Player Matchup

Nox
Nox
Platinum II
Bankai Sensei
Nox
Platinum II
Level 174
God Stats
56W - 56L
1,620 SR
Queue Stats
351W - 229L
1,851 MMR
Party 1
Shiva
Shiva
Masters
KennethIce
Shiva
Masters
Level 193
God Stats
199W - 114L
1,707 SR
Queue Stats
540W - 373L
2,577 MMR
Party 1
Cupid
Cupid
Diamond II
xXThird i GODXx
Cupid
Diamond II
Level 127
God Stats
21W - 13L
1,652 SR
Queue Stats
326W - 212L
2,229 MMR
Party 1
Team Averages
Diamond III
Diamond III
Average Tier
Level 165
1,660 SR
2,219 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 114
1,664 SR
1,578 MMR
Kukulkan
Kukulkan
Bronze III
Truckin905
Kukulkan
Bronze III
Level 101
God Stats
0W - 1L
1,729 SR
Queue Stats
1W - 3L
1,600 MMR
Party 2
Nemesis
Nemesis
Bronze III
cgnsdgfhst
Nemesis
Bronze III
Level 85
God Stats
1W - 1L
1,660 SR
Queue Stats
1W - 3L
1,544 MMR
Party 2
Sun Wukong
Sun Wukong
Platinum V
ragnarok67100
Sun Wukong
Platinum V
Level 157
God Stats
91W - 77L
1,605 SR
Queue Stats
422W - 397L
1,590 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 1 / 8
10,786
899
8,355
6,223
2,858
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shiva
14
7 / 1 / 9
10,783
899
17,688
14,056
13,606
Mystical Earring

Mystical Earring

+15
Mp 5

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
4 / 2 / 12
10,776
898
10,289
11,513
4,320
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
KuzenboAgniNe ZhaMorgan Le FayPersephone

VS

Bans
BacchusAresScyllaGaneshaRaijin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Truckin905
Kukulkan
11
1 / 8 / 2
8,530
711
5,958
10,810
4,763
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nemesis
cgnsdgfhst
Nemesis
12
1 / 5 / 2
8,945
745
7,092
13,213
8,252
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sun Wukong
ragnarok67100
Sun Wukong
12
2 / 3 / 1
9,101
758
10,422
17,912
20,282
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
9
16
Kills
4
4
Deaths
16
29
Assists
5
Player
Kills
Deaths
Assists
KDA
W
5
1
8
9
W
Shiva
7
1
9
11.5
L
Kukulkan
Truckin905
Kukulkan
1
8
2
0.25
L
Nemesis
cgnsdgfhst
Nemesis
1
5
2
0.4
L
Sun Wukong
ragnarok67100
Sun Wukong
2
3
1
0.83
W
4
2
12
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,332
Damage
23,472
31,792
Taken
41,935
20,784
Mitigated
33,297
12,771
Healing
6,219
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,355
329
0
375
6,223
2,858
275
562
5,311
58,724
0
W
Shiva
17,688
2,142
202
3,185
14,056
13,606
208
2,873
10,323
0
32,702
L
Kukulkan
Truckin905
Kukulkan
5,958
844
0
0
10,810
4,763
0
1,343
9,107
27,817
0
L
Nemesis
cgnsdgfhst
Nemesis
7,092
2,217
0
2,172
13,213
8,252
0
2,829
9,951
0
32,413
L
Sun Wukong
ragnarok67100
Sun Wukong
10,422
911
0
4,047
17,912
20,282
0
4,330
12,944
0
22,542
W
10,289
6,581
2,818
6,191
11,513
4,320
2,426
2,787
7,926
0
39,339

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,345
Gold Earned
26,576
162
Minions Killed
102
0
Camps Cleared
0
700,706
Distance Traveled
664,252
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
10,786
899
83
7
0
243,240
2
W
Shiva
10,783
899
22
2
0
237,106
0
L
Kukulkan
8,530
711
42
4
0
180,514
0
L
Nemesis
8,945
745
47
4
0
231,783
0
L
Sun Wukong
9,101
758
13
1
0
251,955
4
W
Cupid
10,776
898
57
5
0
220,360
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role