Player Matchup

Agni
Agni
Diamond IV
LilDilly5045
Agni
Diamond IV
Level 158
God Stats
22W - 20L
1,687 SR
Queue Stats
316W - 305L
2,094 MMR
Party 2
Cu Chulainn
Cu Chulainn
Diamond V
Neeruu13
Cu Chulainn
Diamond V
Level 177
God Stats
3W - 6L
1,607 SR
Queue Stats
836W - 794L
2,030 MMR
Party 2
Mulan
Mulan
Diamond II
SoyDavid
Mulan
Diamond II
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 62L
2,136 MMR
Party 2
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 161
1,598 SR
2,087 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 114
1,797 SR
1,976 MMR
Surtr
Surtr
Platinum IV
MountainOysterz
Surtr
Platinum IV
Level 147
God Stats
13W - 9L
1,734 SR
Queue Stats
78W - 64L
1,881 MMR
Party 1
Gilgamesh
Gilgamesh
Platinum III
namechanged8931
Gilgamesh
Platinum III
Level 48
God Stats
7W - 1L
1,892 SR
Queue Stats
49W - 32L
1,943 MMR
Party 1
Anubis
Anubis
Diamond V
throbbingcaulk
Anubis
Diamond V
Level 148
God Stats
37W - 25L
1,765 SR
Queue Stats
161W - 150L
2,103 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 5 / 3
11,208
659
12,009
10,704
3,235
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cu Chulainn
Neeruu13
Cu Chulainn
14
1 / 5 / 2
10,929
643
10,617
23,169
25,144
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mulan
SoyDavid
Mulan
14
3 / 7 / 1
12,184
717
8,465
22,789
25,368
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bans
BastetAchillesNe ZhaGebBaba Yaga

VS

Bans
BacchusHou YiMartichorasXbalanqueCharon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 3 / 11
13,231
778
14,650
19,747
18,556
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Gilgamesh
namechanged8931
Gilgamesh
15
2 / 1 / 13
12,558
739
15,396
20,285
25,079
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
9 / 0 / 8
15,148
891
19,561
7,381
4,436
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
49
4
Kills
17
17
Deaths
4
6
Assists
32
Player
Kills
Deaths
Assists
KDA
L
0
5
3
0.3
W
6
3
11
3.83
L
Cu Chulainn
Neeruu13
Cu Chulainn
1
5
2
0.4
L
Mulan
SoyDavid
Mulan
3
7
1
0.5
W
Gilgamesh
namechanged8931
Gilgamesh
2
1
13
8.5
W
9
0
8
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,091
Damage
49,607
56,662
Taken
47,413
53,747
Mitigated
48,071
6,040
Healing
5,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,009
411
0
2,416
10,704
3,235
353
7,097
3,520
56,813
0
W
14,650
4,770
0
2,180
19,747
18,556
206
6,688
13,059
793
39,726
L
Cu Chulainn
Neeruu13
Cu Chulainn
10,617
1,165
0
2,229
23,169
25,144
134
7,703
14,978
0
48,781
L
Mulan
SoyDavid
Mulan
8,465
540
0
1,395
22,789
25,368
0
5,979
16,139
0
40,646
W
Gilgamesh
namechanged8931
Gilgamesh
15,396
4,676
0
2,231
20,285
25,079
1,240
4,485
15,800
0
40,434
W
19,561
613
0
1,156
7,381
4,436
1,458
1,359
6,022
99,832
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,321
Gold Earned
40,937
202
Minions Killed
210
0
Camps Cleared
0
886,845
Distance Traveled
917,473
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
11,208
659
89
5
0
271,248
0
W
Surtr
13,231
778
40
2
0
262,287
2
L
Cu Chulainn
10,929
643
54
3
0
308,027
1
L
Mulan
12,184
717
59
3
0
307,570
10
W
Gilgamesh
12,558
739
34
2
0
332,942
0
W
Anubis
15,148
891
136
8
0
322,244
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role