Player Matchup

Ares
Ares
JinxTheDemon
Ares
Level 123
God Stats
2W - 1L
1,643 SR
Queue Stats
399W - 415L
1,421 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
LovelySlaughter
Morgan Le Fay
Level 63
God Stats
11W - 6L
1,449 SR
Queue Stats
114W - 147L
1,359 Elo+
Party 1
Ah Puch
Ah Puch
RaGe 1cE
Ah Puch
Level 69
God Stats
2W - 0L
1,519 SR
Queue Stats
59W - 46L
1,435 Elo+
Party 2
Sylvanus
Sylvanus
RaGe T1TAN
Sylvanus
Level 68
God Stats
2W - 0L
1,500 SR
Queue Stats
71W - 52L
1,447 Elo+
Party 2
Erlang Shen
Erlang Shen
Stokleyval
Erlang Shen
Level 64
God Stats
2W - 0L
1,500 SR
Queue Stats
258W - 254L
1,406 Elo+
Party 1
Team Averages
Level 77
1,522 SR
1,414 Elo+

VS

Team Averages
Level 110
1,471 SR
1,431 Elo+
Horus
Horus
BabiiBlueAngel
Horus
Level 127
God Stats
0W - 2L
1,500 SR
Queue Stats
44W - 49L
1,424 Elo+
Party 3
Sobek
Sobek
Izzy4Granted
Sobek
Level 64
God Stats
0W - 2L
1,194 SR
Queue Stats
43W - 49L
1,398 Elo+
Party 3
Kuzenbo
Kuzenbo
LN4DINH0
Kuzenbo
Level 129
God Stats
3W - 3L
1,429 SR
Queue Stats
143W - 166L
1,415 Elo+
Solo
Bacchus
Bacchus
Speggehi
Bacchus
Level 33
God Stats
2W - 2L
1,617 SR
Queue Stats
41W - 72L
1,383 Elo+
Solo
Ravana
Ravana
ok0kok
Ravana
Level 199
God Stats
2W - 2L
1,616 SR
Queue Stats
286W - 283L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 1 / 6
7,854
982
5,284
7,250
7,998
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Morgan Le Fay
LovelySlaughter
Morgan Le Fay
12
2 / 3 / 9
7,340
918
5,633
6,115
2,988
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ah Puch
RaGe 1cE
Ah Puch
12
3 / 1 / 10
7,503
938
6,958
5,519
2,506
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
RaGe T1TAN
Sylvanus
13
4 / 1 / 10
8,534
1,067
5,394
8,398
7,774
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Erlang Shen
Stokleyval
Erlang Shen
14
1 / 0 / 8
7,568
946
5,097
6,861
5,240
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 2
6,037
755
2,468
8,460
8,564
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

8
1 / 1 / 0
5,782
723
1,120
2,266
1,824
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kuzenbo
LN4DINH0
Kuzenbo
13
3 / 6 / 0
6,783
848
4,382
11,710
9,475
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bacchus
Speggehi
Bacchus
7
1 / 1 / 0
5,455
682
1,291
2,478
2,864
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ravana
ok0kok
Ravana
12
1 / 2 / 2
6,277
785
4,154
8,247
4,682
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
10
14
Kills
6
6
Deaths
14
43
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
4
2
0.25
L
1
1
0
1
W
4
1
6
7
L
Kuzenbo
LN4DINH0
Kuzenbo
3
6
0
0.5
W
Morgan Le Fay
LovelySlaughter
Morgan Le Fay
2
3
9
2.17
W
Ah Puch
RaGe 1cE
Ah Puch
3
1
10
8
W
Sylvanus
RaGe T1TAN
Sylvanus
4
1
10
9
L
Bacchus
Speggehi
Bacchus
1
1
0
1
W
Erlang Shen
Stokleyval
Erlang Shen
1
0
8
5
L
Ravana
ok0kok
Ravana
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,366
Damage
13,415
34,143
Taken
33,161
26,506
Mitigated
27,409
14,447
Healing
5,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,468
1,184
566
1,233
8,460
8,564
0
5,590
2,683
0
5,282
L
1,120
48
0
357
2,266
1,824
0
1,834
387
1,321
0
W
5,284
259
183
172
7,250
7,998
1,419
1,684
5,566
12,728
0
L
Kuzenbo
LN4DINH0
Kuzenbo
4,382
1,139
289
713
11,710
9,475
0
7,540
3,979
12,585
0
W
Morgan Le Fay
LovelySlaughter
Morgan Le Fay
5,633
654
0
208
6,115
2,988
1,243
1,526
4,589
12,117
0
W
Ah Puch
RaGe 1cE
Ah Puch
6,958
1,013
350
2,405
5,519
2,506
1,777
1,093
4,426
19,393
0
W
Sylvanus
RaGe T1TAN
Sylvanus
5,394
2,024
4,032
3,269
8,398
7,774
1,112
1,113
7,285
11,768
0
L
Bacchus
Speggehi
Bacchus
1,291
51
47
646
2,478
2,864
0
1,837
568
2,490
0
W
Erlang Shen
Stokleyval
Erlang Shen
5,097
1,856
628
3,200
6,861
5,240
1,523
1,377
5,484
0
13,794
L
Ravana
ok0kok
Ravana
4,154
355
380
1,017
8,247
4,682
0
6,468
1,538
0
8,631

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,799
Gold Earned
30,334
85
Minions Killed
31
0
Camps Cleared
0
725,462
Distance Traveled
399,290
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
6,037
755
5
1
0
99,277
0
L
Sobek
5,782
723
0
0
0
18,212
0
W
Ares
7,854
982
5
1
0
154,242
0
L
Kuzenbo
6,783
848
14
2
0
108,895
0
W
Morgan Le Fay
7,340
918
12
2
0
137,431
0
W
Ah Puch
7,503
938
32
4
0
136,328
0
W
Sylvanus
8,534
1,067
14
2
0
128,913
0
L
Bacchus
5,455
682
4
1
0
48,314
0
W
Erlang Shen
7,568
946
22
3
0
168,548
0
L
Ravana
6,277
785
8
1
0
124,592
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role