Player Matchup

Thoth
Thoth
EmeraldRange
Thoth
Level 133
God Stats
2W - 2L
1,301 SR
Queue Stats
108W - 104L
1,514 Elo+
Solo
Loki
Loki
Thampelton
Loki
Level 129
God Stats
9W - 7L
1,652 SR
Queue Stats
155W - 143L
1,542 Elo+
Solo
Ymir
Ymir
XDpinn99
Ymir
Level 125
God Stats
2W - 0L
1,803 SR
Queue Stats
40W - 30L
1,558 Elo+
Party 2
Zhong Kui
Zhong Kui
iSimp4GothChicks
Zhong Kui
Level 137
God Stats
1W - 2L
1,229 SR
Queue Stats
128W - 103L
1,525 Elo+
Solo
Apollo
Apollo
killer-hit-em69
Apollo
Level 127
God Stats
3W - 7L
1,398 SR
Queue Stats
45W - 34L
1,550 Elo+
Party 2
Team Averages
Level 130
1,477 SR
1,538 Elo+

VS

Team Averages
Level 145
1,430 SR
1,514 Elo+
Arachne
Arachne
AvidHercules
Arachne
Level 151
God Stats
1W - 2L
1,269 SR
Queue Stats
40W - 34L
1,603 Elo+
Party 1
Awilix
Awilix
Not_Captain_Keyz
Awilix
Level 175
God Stats
98W - 77L
1,617 SR
Queue Stats
214W - 206L
1,543 Elo+
Party 3
Jing Wei
Jing Wei
Solidestvirus
Jing Wei
Level 159
God Stats
0W - 1L
1,308 SR
Queue Stats
38W - 35L
1,571 Elo+
Party 1
Nu Wa
Nu Wa
killerdustbunny3
Nu Wa
Level 105
God Stats
29W - 24L
1,455 SR
Queue Stats
33W - 32L
1,341 Elo+
Party 3
Bellona
Bellona
xToxic_Dynamite
Bellona
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 24L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 2
8,472
652
5,086
5,285
1,884
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

14
7 / 0 / 2
8,520
655
9,228
8,362
3,275
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ymir
12
3 / 0 / 4
7,941
611
3,319
7,619
7,187
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zhong Kui
14
1 / 0 / 2
8,464
651
6,877
4,705
3,681
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
1 / 5 / 3
6,642
511
6,262
9,443
3,237
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
AvidHercules
Arachne
13
2 / 2 / 0
7,069
544
2,935
11,533
4,290
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
1 / 2 / 2
5,951
458
4,476
7,890
2,680
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jing Wei
Solidestvirus
Jing Wei
11
4 / 5 / 1
6,988
538
6,627
10,100
3,510
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
0 / 2 / 4
6,748
519
3,027
7,076
1,755
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
0 / 3 / 0
6,632
510
2,501
13,257
9,223
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
14
14
Kills
7
7
Deaths
14
13
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Arachne
AvidHercules
Arachne
2
2
0
1
W
2
2
2
1.5
L
1
2
2
1
L
Jing Wei
Solidestvirus
Jing Wei
4
5
1
0.9
W
7
0
2
8
W
Ymir
3
0
4
5
W
Zhong Kui
1
0
2
2
W
1
5
3
0.5
L
0
2
4
1
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,772
Damage
19,566
35,414
Taken
49,856
19,264
Mitigated
21,458
12,642
Healing
9,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
AvidHercules
Arachne
2,935
1,676
0
3,473
11,533
4,290
0
813
10,720
0
69,228
W
5,086
97
0
750
5,285
1,884
239
1,331
3,954
68,297
0
L
4,476
1,457
0
168
7,890
2,680
0
1,472
6,418
0
31,352
L
Jing Wei
Solidestvirus
Jing Wei
6,627
5,224
0
1,423
10,100
3,510
548
1,459
8,641
0
45,947
W
9,228
2,729
0
4,204
8,362
3,275
102
824
7,538
0
67,459
W
Ymir
3,319
992
0
2,697
7,619
7,187
183
369
7,250
20,002
0
W
Zhong Kui
6,877
1,528
0
4,041
4,705
3,681
48
358
4,347
62,672
0
W
6,262
3,916
0
950
9,443
3,237
912
145
9,298
0
47,107
L
3,027
287
0
1,830
7,076
1,755
0
3,676
3,400
48,350
0
L
2,501
801
0
2,922
13,257
9,223
0
7,862
5,395
0
41,827

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,039
Gold Earned
33,388
436
Minions Killed
407
0
Camps Cleared
0
1,336,969
Distance Traveled
1,351,754
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
7,069
544
116
9
0
307,030
0
W
Thoth
8,472
652
121
9
0
252,985
5
L
Awilix
5,951
458
47
4
0
294,195
2
L
Jing Wei
6,988
538
75
6
0
239,142
2
W
Loki
8,520
655
114
9
0
315,759
1
W
Ymir
7,941
611
32
2
0
269,647
1
W
Zhong Kui
8,464
651
109
8
0
227,908
0
W
Apollo
6,642
511
60
5
0
270,670
0
L
Nu Wa
6,748
519
91
7
0
244,505
0
L
Bellona
6,632
510
78
6
0
266,882
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role