Player Matchup

Hun Batz
Hun Batz
Dudemun
Hun Batz
Level 148
God Stats
37W - 0L
2,191 SR
Queue Stats
584W - 15L
2,164 Elo+
Party 1
Artio
Artio
SpooksMate
Artio
Level 147
God Stats
9W - 0L
1,872 SR
Queue Stats
1,097W - 84L
1,909 Elo+
Party 1
Hades
Hades
oskarinho_9
Hades
Level 114
God Stats
217W - 197L
1,442 SR
Queue Stats
375W - 455L
1,340 Elo+
Solo
Artemis
Artemis
supremewaves
Artemis
Level 109
God Stats
12W - 1L
1,953 SR
Queue Stats
295W - 15L
1,968 Elo+
Party 1
Scylla
Scylla
wtfdym
Scylla
Level 109
God Stats
8W - 6L
1,671 SR
Queue Stats
69W - 66L
1,551 Elo+
Solo
Team Averages
Level 125
1,826 SR
1,787 Elo+

VS

Team Averages
Level 108
1,564 SR
1,427 Elo+
Ishtar
Ishtar
CelestialMidas
Ishtar
Level 102
God Stats
10W - 13L
1,582 SR
Queue Stats
141W - 162L
1,470 Elo+
Solo
King Arthur
King Arthur
KoW EsPEcTrOo
King Arthur
Level 129
God Stats
0W - 2L
1,325 SR
Queue Stats
323W - 349L
1,469 Elo+
Solo
Fenrir
Fenrir
Ol AurA lO
Fenrir
Level 107
God Stats
3W - 1L
1,828 SR
Queue Stats
47W - 38L
1,534 Elo+
Solo
Scylla
Scylla
Rickmister821
Scylla
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,209 Elo+
Solo
Charon
Charon
poisonxberryy
Charon
Level 140
God Stats
13W - 12L
1,585 SR
Queue Stats
350W - 335L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Dudemun
Hun Batz
11
2 / 0 / 5
6,514
1,303
4,777
2,835
1,300
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Artio
11
0 / 0 / 9
6,470
1,294
3,111
6,324
5,071
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
0 / 0 / 4
5,491
1,098
716
1,533
596
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
supremewaves
Artemis
11
1 / 2 / 8
6,179
1,236
4,691
5,247
1,651
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Scylla
wtfdym
Scylla
11
6 / 0 / 2
7,478
1,496
4,825
1,694
621
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Team 1 Tickets

410

VS

Team 2 Tickets

321

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 0
5,020
1,004
0
0
0
King Arthur
KoW EsPEcTrOo
King Arthur
10
0 / 4 / 1
5,461
1,092
2,064
7,949
5,361
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
Ol AurA lO
Fenrir
10
1 / 3 / 1
5,904
1,181
4,082
7,749
4,131
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
1 / 2 / 0
5,639
1,128
3,813
4,008
1,885
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
0 / 0 / 0
6,044
1,209
3,424
2,112
1,548
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
4
9
Kills
2
2
Deaths
9
28
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
W
Hun Batz
Dudemun
Hun Batz
2
0
5
4.5
L
King Arthur
KoW EsPEcTrOo
King Arthur
0
4
1
0.13
L
Fenrir
Ol AurA lO
Fenrir
1
3
1
0.5
L
1
2
0
0.5
W
Artio
0
0
9
4.5
W
0
0
4
2
L
0
0
0
0
W
Artemis
supremewaves
Artemis
1
2
8
2.5
W
Scylla
wtfdym
Scylla
6
0
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,120
Damage
13,383
17,633
Taken
21,818
9,239
Mitigated
12,925
2,852
Healing
2,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
0
0
0
0
0
0
0
0
0
0
0
W
Hun Batz
Dudemun
Hun Batz
4,777
1,771
0
250
2,835
1,300
0
1,126
1,664
0
14,555
L
King Arthur
KoW EsPEcTrOo
King Arthur
2,064
398
0
410
7,949
5,361
0
3,208
4,592
0
10,203
L
Fenrir
Ol AurA lO
Fenrir
4,082
1,149
0
1,144
7,749
4,131
0
2,382
5,335
0
13,019
L
3,813
296
0
0
4,008
1,885
0
2,350
1,620
8,109
0
W
Artio
3,111
443
672
1,492
6,324
5,071
0
2,779
3,381
9,793
0
W
716
0
0
80
1,533
596
0
590
901
4,002
0
L
3,424
686
0
570
2,112
1,548
0
465
1,619
13,718
0
W
Artemis
supremewaves
Artemis
4,691
3,130
0
358
5,247
1,651
0
1,794
2,473
0
9,261
W
Scylla
wtfdym
Scylla
4,825
947
0
0
1,694
621
0
948
746
26,959
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,132
Gold Earned
28,068
113
Minions Killed
73
8
Camps Cleared
4
518,812
Distance Traveled
364,525
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
5,020
1,004
0
0
0
0
0
W
Hun Batz
6,514
1,303
23
5
4
113,196
0
L
King Arthur
5,461
1,092
20
4
0
79,473
0
L
Fenrir
5,904
1,181
21
4
3
100,764
0
L
Scylla
5,639
1,128
12
2
1
88,777
0
W
Artio
6,470
1,294
12
2
1
115,034
0
W
Hades
5,491
1,098
9
2
0
85,582
0
L
Charon
6,044
1,209
20
4
0
95,511
0
W
Artemis
6,179
1,236
6
1
3
100,161
0
W
Scylla
7,478
1,496
63
13
0
104,839
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role