Player Matchup

Kukulkan
Kukulkan
KeitoAstrid
Kukulkan
Level 127
God Stats
1W - 0L
1,552 SR
Queue Stats
60W - 41L
1,625 Elo+
Party 2
Tsukuyomi
Tsukuyomi
MERKURYMY
Tsukuyomi
Level 145
God Stats
3W - 1L
1,752 SR
Queue Stats
66W - 51L
1,589 Elo+
Party 2
Mulan
Mulan
RPandaRouge
Mulan
Level 41
God Stats
11W - 6L
1,630 SR
Queue Stats
38W - 35L
1,509 Elo+
Solo
Kumbhakarna
Kumbhakarna
Xulus
Kumbhakarna
Level 157
God Stats
9W - 9L
1,497 SR
Queue Stats
103W - 70L
1,582 Elo+
Party 2
Xbalanque
Xbalanque
pingadediamante
Xbalanque
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 3L
1,714 Elo+
Party 2
Team Averages
Level 100
1,586 SR
1,604 Elo+

VS

Team Averages
Level 96
1,628 SR
1,552 Elo+
Thanatos
Thanatos
JoltRanger
Thanatos
Level 87
God Stats
0W - 1L
1,653 SR
Queue Stats
21W - 19L
1,579 Elo+
Party 1
Jormungandr
Jormungandr
LunaTheTurtle
Jormungandr
Level 139
God Stats
0W - 1L
1,472 SR
Queue Stats
52W - 46L
1,585 Elo+
Party 1
Janus
Janus
Orion3-25
Janus
Level 147
God Stats
0W - 1L
1,457 SR
Queue Stats
19W - 13L
1,624 Elo+
Party 1
Neith
Neith
Silvadont
Neith
Level 89
God Stats
0W - 1L
1,865 SR
Queue Stats
1W - 3L
1,334 Elo+
Party 1
Surtr
Surtr
woodpl4nk
Surtr
Level 16
God Stats
0W - 2L
1,694 SR
Queue Stats
16W - 11L
1,639 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
KeitoAstrid
Kukulkan
17
5 / 0 / 16
12,050
1,205
24,816
6,195
2,747
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
MERKURYMY
Tsukuyomi
17
8 / 4 / 12
12,034
1,203
19,476
13,852
6,061
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

18
2 / 2 / 18
10,662
1,066
13,901
15,934
15,970
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Kumbhakarna
Xulus
Kumbhakarna
17
4 / 1 / 15
12,048
1,205
8,206
15,821
19,735
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Xbalanque
pingadediamante
Xbalanque
17
10 / 2 / 10
12,456
1,246
25,108
13,361
5,632
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

253

VS

Team 2 Tickets

122

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
JoltRanger
Thanatos
16
2 / 6 / 4
10,366
1,037
10,000
20,290
9,826
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jormungandr
LunaTheTurtle
Jormungandr
16
3 / 4 / 3
10,827
1,083
16,280
21,416
32,783
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Janus
Orion3-25
Janus
16
2 / 7 / 5
10,840
1,084
14,151
15,226
7,082
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Neith
Silvadont
Neith
16
1 / 6 / 6
10,376
1,038
12,428
17,702
9,018
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Surtr
woodpl4nk
Surtr
16
1 / 6 / 6
10,030
1,003
7,077
20,813
20,534
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
33
29
Kills
9
9
Deaths
29
71
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Thanatos
JoltRanger
Thanatos
2
6
4
0.67
W
Kukulkan
KeitoAstrid
Kukulkan
5
0
16
13
L
Jormungandr
LunaTheTurtle
Jormungandr
3
4
3
1.13
W
Tsukuyomi
MERKURYMY
Tsukuyomi
8
4
12
3.5
L
Janus
Orion3-25
Janus
2
7
5
0.64
W
2
2
18
5.5
L
Neith
Silvadont
Neith
1
6
6
0.67
W
Kumbhakarna
Xulus
Kumbhakarna
4
1
15
11.5
W
Xbalanque
pingadediamante
Xbalanque
10
2
10
7.5
L
Surtr
woodpl4nk
Surtr
1
6
6
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,507
Damage
59,936
65,163
Taken
95,447
50,145
Mitigated
79,243
6,445
Healing
9,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
JoltRanger
Thanatos
10,000
1,820
0
5,245
20,290
9,826
0
7,292
12,877
0
27,805
W
Kukulkan
KeitoAstrid
Kukulkan
24,816
1,132
0
388
6,195
2,747
0
3,091
2,891
67,045
0
L
Jormungandr
LunaTheTurtle
Jormungandr
16,280
2,791
0
1,502
21,416
32,783
0
6,368
14,765
34,393
2,053
W
Tsukuyomi
MERKURYMY
Tsukuyomi
19,476
5,279
0
291
13,852
6,061
0
6,441
7,021
0
28,676
L
Janus
Orion3-25
Janus
14,151
1,123
0
0
15,226
7,082
0
4,526
10,548
37,090
0
W
13,901
1,576
0
3,560
15,934
15,970
0
7,294
7,846
0
21,564
L
Neith
Silvadont
Neith
12,428
5,196
0
1,114
17,702
9,018
0
6,742
10,808
0
36,116
W
Kumbhakarna
Xulus
Kumbhakarna
8,206
191
0
1,044
15,821
19,735
0
3,315
12,141
18,437
0
W
Xbalanque
pingadediamante
Xbalanque
25,108
16,055
0
1,162
13,361
5,632
0
6,318
6,663
0
43,525
L
Surtr
woodpl4nk
Surtr
7,077
2,340
200
1,624
20,813
20,534
0
8,094
12,235
429
14,691

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,250
Gold Earned
52,439
227
Minions Killed
197
6
Camps Cleared
8
1,046,552
Distance Traveled
958,071
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
10,366
1,037
27
3
3
221,074
0
W
Kukulkan
12,050
1,205
125
13
0
224,467
0
L
Jormungandr
10,827
1,083
33
3
2
190,127
0
W
Tsukuyomi
12,034
1,203
19
2
3
213,895
0
L
Janus
10,840
1,084
73
7
2
178,853
0
W
Mulan
10,662
1,066
16
2
0
186,130
0
L
Neith
10,376
1,038
50
5
1
176,788
0
W
Kumbhakarna
12,048
1,205
13
1
0
234,109
0
W
Xbalanque
12,456
1,246
54
5
3
187,951
0
L
Surtr
10,030
1,003
14
1
0
191,229
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role