Player Matchup

Pele
Pele
ChilledSonic
Pele
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
18W - 20L
1,463 Elo+
Party 1
Maui
Maui
SimplyyMari
Maui
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 16L
1,320 Elo+
Party 1
Vulcan
Vulcan
SunSunn
Vulcan
Level 23
God Stats
0W - 2L
1,282 SR
Queue Stats
19W - 33L
1,310 Elo+
Party 1
Achilles
Achilles
fighter920
Achilles
Level 60
God Stats
12W - 14L
1,591 SR
Queue Stats
21W - 35L
1,366 Elo+
Party 1
Rama
Rama
xAceZapper
Rama
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 34L
1,339 Elo+
Party 1
Team Averages
Level 41
1,475 SR
1,360 Elo+

VS

Team Averages
Level 70
1,552 SR
1,456 Elo+
Baba Yaga
Baba Yaga
TheDeathHurts
Baba Yaga
Level 128
God Stats
1W - 1L
1,470 SR
Queue Stats
321W - 290L
1,493 Elo+
Party 2
Awilix
Awilix
TommyTsunami223
Awilix
Level 41
God Stats
6W - 4L
1,500 SR
Queue Stats
30W - 39L
1,414 Elo+
Solo
Mulan
Mulan
jnick10d
Mulan
Level 107
God Stats
6W - 3L
1,563 SR
Queue Stats
170W - 152L
1,503 Elo+
Party 3
Izanami
Izanami
scoobyovo
Izanami
Level 37
God Stats
17W - 16L
1,492 SR
Queue Stats
100W - 82L
1,460 Elo+
Party 3
Anubis
Anubis
urieva
Anubis
Level 38
God Stats
1W - 0L
1,735 SR
Queue Stats
3W - 3L
1,410 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 8 / 3
9,074
605
16,111
19,192
6,272
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

10
0 / 4 / 4
6,721
448
4,623
17,770
13,329
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Vulcan
SunSunn
Vulcan
12
3 / 3 / 2
7,442
496
8,212
8,342
2,670
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
fighter920
Achilles
10
0 / 7 / 1
6,345
423
3,924
15,489
16,059
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

11
2 / 7 / 1
7,075
472
2,587
12,315
3,908
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
TheDeathHurts
Baba Yaga
14
5 / 1 / 2
9,115
608
13,121
9,906
6,321
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

15
9 / 4 / 5
9,760
651
12,483
12,472
4,490
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Mulan
jnick10d
Mulan
14
7 / 3 / 11
9,716
648
12,303
15,460
16,914
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Izanami
scoobyovo
Izanami
14
4 / 1 / 6
8,873
592
8,820
7,091
2,783
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
urieva
Anubis
14
3 / 5 / 5
9,214
614
9,275
12,150
5,606
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
57
12
Kills
28
29
Deaths
14
11
Assists
29
Player
Kills
Deaths
Assists
KDA
L
7
8
3
1.06
L
0
4
4
0.5
L
Vulcan
SunSunn
Vulcan
3
3
2
1.33
W
Baba Yaga
TheDeathHurts
Baba Yaga
5
1
2
6
W
9
4
5
2.88
L
Achilles
fighter920
Achilles
0
7
1
0.07
W
Mulan
jnick10d
Mulan
7
3
11
4.17
W
Izanami
scoobyovo
Izanami
4
1
6
7
W
Anubis
urieva
Anubis
3
5
5
1.1
L
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,457
Damage
56,002
73,108
Taken
57,079
42,238
Mitigated
36,114
9,852
Healing
14,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,111
4,394
0
3,043
19,192
6,272
0
6,556
12,636
0
79,270
L
4,623
1,338
0
1,567
17,770
13,329
0
3,715
14,055
19,709
274
L
Vulcan
SunSunn
Vulcan
8,212
3,565
0
500
8,342
2,670
0
3,072
5,270
36,639
0
W
Baba Yaga
TheDeathHurts
Baba Yaga
13,121
1,654
300
5,807
9,906
6,321
403
194
9,123
69,742
0
W
12,483
5,301
0
1,004
12,472
4,490
274
2,221
10,209
0
78,091
L
Achilles
fighter920
Achilles
3,924
1,020
0
2,002
15,489
16,059
0
8,925
6,564
0
30,615
W
Mulan
jnick10d
Mulan
12,303
1,559
155
2,683
15,460
16,914
251
4,958
10,376
0
34,396
W
Izanami
scoobyovo
Izanami
8,820
6,266
0
1,374
7,091
2,783
2,515
1,598
5,493
0
67,183
W
Anubis
urieva
Anubis
9,275
450
0
3,514
12,150
5,606
192
4,136
8,014
63,538
0
L
2,587
1,963
0
2,740
12,315
3,908
0
128
12,187
0
38,733

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,657
Gold Earned
46,678
326
Minions Killed
434
0
Camps Cleared
0
1,411,606
Distance Traveled
1,456,789
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
9,074
605
103
7
0
296,980
0
L
Maui
6,721
448
35
2
0
298,634
0
L
Vulcan
7,442
496
58
4
0
289,288
3
W
Baba Yaga
9,115
608
88
6
0
263,309
0
W
Awilix
9,760
651
88
6
0
350,381
2
L
Achilles
6,345
423
46
3
0
275,735
0
W
Mulan
9,716
648
36
2
0
297,002
0
W
Izanami
8,873
592
111
7
0
289,528
0
W
Anubis
9,214
614
111
7
0
256,569
0
L
Rama
7,075
472
84
6
0
250,969
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role