Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 204
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
 
Danzaburou
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mulan
Mulan
 
Mulan
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
 
Horus
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thoth
Thoth
ChiChi
Thoth
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 12L
1,370 Elo+
Solo
Team Averages
Level 125
1,500 SR
1,474 Elo+

VS

Team Averages
Level 139
1,562 SR
1,710 Elo+
Loki
Loki
Bca012000
Loki
Level 158
God Stats
5W - 6L
1,328 SR
Queue Stats
329W - 260L
1,568 Elo+
Party 1
Chernobog
Chernobog
Daxdax123
Chernobog
Level 106
God Stats
14W - 18L
1,565 SR
Queue Stats
285W - 193L
1,609 Elo+
Party 1
Hercules
Hercules
Goomba117
Hercules
Level 139
God Stats
46W - 43L
1,559 SR
Queue Stats
882W - 862L
1,539 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Sparqum
Morgan Le Fay
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
220W - 24L
1,916 Elo+
Party 3
Sylvanus
Sylvanus
Yatees
Sylvanus
Level 154
God Stats
17W - 2L
1,857 SR
Queue Stats
215W - 37L
1,917 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
12
2 / 0 / 3
7,687
1,537
4,658
1,543
903
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
 
Danzaburou
11
2 / 0 / 3
6,594
1,319
4,911
3,828
1,741
Short Bow

Short Bow

+15%
Attack Speed

Mulan
 
Mulan
11
1 / 0 / 4
6,334
1,267
3,099
3,018
2,296
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Horus
 
Horus
11
0 / 1 / 4
5,889
1,178
2,763
4,941
3,299
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thoth
ChiChi
Thoth
11
0 / 0 / 2
5,965
1,193
2,540
1,686
623
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Team 1 Tickets

388

VS

Team 2 Tickets

363

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
10
0 / 1 / 1
5,936
1,187
2,330
5,741
2,455
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chernobog
Daxdax123
Chernobog
11
1 / 0 / 0
6,464
1,293
1,275
4,746
2,344
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hercules
Goomba117
Hercules
10
0 / 0 / 0
5,339
1,068
0
0
0
Morgan Le Fay
Sparqum
Morgan Le Fay
11
0 / 3 / 1
6,098
1,220
5,937
5,982
2,612
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sylvanus
Yatees
Sylvanus
10
0 / 1 / 1
5,959
1,192
2,400
3,039
2,049
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
4
5
Kills
1
1
Deaths
5
16
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
2
0
3
3.5
W
Danzaburou
 
Danzaburou
2
0
3
3.5
W
Mulan
 
Mulan
1
0
4
3
W
Horus
 
Horus
0
1
4
2
L
Loki
0
1
1
0.5
W
Thoth
ChiChi
Thoth
0
0
2
1
L
Chernobog
Daxdax123
Chernobog
1
0
0
1
L
Hercules
Goomba117
Hercules
0
0
0
0
L
Morgan Le Fay
Sparqum
Morgan Le Fay
0
3
1
0.17
L
Sylvanus
Yatees
Sylvanus
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,971
Damage
11,942
15,016
Taken
19,508
8,862
Mitigated
9,460
5,168
Healing
3,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
4,658
122
0
610
1,543
903
0
212
1,331
0
22,711
W
Danzaburou
 
Danzaburou
4,911
1,693
0
475
3,828
1,741
0
1,871
1,802
0
14,836
W
Mulan
 
Mulan
3,099
736
0
722
3,018
2,296
0
1,768
1,043
0
8,463
W
Horus
 
Horus
2,763
1,204
1,180
2,181
4,941
3,299
0
3,310
1,557
0
6,306
L
Loki
2,330
300
0
526
5,741
2,455
0
545
4,962
0
15,681
W
Thoth
ChiChi
Thoth
2,540
249
0
0
1,686
623
0
1,176
465
10,902
0
L
Chernobog
Daxdax123
Chernobog
1,275
548
0
81
4,746
2,344
0
503
4,153
0
15,382
L
Hercules
Goomba117
Hercules
0
0
0
0
0
0
0
0
0
0
0
L
Morgan Le Fay
Sparqum
Morgan Le Fay
5,937
803
0
101
5,982
2,612
0
877
4,897
15,579
0
L
Sylvanus
Yatees
Sylvanus
2,400
0
1,643
777
3,039
2,049
0
615
2,311
3,496
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,469
Gold Earned
29,796
94
Minions Killed
103
9
Camps Cleared
2
597,406
Distance Traveled
410,382
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
7,687
1,537
22
4
1
131,204
0
W
Danzaburou
6,594
1,319
33
7
3
111,442
1
W
Mulan
6,334
1,267
13
3
1
119,767
0
W
Horus
5,889
1,178
7
1
1
126,019
0
L
Loki
5,936
1,187
31
6
0
114,419
0
W
Thoth
5,965
1,193
19
4
3
108,974
0
L
Chernobog
6,464
1,293
48
10
0
103,306
0
L
Hercules
5,339
1,068
0
0
0
0
0
L
Morgan Le Fay
6,098
1,220
20
4
2
100,988
0
L
Sylvanus
5,959
1,192
4
1
0
91,669
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role