / 3 / 9
9,559
869
9,254
13,594
17,777
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Muzen Cab
Thissuckslol
Ah Muzen Cab
18
3 / 1 / 10
10,127
921
13,794
10,154
5,474
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
4 / 4 / 4
8,912
810
10,803
8,230
3,288
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ao Kuang
itslahtino
Ao Kuang
15
4 / 4 / 6
9,082
826
7,402
11,973
7,512
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

14
0 / 5 / 11
8,105
737
4,019
14,757
11,759
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
RedForeman70
Morgan Le Fay
1
0 / 0 / 0
2,700
245
0
0
0
Ao Kuang
bebemiller
Ao Kuang
16
5 / 1 / 6
8,717
792
11,605
13,371
9,539
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Athena
14
1 / 5 / 7
8,001
727
4,918
13,965
16,943
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
8 / 4 / 4
9,183
835
13,552
11,021
5,461
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ah Muzen Cab
zaboomafoo369
Ah Muzen Cab
14
2 / 5 / 6
7,880
716
9,028
11,139
5,342
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
39
15
Kills
16
17
Deaths
15
40
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Hercules
Hoodie18
Hercules
4
3
9
2.83
L
Morgan Le Fay
RedForeman70
Morgan Le Fay
0
0
0
0
W
Ah Muzen Cab
Thissuckslol
Ah Muzen Cab
3
1
10
8
W
4
4
4
1.5
L
Ao Kuang
bebemiller
Ao Kuang
5
1
6
8
W
Ao Kuang
itslahtino
Ao Kuang
4
4
6
1.75
L
Athena
1
5
7
0.9
L
8
4
4
2.5
W
0
5
11
1.1
L
Ah Muzen Cab
zaboomafoo369
Ah Muzen Cab
2
5
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,272
Damage
39,103
58,708
Taken
49,496
45,810
Mitigated
37,285
14,811
Healing
14,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Hoodie18
Hercules
9,254
2,267
452
4,955
13,594
17,777
323
3,031
10,188
0
18,529
L
Morgan Le Fay
RedForeman70
Morgan Le Fay
0
0
0
0
0
0
0
0
0
0
0
W
Ah Muzen Cab
Thissuckslol
Ah Muzen Cab
13,794
6,739
1,324
2,645
10,154
5,474
2,567
1,714
8,440
0
36,121
W
10,803
3,949
239
789
8,230
3,288
649
2,170
5,967
0
21,654
L
Ao Kuang
bebemiller
Ao Kuang
11,605
2,284
2,014
7,148
13,371
9,539
0
2,148
10,939
18,363
0
W
Ao Kuang
itslahtino
Ao Kuang
7,402
1,520
30
3,309
11,973
7,512
1,309
3,539
8,033
10,946
0
L
Athena
4,918
705
1,649
1,560
13,965
16,943
0
2,261
11,315
13,391
0
L
13,552
1,082
1,080
586
11,021
5,461
0
270
10,709
0
26,330
W
4,019
681
172
896
14,757
11,759
44
4,968
9,557
0
10,276
L
Ah Muzen Cab
zaboomafoo369
Ah Muzen Cab
9,028
3,397
273
426
11,139
5,342
0
1,825
9,131
0
22,665

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,785
Gold Earned
36,481
129
Minions Killed
113
0
Camps Cleared
0
1,055,879
Distance Traveled
776,690
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
9,559
869
23
2
0
220,993
0
L
Morgan Le Fay
2,700
245
0
0
0
0
0
W
Ah Muzen Cab
10,127
921
63
6
0
213,693
0
W
Medusa
8,912
810
21
2
0
202,200
0
L
Ao Kuang
8,717
792
21
2
0
210,601
0
W
Ao Kuang
9,082
826
11
1
0
207,099
0
L
Athena
8,001
727
18
2
0
182,775
0
L
Thor
9,183
835
34
3
0
199,908
0
W
Tyr
8,105
737
11
1
0
211,894
0
L
Ah Muzen Cab
7,880
716
40
4
0
183,406
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role