Player Matchup

Kumbhakarna
Kumbhakarna
Barbarically146
Kumbhakarna
Level 142
God Stats
4W - 2L
1,608 SR
Queue Stats
152W - 155L
1,421 Elo+
Party 1
Merlin
Merlin
BokketoNebula
Merlin
Level 115
God Stats
9W - 6L
1,570 SR
Queue Stats
370W - 357L
1,454 Elo+
Solo
Achilles
Achilles
Daddyb8863
Achilles
Level 118
God Stats
1W - 2L
1,152 SR
Queue Stats
103W - 90L
1,492 Elo+
Party 1
Nox
Nox
MTQ SUPremE
Nox
Level 93
God Stats
1W - 1L
1,301 SR
Queue Stats
39W - 27L
1,502 Elo+
Party 1
Izanami
Izanami
Trebah6562
Izanami
Level 49
God Stats
2W - 0L
1,625 SR
Queue Stats
15W - 11L
1,497 Elo+
Party 1
Team Averages
Level 103
1,451 SR
1,473 Elo+

VS

Team Averages
Level 147
1,590 SR
1,438 Elo+
Hun Batz
Hun Batz
FadingKami
Hun Batz
Level 146
God Stats
6W - 3L
1,808 SR
Queue Stats
538W - 576L
1,465 Elo+
Party 2
Charybdis
Charybdis
Naptown Burn1
Charybdis
Level 146
God Stats
9W - 5L
1,714 SR
Queue Stats
542W - 578L
1,420 Elo+
Party 2
Cabrakan
Cabrakan
YankeeNY20
Cabrakan
Level 170
God Stats
0W - 2L
1,561 SR
Queue Stats
41W - 43L
1,448 Elo+
Party 2
Bake Kujira
Bake Kujira
alohalou
Bake Kujira
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 78L
1,363 Elo+
Solo
Nox
Nox
stealyagirl101
Nox
Level 147
God Stats
2W - 6L
1,367 SR
Queue Stats
378W - 397L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Barbarically146
Kumbhakarna
20
4 / 4 / 18
12,646
703
7,685
23,217
29,941
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
5 / 5 / 16
12,909
717
13,465
13,369
6,582
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Achilles
Daddyb8863
Achilles
20
10 / 5 / 11
13,798
767
17,166
27,135
42,123
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
2 / 3 / 20
12,442
691
13,417
14,475
8,545
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
Trebah6562
Izanami
20
10 / 3 / 14
13,882
771
20,358
15,890
8,967
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
FadingKami
Hun Batz
19
9 / 10 / 6
12,568
698
26,189
22,388
15,558
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charybdis
Naptown Burn1
Charybdis
20
5 / 6 / 7
11,868
659
15,286
16,268
9,036
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cabrakan
YankeeNY20
Cabrakan
19
1 / 6 / 11
11,745
653
11,403
23,638
46,050
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bake Kujira
alohalou
Bake Kujira
1
0 / 2 / 0
4,376
243
0
1,614
352
20
4 / 7 / 7
12,276
682
16,403
18,540
10,956
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
50
31
Kills
19
20
Deaths
31
79
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
Barbarically146
Kumbhakarna
4
4
18
3.25
W
5
5
16
2.6
W
Achilles
Daddyb8863
Achilles
10
5
11
3.1
L
Hun Batz
FadingKami
Hun Batz
9
10
6
1.2
W
2
3
20
4
L
Charybdis
Naptown Burn1
Charybdis
5
6
7
1.42
W
Izanami
Trebah6562
Izanami
10
3
14
5.67
L
Cabrakan
YankeeNY20
Cabrakan
1
6
11
1.08
L
Bake Kujira
alohalou
Bake Kujira
0
2
0
0
L
4
7
7
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,091
Damage
69,281
94,086
Taken
82,448
96,158
Mitigated
81,952
25,477
Healing
16,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
Barbarically146
Kumbhakarna
7,685
576
1,032
3,563
23,217
29,941
540
6,334
16,883
16,930
0
W
13,465
736
3,193
3,060
13,369
6,582
1,307
2,936
10,433
39,761
0
W
Achilles
Daddyb8863
Achilles
17,166
2,202
2,237
3,665
27,135
42,123
280
6,707
20,428
0
26,869
L
Hun Batz
FadingKami
Hun Batz
26,189
1,779
1,280
1,891
22,388
15,558
0
9,759
12,383
0
45,626
W
13,417
780
2,882
1,547
14,475
8,545
2,246
3,526
10,949
30,631
0
L
Charybdis
Naptown Burn1
Charybdis
15,286
6,865
422
2,632
16,268
9,036
0
5,089
11,078
244
39,646
W
Izanami
Trebah6562
Izanami
20,358
15,287
1,431
2,867
15,890
8,967
4,352
6,807
9,083
0
54,002
L
Cabrakan
YankeeNY20
Cabrakan
11,403
1,610
1,532
3,449
23,638
46,050
0
8,836
14,210
17,252
1,740
L
Bake Kujira
alohalou
Bake Kujira
0
0
0
0
1,614
352
0
806
808
0
0
L
16,403
2,370
1,491
3,599
18,540
10,956
21
8,715
9,402
47,060
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,677
Gold Earned
52,833
186
Minions Killed
171
0
Camps Cleared
0
1,521,020
Distance Traveled
1,053,910
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
12,646
703
17
1
0
322,571
0
W
Merlin
12,909
717
50
3
0
244,558
0
W
Achilles
13,798
767
20
1
0
303,255
0
L
Hun Batz
12,568
698
26
1
0
276,797
0
W
Nox
12,442
691
40
2
0
368,455
0
L
Charybdis
11,868
659
55
3
0
234,826
0
W
Izanami
13,882
771
59
3
0
282,181
0
L
Cabrakan
11,745
653
13
1
0
287,911
0
L
Bake Kujira
4,376
243
0
0
0
0
0
L
Nox
12,276
682
77
4
0
254,376
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role