Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
Fate_DNG
Chang'e
Level 121
God Stats
2W - 7L
1,551 SR
Queue Stats
179W - 204L
1,459 Elo+
Party 1
Horus
Horus
newbzrul3
Horus
Level 156
God Stats
0W - 2L
1,341 SR
Queue Stats
129W - 154L
1,515 Elo+
Party 1
Xbalanque
Xbalanque
x_AlmightyJoe_x
Xbalanque
Level 158
God Stats
2W - 3L
1,502 SR
Queue Stats
161W - 187L
1,507 Elo+
Party 1
Bake Kujira
Bake Kujira
x_AlmightyRoge_x
Bake Kujira
Level 158
God Stats
3W - 6L
1,751 SR
Queue Stats
169W - 205L
1,491 Elo+
Party 1
Team Averages
Level 147
1,529 SR
1,494 Elo+

VS

Team Averages
Level 160
1,595 SR
1,573 Elo+
Da Ji
Da Ji
CHIEF-ROCKER80
Da Ji
Level 154
God Stats
3W - 5L
1,498 SR
Queue Stats
115W - 86L
1,607 Elo+
Party 2
Rama
Rama
ClickMonkey
Rama
Level 127
God Stats
4W - 1L
1,871 SR
Queue Stats
34W - 25L
1,539 Elo+
Solo
Horus
Horus
Insomnyakk
Horus
Level 135
God Stats
14W - 8L
1,493 SR
Queue Stats
149W - 126L
1,574 Elo+
Solo
Janus
Janus
LASTI5000
Janus
Level 226
God Stats
3W - 3L
1,550 SR
Queue Stats
539W - 488L
1,567 Elo+
Solo
Bake Kujira
Bake Kujira
Sharkie319
Bake Kujira
Level 158
God Stats
8W - 8L
1,561 SR
Queue Stats
132W - 113L
1,578 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
13
3 / 6 / 2
8,120
451
10,678
17,214
6,224
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Chang'e
Fate_DNG
Chang'e
14
1 / 6 / 1
8,309
462
9,143
17,918
6,097
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Horus
newbzrul3
Horus
11
1 / 2 / 3
7,947
442
6,157
14,251
12,017
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Xbalanque
x_AlmightyJoe_x
Xbalanque
15
3 / 3 / 0
9,802
545
12,084
14,485
5,679
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bake Kujira
x_AlmightyRoge_x
Bake Kujira
14
2 / 4 / 2
9,128
507
20,218
23,146
27,681
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 0 / 5
9,758
542
14,196
15,339
6,746
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

16
2 / 3 / 3
10,261
570
10,694
12,651
4,212
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Horus
12
1 / 3 / 10
9,077
504
5,309
18,400
14,463
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Janus
LASTI5000
Janus
17
9 / 2 / 4
10,907
606
16,061
12,689
5,683
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Bake Kujira
Sharkie319
Bake Kujira
16
1 / 2 / 7
10,519
584
16,683
20,265
20,809
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
50
10
Kills
21
21
Deaths
10
8
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
3
6
2
0.67
W
8
0
5
10.5
W
2
3
3
1.17
L
Chang'e
Fate_DNG
Chang'e
1
6
1
0.25
W
Horus
1
3
10
2
W
Janus
LASTI5000
Janus
9
2
4
5.5
W
Bake Kujira
Sharkie319
Bake Kujira
1
2
7
2.25
L
Horus
newbzrul3
Horus
1
2
3
1.25
L
Xbalanque
x_AlmightyJoe_x
Xbalanque
3
3
0
1
L
Bake Kujira
x_AlmightyRoge_x
Bake Kujira
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,280
Damage
62,943
87,014
Taken
79,344
57,698
Mitigated
51,913
22,913
Healing
26,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
10,678
2,301
0
1,248
17,214
6,224
0
6,371
10,654
0
56,772
W
14,196
3,959
0
6,226
15,339
6,746
0
4,570
10,624
0
78,186
W
10,694
8,828
0
4,588
12,651
4,212
1,001
1,344
11,307
0
93,072
L
Chang'e
Fate_DNG
Chang'e
9,143
616
792
4,888
17,918
6,097
0
7,071
10,614
74,909
0
W
Horus
5,309
2,689
5,692
7,758
18,400
14,463
0
6,315
11,932
0
20,658
W
Janus
LASTI5000
Janus
16,061
519
0
750
12,689
5,683
0
5,309
7,284
86,620
0
W
Bake Kujira
Sharkie319
Bake Kujira
16,683
10,098
0
1,367
20,265
20,809
0
12,065
7,203
89,846
523
L
Horus
newbzrul3
Horus
6,157
2,536
2,064
4,878
14,251
12,017
0
4,218
9,953
0
18,367
L
Xbalanque
x_AlmightyJoe_x
Xbalanque
12,084
5,781
0
5,078
14,485
5,679
2,091
1,802
12,683
0
90,762
L
Bake Kujira
x_AlmightyRoge_x
Bake Kujira
20,218
11,712
0
3,965
23,146
27,681
650
12,420
10,608
82,015
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,306
Gold Earned
50,522
474
Minions Killed
530
0
Camps Cleared
0
1,804,266
Distance Traveled
1,837,772
4
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
8,120
451
64
4
0
441,440
1
W
Da Ji
9,758
542
87
5
0
407,960
5
W
Rama
10,261
570
152
8
0
344,544
3
L
Chang'e
8,309
462
122
7
0
349,762
1
W
Horus
9,077
504
15
1
0
355,314
3
W
Janus
10,907
606
140
8
0
355,286
0
W
Bake Kujira
10,519
584
136
8
0
374,668
5
L
Horus
7,947
442
21
1
0
360,716
0
L
Xbalanque
9,802
545
145
8
0
314,424
0
L
Bake Kujira
9,128
507
122
7
0
337,924
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role