Player Matchup

Anhur
Anhur
 
Anhur
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
GoatBalakay
Surtr
Level 130
God Stats
13W - 8L
1,632 SR
Queue Stats
570W - 558L
1,590 Elo+
Solo
King Arthur
King Arthur
ImQuiteMoist
King Arthur
Level 120
God Stats
0W - 2L
1,247 SR
Queue Stats
294W - 268L
1,493 Elo+
Solo
Hades
Hades
WAC0
Hades
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 58L
1,575 Elo+
Solo
Cliodhna
Cliodhna
smyers37
Cliodhna
Level 78
God Stats
4W - 1L
1,914 SR
Queue Stats
245W - 210L
1,611 Elo+
Solo
Team Averages
Level 105
1,559 SR
1,554 Elo+

VS

Team Averages
Level 118
1,612 SR
1,629 Elo+
Nox
Nox
Emerie
Nox
Level 149
God Stats
6W - 2L
1,691 SR
Queue Stats
129W - 51L
1,641 Elo+
Party 1
Vulcan
Vulcan
GapingWhole
Vulcan
Level 126
God Stats
9W - 4L
1,700 SR
Queue Stats
632W - 631L
1,494 Elo+
Solo
Heimdallr
Heimdallr
Lvl5Totodile
Heimdallr
Level 79
God Stats
2W - 2L
1,383 SR
Queue Stats
101W - 35L
1,684 Elo+
Party 1
Ishtar
Ishtar
Rambler Jake
Ishtar
Level 108
God Stats
3W - 4L
1,390 SR
Queue Stats
219W - 173L
1,606 Elo+
Solo
Kuzenbo
Kuzenbo
amigo648
Kuzenbo
Level 127
God Stats
2W - 0L
1,895 SR
Queue Stats
104W - 39L
1,719 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
13
1 / 6 / 2
7,611
761
4,792
10,411
4,227
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
2 / 6 / 2
7,822
782
6,606
16,146
16,325
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

King Arthur
ImQuiteMoist
King Arthur
13
1 / 7 / 2
7,431
743
4,368
16,096
13,237
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hades
WAC0
Hades
15
2 / 7 / 3
8,453
845
7,035
15,481
12,172
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cliodhna
smyers37
Cliodhna
16
1 / 6 / 5
8,432
843
7,803
13,488
6,357
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
Emerie
Nox
16
5 / 1 / 24
9,267
927
8,350
4,020
2,073
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vulcan
16
4 / 2 / 21
9,107
911
19,952
8,291
5,701
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heimdallr
Lvl5Totodile
Heimdallr
17
13 / 2 / 16
10,356
1,036
13,474
9,294
5,388
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Ishtar
16
8 / 2 / 15
9,554
955
15,452
8,465
4,561
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kuzenbo
amigo648
Kuzenbo
15
2 / 1 / 28
9,473
947
7,621
11,914
16,734
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
136
7
Kills
32
32
Deaths
8
14
Assists
104
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
1
6
2
0.33
W
Nox
Emerie
Nox
5
1
24
17
W
Vulcan
4
2
21
7.25
L
2
6
2
0.5
L
King Arthur
ImQuiteMoist
King Arthur
1
7
2
0.29
W
Heimdallr
Lvl5Totodile
Heimdallr
13
2
16
10.5
W
Ishtar
8
2
15
7.75
L
Hades
WAC0
Hades
2
7
3
0.5
W
Kuzenbo
amigo648
Kuzenbo
2
1
28
16
L
Cliodhna
smyers37
Cliodhna
1
6
5
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,604
Damage
64,849
71,622
Taken
41,984
52,318
Mitigated
34,457
11,681
Healing
10,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
4,792
963
980
594
10,411
4,227
672
4,941
5,469
0
11,475
W
Nox
Emerie
Nox
8,350
1,098
1,094
805
4,020
2,073
1,744
971
3,049
16,383
0
W
Vulcan
19,952
12,171
0
1,056
8,291
5,701
2,180
1,414
6,750
40,004
0
L
6,606
1,266
325
2,362
16,146
16,325
167
7,497
8,649
810
13,867
L
King Arthur
ImQuiteMoist
King Arthur
4,368
292
1,559
1,590
16,096
13,237
156
9,050
7,046
109
12,017
W
Heimdallr
Lvl5Totodile
Heimdallr
13,474
4,556
333
307
9,294
5,388
961
1,342
7,904
0
23,917
W
Ishtar
15,452
8,363
179
544
8,465
4,561
1,740
1,660
6,710
0
32,162
L
Hades
WAC0
Hades
7,035
454
635
2,319
15,481
12,172
264
8,590
6,891
16,259
0
W
Kuzenbo
amigo648
Kuzenbo
7,621
2,920
3,051
2,776
11,914
16,734
444
2,159
9,398
9,788
0
L
Cliodhna
smyers37
Cliodhna
7,803
1,072
145
1,172
13,488
6,357
546
5,845
7,643
0
27,396

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,749
Gold Earned
47,757
105
Minions Killed
148
0
Camps Cleared
0
847,375
Distance Traveled
927,548
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
7,611
761
18
2
0
162,069
0
W
Nox
9,267
927
19
2
0
184,335
0
W
Vulcan
9,107
911
55
6
0
211,074
0
L
Surtr
7,822
782
8
1
0
167,558
0
L
King Arthur
7,431
743
7
1
0
179,709
0
W
Heimdallr
10,356
1,036
32
3
0
191,842
0
W
Ishtar
9,554
955
39
4
0
173,406
0
L
Hades
8,453
845
22
2
0
153,190
0
W
Kuzenbo
9,473
947
3
0
0
166,891
0
L
Cliodhna
8,432
843
50
5
0
184,849
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role