Player Matchup

Jormungandr
Jormungandr
Alexandersson314
Jormungandr
Level 122
God Stats
3W - 8L
1,527 SR
Queue Stats
16W - 16L
1,481 Elo+
Party 1
Cupid
Cupid
Mr_Mtn_Man
Cupid
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,421 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
NotGhay
Ah Muzen Cab
Level 57
God Stats
0W - 1L
1,979 SR
Queue Stats
17W - 11L
1,302 Elo+
Party 1
Loki
Loki
Trynket
Loki
Level 18
God Stats
1W - 3L
1,399 SR
Queue Stats
1W - 3L
1,302 Elo+
Party 1
Hel
Hel
UnpaidxRenagade
Hel
Level 62
God Stats
1W - 1L
1,456 SR
Queue Stats
1W - 1L
1,637 Elo+
Party 1
Team Averages
Level 67
1,572 SR
1,429 Elo+

VS

Team Averages
Level 105
1,623 SR
1,431 Elo+
Poseidon
Poseidon
Dragonborn5897
Poseidon
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 61L
1,374 Elo+
Party 2
Artemis
Artemis
JaySmiffy
Artemis
Level 120
God Stats
1W - 1L
1,634 SR
Queue Stats
177W - 163L
1,477 Elo+
Party 3
Awilix
Awilix
TOXICxPANDA1790
Awilix
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 62L
1,433 Elo+
Party 3
Chaac
Chaac
rainbowkitty7
Chaac
Level 78
God Stats
8W - 5L
1,834 SR
Queue Stats
56W - 70L
1,383 Elo+
Party 2
Cthulhu
Cthulhu
vgmirage_
Cthulhu
Level 104
God Stats
3W - 1L
1,647 SR
Queue Stats
122W - 114L
1,487 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Alexandersson314
Jormungandr
10
0 / 4 / 1
6,427
428
6,986
13,231
10,936
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cupid
8
0 / 6 / 1
5,364
358
1,743
8,792
2,698
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Muzen Cab
NotGhay
Ah Muzen Cab
10
0 / 3 / 1
6,496
433
5,132
9,950
3,470
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Loki
Trynket
Loki
13
3 / 1 / 0
7,573
505
4,148
8,152
2,923
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

11
0 / 1 / 0
6,842
456
4,582
6,345
2,645
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
15
3 / 1 / 2
9,453
630
4,303
6,455
2,379
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Artemis
JaySmiffy
Artemis
14
5 / 0 / 2
8,710
581
10,632
8,402
3,709
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
2 / 1 / 2
7,721
515
3,811
11,322
4,625
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
2 / 0 / 0
8,732
582
7,202
11,488
8,640
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
vgmirage_
Cthulhu
12
3 / 1 / 2
7,110
474
5,349
10,418
8,515
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
23
3
Kills
15
15
Deaths
3
3
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Alexandersson314
Jormungandr
0
4
1
0.13
W
Poseidon
3
1
2
4
W
Artemis
JaySmiffy
Artemis
5
0
2
6
L
Cupid
0
6
1
0.08
L
Ah Muzen Cab
NotGhay
Ah Muzen Cab
0
3
1
0.17
W
2
1
2
3
L
Loki
Trynket
Loki
3
1
0
3
L
0
1
0
0
W
2
0
0
2
W
Cthulhu
vgmirage_
Cthulhu
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,591
Damage
31,297
46,470
Taken
48,085
22,672
Mitigated
27,868
10,911
Healing
14,755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Alexandersson314
Jormungandr
6,986
3,117
0
782
13,231
10,936
0
2,852
10,351
40,163
39
W
Poseidon
4,303
1,027
0
2,630
6,455
2,379
1,094
38
6,417
72,338
0
W
Artemis
JaySmiffy
Artemis
10,632
6,323
0
5,161
8,402
3,709
822
2,878
5,524
0
68,097
L
Cupid
1,743
968
18
1,157
8,792
2,698
0
934
7,806
0
15,316
L
Ah Muzen Cab
NotGhay
Ah Muzen Cab
5,132
2,524
0
2,811
9,950
3,470
0
3,368
6,538
0
43,660
W
3,811
1,547
0
1,630
11,322
4,625
918
766
10,556
0
59,988
L
Loki
Trynket
Loki
4,148
756
0
3,586
8,152
2,923
0
1,170
6,869
0
52,227
L
4,582
43
553
2,004
6,345
2,645
579
598
5,747
43,515
0
W
7,202
942
0
4,041
11,488
8,640
385
4,582
6,906
0
64,352
W
Cthulhu
vgmirage_
Cthulhu
5,349
293
140
1,153
10,418
8,515
0
3,265
7,153
31,331
493

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,702
Gold Earned
41,726
309
Minions Killed
533
0
Camps Cleared
0
1,578,975
Distance Traveled
1,506,702
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
6,427
428
48
3
0
298,491
0
W
Poseidon
9,453
630
160
11
0
327,196
0
W
Artemis
8,710
581
124
8
0
246,542
2
L
Cupid
5,364
358
14
1
0
298,481
0
L
Ah Muzen Cab
6,496
433
76
5
0
299,333
0
W
Awilix
7,721
515
93
6
0
345,325
0
L
Loki
7,573
505
84
6
0
390,895
2
L
Hel
6,842
456
87
6
0
291,775
0
W
Chaac
8,732
582
99
7
0
280,687
1
W
Cthulhu
7,110
474
57
4
0
306,952
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role