Player Matchup

Eset
Eset
Dobbs118
Eset
Level 112
God Stats
2W - 3L
1,484 SR
Queue Stats
213W - 233L
1,472 Elo+
Party 2
Bellona
Bellona
HavocJ28
Bellona
Level 67
God Stats
2W - 1L
1,823 SR
Queue Stats
272W - 280L
1,484 Elo+
Party 2
Danzaburou
Danzaburou
K4PtaiNInSAn0
Danzaburou
Level 124
God Stats
9W - 11L
1,494 SR
Queue Stats
599W - 602L
1,515 Elo+
Party 2
King Arthur
King Arthur
LZball1043
King Arthur
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,217 Elo+
Solo
Medusa
Medusa
ObieOneJacobie
Medusa
Level 107
God Stats
9W - 5L
1,756 SR
Queue Stats
335W - 337L
1,480 Elo+
Party 2
Team Averages
Level 99
1,611 SR
1,434 Elo+

VS

Team Averages
Level 97
1,720 SR
1,444 Elo+
Cliodhna
Cliodhna
AWildGemini
Cliodhna
Level 104
God Stats
3W - 1L
1,677 SR
Queue Stats
322W - 351L
1,441 Elo+
Party 1
Charybdis
Charybdis
IAm006ruler
Charybdis
Level 124
God Stats
6W - 3L
1,766 SR
Queue Stats
254W - 264L
1,459 Elo+
Party 1
Lancelot
Lancelot
Reidmaster
Lancelot
Level 88
God Stats
3W - 0L
1,720 SR
Queue Stats
291W - 283L
1,479 Elo+
Party 1
Bacchus
Bacchus
firelordtazula
Bacchus
Level 89
God Stats
3W - 2L
1,699 SR
Queue Stats
229W - 289L
1,391 Elo+
Party 1
Cupid
Cupid
ruppinator
Cupid
Level 78
God Stats
5W - 0L
1,738 SR
Queue Stats
187W - 214L
1,450 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
17
3 / 7 / 5
10,618
708
16,247
14,814
8,851
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bellona
HavocJ28
Bellona
16
0 / 5 / 10
9,730
649
12,760
20,746
28,150
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Danzaburou
K4PtaiNInSAn0
Danzaburou
17
1 / 5 / 7
10,838
723
17,265
13,486
8,006
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

King Arthur
LZball1043
King Arthur
16
3 / 6 / 7
10,038
669
8,527
19,385
24,871
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

18
8 / 4 / 4
11,318
755
21,236
13,713
7,398
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
AWildGemini
Cliodhna
17
2 / 6 / 19
10,449
697
9,002
18,925
11,302
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charybdis
IAm006ruler
Charybdis
20
14 / 3 / 11
12,924
862
34,895
19,391
12,578
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Lancelot
Reidmaster
Lancelot
16
5 / 4 / 16
10,735
716
12,837
18,989
22,895
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

18
3 / 2 / 22
11,578
772
10,062
20,597
31,162
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cupid
19
3 / 2 / 22
11,214
748
9,823
18,610
9,933
Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
117
15
Kills
27
27
Deaths
17
33
Assists
90
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
AWildGemini
Cliodhna
2
6
19
1.92
L
Eset
3
7
5
0.79
L
Bellona
HavocJ28
Bellona
0
5
10
1
W
Charybdis
IAm006ruler
Charybdis
14
3
11
6.5
L
Danzaburou
K4PtaiNInSAn0
Danzaburou
1
5
7
0.9
L
King Arthur
LZball1043
King Arthur
3
6
7
1.08
L
8
4
4
2.5
W
Lancelot
Reidmaster
Lancelot
5
4
16
3.25
W
3
2
22
7
W
Cupid
3
2
22
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,035
Damage
76,619
82,144
Taken
96,512
77,276
Mitigated
87,870
18,805
Healing
42,911
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
AWildGemini
Cliodhna
9,002
559
1,743
2,863
18,925
11,302
2,111
2,648
16,016
0
22,122
L
Eset
16,247
824
1,354
1,028
14,814
8,851
0
1,722
13,000
27,815
0
L
Bellona
HavocJ28
Bellona
12,760
988
2,192
3,639
20,746
28,150
385
3,177
17,241
0
19,808
W
Charybdis
IAm006ruler
Charybdis
34,895
14,669
1,576
5,607
19,391
12,578
2,553
966
18,202
0
71,957
L
Danzaburou
K4PtaiNInSAn0
Danzaburou
17,265
4,669
617
1,966
13,486
8,006
1,972
1,679
11,727
0
35,827
L
King Arthur
LZball1043
King Arthur
8,527
42
913
950
19,385
24,871
0
1,786
17,234
0
13,951
L
21,236
6,457
3,136
3,010
13,713
7,398
2,176
1,698
11,924
0
38,191
W
Lancelot
Reidmaster
Lancelot
12,837
1,242
2,646
3,678
18,989
22,895
351
2,445
16,330
0
18,455
W
10,062
1,082
1,712
4,607
20,597
31,162
884
5,224
15,076
15,123
0
W
Cupid
9,823
5,649
9,467
9,012
18,610
9,933
2,486
4,964
13,325
0
22,957

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,542
Gold Earned
56,900
143
Minions Killed
169
0
Camps Cleared
0
1,315,956
Distance Traveled
1,428,586
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
10,449
697
34
2
0
268,680
0
L
Eset
10,618
708
30
2
0
237,736
0
L
Bellona
9,730
649
16
1
0
269,822
0
W
Charybdis
12,924
862
80
5
0
259,495
0
L
Danzaburou
10,838
723
52
3
0
275,194
0
L
King Arthur
10,038
669
12
1
0
250,765
0
L
Medusa
11,318
755
33
2
0
282,439
0
W
Lancelot
10,735
716
17
1
0
352,411
0
W
Bacchus
11,578
772
14
1
0
294,536
0
W
Cupid
11,214
748
24
2
0
253,464
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role