Player Matchup

Tyr
Tyr
Masters
ImFushe
Tyr
Masters
Level 121
God Stats
3W - 0L
1,433 SR
Queue Stats
203W - 114L
2,221 MMR
Party 1
Merlin
Merlin
Diamond I
carrasco1998
Merlin
Diamond I
Level 102
God Stats
1W - 1L
1,808 SR
Queue Stats
144W - 63L
2,467 MMR
Party 1
Anhur
Anhur
Diamond IV
עodeη
Anhur
Diamond IV
Level 46
God Stats
8W - 3L
1,817 SR
Queue Stats
70W - 54L
2,042 MMR
Party 1
Team Averages
Diamond II
Diamond II
Average Tier
Level 90
1,686 SR
2,243 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 93
1,697 SR
1,818 MMR
Anubis
Anubis
Masters
anoobisiss
Anubis
Masters
Level 118
God Stats
2W - 3L
1,606 SR
Queue Stats
106W - 115L
2,229 MMR
Solo
Hachiman
Hachiman
Gold IV
shadowzPT
Hachiman
Gold IV
Level 125
God Stats
4W - 4L
1,608 SR
Queue Stats
56W - 52L
1,550 MMR
Solo
Arachne
Arachne
Bronze III
xXDrigerXx
Arachne
Bronze III
Level 37
God Stats
3W - 1L
1,877 SR
Queue Stats
3W - 1L
1,675 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
15
6 / 6 / 7
12,371
825
13,894
20,588
24,886
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Merlin
15
5 / 4 / 6
12,148
810
14,606
11,010
3,770
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
עodeη
Anhur
15
2 / 6 / 9
11,628
775
13,493
17,445
6,002
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
KuzenboThothAchillesCharonAtlas

VS

Bans
XbalanqueAresHou YiGaneshaNe Zha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
anoobisiss
Anubis
14
4 / 5 / 12
11,857
790
12,930
14,815
5,887
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hachiman
shadowzPT
Hachiman
15
11 / 5 / 4
12,937
862
19,770
18,239
7,990
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
xXDrigerXx
Arachne
12
1 / 5 / 12
10,427
695
10,027
19,509
14,900
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
44
13
Kills
16
16
Deaths
15
22
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Tyr
6
6
7
1.58
L
Anubis
anoobisiss
Anubis
4
5
12
2
W
Merlin
5
4
6
2
L
Hachiman
shadowzPT
Hachiman
11
5
4
2.6
L
Arachne
xXDrigerXx
Arachne
1
5
12
1.4
W
Anhur
עodeη
Anhur
2
6
9
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,993
Damage
42,727
49,043
Taken
52,563
34,658
Mitigated
28,777
5,292
Healing
12,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
13,894
2,499
0
3,856
20,588
24,886
589
5,152
14,699
474
37,733
L
Anubis
anoobisiss
Anubis
12,930
165
0
5,043
14,815
5,887
430
3,908
10,483
56,359
0
W
Merlin
14,606
427
0
637
11,010
3,770
366
3,941
6,901
66,742
0
L
Hachiman
shadowzPT
Hachiman
19,770
12,343
0
4,785
18,239
7,990
847
6,733
11,164
0
63,019
L
Arachne
xXDrigerXx
Arachne
10,027
7,906
0
2,409
19,509
14,900
373
4,856
14,215
0
24,218
W
Anhur
עodeη
Anhur
13,493
8,676
0
799
17,445
6,002
1,971
4,125
13,038
0
45,088

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,147
Gold Earned
35,221
204
Minions Killed
154
0
Camps Cleared
0
819,791
Distance Traveled
767,296
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
12,371
825
43
3
0
292,698
0
L
Anubis
11,857
790
59
4
0
245,015
2
W
Merlin
12,148
810
92
6
0
270,512
0
L
Hachiman
12,937
862
70
5
0
231,179
3
L
Arachne
10,427
695
25
2
0
291,102
3
W
Anhur
11,628
775
69
5
0
256,581
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role