Player Matchup

Cu Chulainn
Cu Chulainn
JUMAGA
Cu Chulainn
Level 86
God Stats
1W - 2L
1,164 SR
Queue Stats
14W - 16L
1,503 Elo+
Party 2
Sol
Sol
MoonlightBlossom
Sol
Level 181
God Stats
3W - 7L
1,266 SR
Queue Stats
95W - 101L
1,435 Elo+
Party 3
Bacchus
Bacchus
MortxL II
Bacchus
Level 125
God Stats
13W - 13L
1,501 SR
Queue Stats
169W - 148L
1,508 Elo+
Party 2
Hun Batz
Hun Batz
MrFrenesick
Hun Batz
Level 145
God Stats
6W - 5L
1,463 SR
Queue Stats
266W - 267L
1,481 Elo+
Party 2
Baron Samedi
Baron Samedi
ZeroAnguish
Baron Samedi
Level 139
God Stats
2W - 5L
1,271 SR
Queue Stats
101W - 109L
1,402 Elo+
Party 3
Team Averages
Level 135
1,333 SR
1,466 Elo+

VS

Team Averages
Level 92
1,491 SR
1,380 Elo+
Susano
Susano
Corvo_dino2025
Susano
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 15L
1,094 Elo+
Party 1
Khepri
Khepri
LittleLoliiita
Khepri
Level 111
God Stats
0W - 2L
1,282 SR
Queue Stats
395W - 380L
1,511 Elo+
Solo
Anubis
Anubis
LordDudious
Anubis
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 34L
1,355 Elo+
Party 1
Artemis
Artemis
Marland17
Artemis
Level 128
God Stats
1W - 1L
1,752 SR
Queue Stats
236W - 236L
1,515 Elo+
Solo
Surtr
Surtr
Snangas_SCZ
Surtr
Level 108
God Stats
2W - 5L
1,421 SR
Queue Stats
59W - 64L
1,423 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
JUMAGA
Cu Chulainn
10
0 / 2 / 4
6,390
492
3,599
11,295
8,621
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

11
1 / 1 / 2
6,777
521
7,775
7,662
2,437
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bacchus
MortxL II
Bacchus
13
4 / 2 / 1
7,988
614
7,320
9,475
10,051
Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hun Batz
MrFrenesick
Hun Batz
16
7 / 1 / 3
9,295
715
3,832
11,052
4,471
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Baron Samedi
ZeroAnguish
Baron Samedi
14
5 / 1 / 3
8,865
682
7,973
6,317
2,915
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 6 / 0
6,532
502
2,848
10,799
3,799
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

9
0 / 3 / 3
6,061
466
2,769
10,302
9,130
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Anubis
13
1 / 4 / 1
6,892
530
4,534
9,017
4,318
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
Marland17
Artemis
11
1 / 1 / 0
6,637
511
6,194
6,677
2,579
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

11
2 / 3 / 1
7,024
540
5,876
11,358
5,843
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
12
17
Kills
7
7
Deaths
17
13
Assists
5
Player
Kills
Deaths
Assists
KDA
L
3
6
0
0.5
W
Cu Chulainn
JUMAGA
Cu Chulainn
0
2
4
1
L
0
3
3
0.5
L
Anubis
1
4
1
0.38
L
Artemis
Marland17
Artemis
1
1
0
1
W
1
1
2
2
W
Bacchus
MortxL II
Bacchus
4
2
1
2.25
W
Hun Batz
MrFrenesick
Hun Batz
7
1
3
8.5
L
2
3
1
0.83
W
Baron Samedi
ZeroAnguish
Baron Samedi
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,499
Damage
22,221
45,801
Taken
48,153
28,495
Mitigated
25,669
15,438
Healing
13,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,848
694
0
2,333
10,799
3,799
0
4,325
6,474
0
33,929
W
Cu Chulainn
JUMAGA
Cu Chulainn
3,599
550
0
3,570
11,295
8,621
54
1,856
9,439
0
20,132
L
2,769
455
0
3,226
10,302
9,130
0
5,312
4,990
14,643
0
L
Anubis
4,534
355
0
2,968
9,017
4,318
0
4,777
4,240
58,906
0
L
Artemis
Marland17
Artemis
6,194
2,227
0
2,276
6,677
2,579
0
2,912
3,765
0
48,648
W
7,775
3,714
0
3,407
7,662
2,437
481
1,580
6,082
51,168
1,761
W
Bacchus
MortxL II
Bacchus
7,320
1,479
0
3,773
9,475
10,051
422
1,049
8,426
50,868
0
W
Hun Batz
MrFrenesick
Hun Batz
3,832
913
0
2,439
11,052
4,471
0
575
10,477
0
80,595
L
5,876
2,835
0
2,926
11,358
5,843
101
5,742
5,616
786
38,388
W
Baron Samedi
ZeroAnguish
Baron Samedi
7,973
1,374
56
2,193
6,317
2,915
312
2,596
3,721
62,785
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,315
Gold Earned
33,146
448
Minions Killed
326
0
Camps Cleared
0
1,239,256
Distance Traveled
1,194,621
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
6,532
502
59
5
0
294,344
0
W
Cu Chulainn
6,390
492
33
3
0
271,069
0
L
Khepri
6,061
466
32
2
0
265,628
1
L
Anubis
6,892
530
90
7
0
229,986
0
L
Artemis
6,637
511
80
6
0
208,539
5
W
Sol
6,777
521
88
7
0
228,104
8
W
Bacchus
7,988
614
81
6
0
210,808
2
W
Hun Batz
9,295
715
129
10
0
291,617
0
L
Surtr
7,024
540
65
5
0
196,124
0
W
Baron Samedi
8,865
682
117
9
0
237,658
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role