Player Matchup

Nike
Nike
 
Nike
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Agni
Agni
Kriegthepsycho0
Agni
Level 106
God Stats
18W - 9L
1,776 SR
Queue Stats
201W - 196L
1,440 Elo+
Solo
Mercury
Mercury
The6thPrism
Mercury
Level 144
God Stats
38W - 54L
1,539 SR
Queue Stats
88W - 126L
1,485 Elo+
Solo
Chang'e
Chang'e
karinahmazing
Chang'e
Level 123
God Stats
4W - 0L
1,534 SR
Queue Stats
56W - 41L
1,519 Elo+
Solo
Danzaburou
Danzaburou
llChomiloll
Danzaburou
Level 29
God Stats
10W - 12L
1,440 SR
Queue Stats
34W - 45L
1,308 Elo+
Party 1
Team Averages
Level 100
1,558 SR
1,450 Elo+

VS

Team Averages
Level 32
1,492 SR
1,395 Elo+
Zeus
Zeus
DomTheAbyss
Zeus
Level 18
God Stats
0W - 1L
1,780 SR
Queue Stats
33W - 27L
1,480 Elo+
Solo
Cernunnos
Cernunnos
KNGrthur
Cernunnos
Level 21
God Stats
0W - 1L
1,150 SR
Queue Stats
0W - 3L
1,266 Elo+
Party 2
Hades
Hades
Romano22812
Hades
Level 104
God Stats
3W - 4L
1,532 SR
Queue Stats
101W - 94L
1,464 Elo+
Solo
Artio
Artio
YonaOTD
Artio
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,266 Elo+
Party 2
Chaac
Chaac
tevin376
Chaac
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
11
3 / 0 / 4
5,513
1,103
3,261
3,359
1,939
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
2 / 0 / 5
5,438
1,088
4,717
1,734
569
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
The6thPrism
Mercury
10
1 / 1 / 3
4,922
984
1,865
4,090
1,510
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chang'e
11
1 / 0 / 5
5,391
1,078
1,957
2,740
913
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
llChomiloll
Danzaburou
10
2 / 0 / 3
5,255
1,051
3,126
2,641
1,080
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 0
5,096
1,019
2,246
3,438
1,111
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
KNGrthur
Cernunnos
9
0 / 1 / 0
4,395
879
1,956
4,663
1,780
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mystical Earring

Mystical Earring

+15
Mp 5

7
0 / 1 / 0
4,132
826
233
1,058
326
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Artio
YonaOTD
Artio
9
0 / 2 / 0
4,592
918
212
5,768
3,346
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chaac
tevin376
Chaac
9
0 / 3 / 0
4,426
885
2,448
4,946
2,852
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
1
9
Kills
1
1
Deaths
9
20
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
3
0
4
5
L
1
2
0
0.5
L
Cernunnos
KNGrthur
Cernunnos
0
1
0
0
W
2
0
5
4.5
L
0
1
0
0
W
Mercury
The6thPrism
Mercury
1
1
3
2.5
L
Artio
YonaOTD
Artio
0
2
0
0
W
Chang'e
1
0
5
3.5
W
Danzaburou
llChomiloll
Danzaburou
2
0
3
3.5
L
Chaac
tevin376
Chaac
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,926
Damage
7,095
14,564
Taken
19,873
6,011
Mitigated
9,415
6,664
Healing
2,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
3,261
40
163
904
3,359
1,939
634
727
2,594
0
8,368
L
2,246
564
0
186
3,438
1,111
270
1,133
2,179
15,617
0
L
Cernunnos
KNGrthur
Cernunnos
1,956
510
0
1,543
4,663
1,780
0
1,564
3,015
0
12,386
W
4,717
608
0
0
1,734
569
183
0
1,693
12,841
0
L
233
38
20
113
1,058
326
0
335
723
323
0
W
Mercury
The6thPrism
Mercury
1,865
564
0
168
4,090
1,510
0
1,002
3,088
0
8,950
L
Artio
YonaOTD
Artio
212
32
0
420
5,768
3,346
0
1,963
3,651
2,706
0
W
Chang'e
1,957
330
2,053
2,408
2,740
913
1,051
747
1,923
12,869
0
W
Danzaburou
llChomiloll
Danzaburou
3,126
1,237
0
968
2,641
1,080
669
215
2,382
0
12,105
L
Chaac
tevin376
Chaac
2,448
195
0
632
4,946
2,852
0
1,679
3,193
0
7,555

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,519
Gold Earned
22,641
104
Minions Killed
72
0
Camps Cleared
0
587,676
Distance Traveled
436,336
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
5,513
1,103
10
2
0
128,766
0
L
Zeus
5,096
1,019
33
7
0
101,413
0
L
Cernunnos
4,395
879
23
5
0
89,491
0
W
Agni
5,438
1,088
19
4
0
123,005
0
L
Hades
4,132
826
0
0
0
26,564
0
W
Mercury
4,922
984
16
3
0
110,486
0
L
Artio
4,592
918
5
1
0
105,527
0
W
Chang'e
5,391
1,078
24
5
0
109,940
0
W
Danzaburou
5,255
1,051
35
7
0
115,479
0
L
Chaac
4,426
885
11
2
0
113,341
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role