Player Matchup

Sobek
Sobek
 
Sobek
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Janus
Janus
DoraorDiego
Janus
Level 119
God Stats
2W - 3L
1,446 SR
Queue Stats
166W - 144L
1,558 Elo+
Party 2
Yu Huang
Yu Huang
TTV_Hobbit_Jesus
Yu Huang
Level 129
God Stats
6W - 4L
1,456 SR
Queue Stats
374W - 369L
1,508 Elo+
Party 3
Martichoras
Martichoras
giroshie
Martichoras
Level 113
God Stats
4W - 2L
1,555 SR
Queue Stats
98W - 96L
1,529 Elo+
Party 2
Da Ji
Da Ji
klaoh
Da Ji
Level 79
God Stats
8W - 4L
1,611 SR
Queue Stats
165W - 137L
1,533 Elo+
Party 3
Team Averages
Level 119
1,514 SR
1,526 Elo+

VS

Team Averages
Level 62
1,554 SR
1,603 Elo+
Nemesis
Nemesis
ARSazon
Nemesis
Level 126
God Stats
0W - 1L
1,709 SR
Queue Stats
60W - 65L
1,514 Elo+
Party 1
Tyr
Tyr
CommanderZeus
Tyr
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,671 Elo+
Party 1
Janus
Janus
IJustGotThisGame
Janus
Level 83
God Stats
9W - 7L
1,675 SR
Queue Stats
97W - 55L
1,668 Elo+
Party 1
Cerberus
Cerberus
Tipada
Cerberus
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,671 Elo+
Party 1
Anhur
Anhur
uh Eazy
Anhur
Level 64
God Stats
2W - 3L
1,386 SR
Queue Stats
108W - 114L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
8
1 / 0 / 6
5,197
650
2,497
8,850
6,328
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

8
0 / 2 / 2
4,804
601
3,426
5,726
1,590
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate

Breastplate

+20
Physical Protection

9
0 / 2 / 4
4,757
595
3,351
4,385
1,353
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Martichoras
giroshie
Martichoras
9
3 / 0 / 1
5,519
690
3,113
2,000
705
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Da Ji
klaoh
Da Ji
9
5 / 0 / 0
5,479
685
4,750
5,660
1,990
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
ARSazon
Nemesis
9
2 / 2 / 0
4,737
592
3,122
7,123
2,181
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
0 / 1 / 2
5,042
630
2,700
7,489
3,208
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

9
2 / 1 / 0
5,370
671
4,624
5,639
1,874
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cerberus
Tipada
Cerberus
6
0 / 2 / 0
3,949
494
865
4,798
2,845
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Anhur
uh Eazy
Anhur
4
0 / 3 / 0
3,530
441
1,197
3,578
822
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
6
9
Kills
4
4
Deaths
9
13
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
1
0
6
4
L
Nemesis
ARSazon
Nemesis
2
2
0
1
L
0
1
2
1
W
0
2
2
0.5
L
2
1
0
2
W
0
2
4
1
L
Cerberus
Tipada
Cerberus
0
2
0
0
W
Martichoras
giroshie
Martichoras
3
0
1
3.5
W
Da Ji
klaoh
Da Ji
5
0
0
5
L
Anhur
uh Eazy
Anhur
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,137
Damage
12,508
26,621
Taken
28,627
11,966
Mitigated
10,930
9,255
Healing
7,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
2,497
342
0
3,127
8,850
6,328
0
2,374
6,476
12,034
0
L
Nemesis
ARSazon
Nemesis
3,122
982
0
1,751
7,123
2,181
0
1,543
5,580
0
26,034
L
2,700
145
0
2,546
7,489
3,208
30
3,881
3,608
0
28,250
W
3,426
380
0
2,919
5,726
1,590
0
0
5,726
32,624
0
L
4,624
638
0
1,179
5,639
1,874
0
2,202
3,437
47,630
0
W
3,351
360
0
791
4,385
1,353
0
1,689
2,696
30,269
0
L
Cerberus
Tipada
Cerberus
865
0
0
1,032
4,798
2,845
0
1,172
3,626
10,173
0
W
Martichoras
giroshie
Martichoras
3,113
1,072
0
948
2,000
705
0
141
1,859
0
35,665
W
Da Ji
klaoh
Da Ji
4,750
1,347
0
1,470
5,660
1,990
0
1,285
4,375
0
35,462
L
Anhur
uh Eazy
Anhur
1,197
1,024
0
678
3,578
822
0
476
3,102
0
10,271

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,756
Gold Earned
22,628
249
Minions Killed
225
0
Camps Cleared
0
821,826
Distance Traveled
833,707
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
5,197
650
22
3
0
175,528
1
L
Nemesis
4,737
592
43
5
0
196,265
1
L
Tyr
5,042
630
58
7
0
179,779
2
W
Janus
4,804
601
49
6
0
160,974
0
L
Janus
5,370
671
73
9
0
183,086
0
W
Yu Huang
4,757
595
60
8
0
140,702
0
L
Cerberus
3,949
494
33
4
0
174,943
0
W
Martichoras
5,519
690
60
8
0
148,966
0
W
Da Ji
5,479
685
58
7
0
195,656
2
L
Anhur
3,530
441
18
2
0
99,634
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role