Player Matchup

Athena
Athena
Lanceaf
Athena
Level 153
God Stats
1W - 0L
1,734 SR
Queue Stats
39W - 32L
1,647 Elo+
Party 2
Medusa
Medusa
Shadougw
Medusa
Level 167
God Stats
1W - 0L
1,686 SR
Queue Stats
66W - 54L
1,665 Elo+
Party 2
Nu Wa
Nu Wa
ofGuns
Nu Wa
Level 147
God Stats
7W - 1L
1,853 SR
Queue Stats
35W - 17L
1,580 Elo+
Solo
Team Averages
Level 156
1,758 SR
1,631 Elo+

VS

Team Averages
Level 143
1,727 SR
1,629 Elo+
Lancelot
Lancelot
DarkRekindled
Lancelot
Level 128
God Stats
1W - 1L
1,698 SR
Queue Stats
26W - 29L
1,545 Elo+
Party 1
Jormungandr
Jormungandr
SGArrinda
Jormungandr
Level 144
God Stats
25W - 10L
1,706 SR
Queue Stats
114W - 80L
1,700 Elo+
Party 1
Agni
Agni
Sεnτιnεl
Agni
Level 157
God Stats
8W - 3L
1,776 SR
Queue Stats
129W - 97L
1,641 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Lanceaf
Athena
11
1 / 2 / 13
9,078
825
7,033
13,600
12,506
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
Shadougw
Medusa
13
7 / 2 / 7
10,482
953
13,108
9,105
3,740
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
ofGuns
Nu Wa
14
7 / 0 / 7
10,648
968
8,897
3,612
1,701
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
DarkRekindled
Lancelot
7
0 / 5 / 1
7,329
666
2,883
9,045
3,915
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jormungandr
SGArrinda
Jormungandr
11
4 / 5 / 0
8,910
810
7,871
14,093
11,753
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
0 / 5 / 2
8,109
737
5,898
10,171
3,266
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
7
15
Kills
4
4
Deaths
15
27
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Lancelot
DarkRekindled
Lancelot
0
5
1
0.1
W
Athena
Lanceaf
Athena
1
2
13
3.75
L
Jormungandr
SGArrinda
Jormungandr
4
5
0
0.8
W
Medusa
Shadougw
Medusa
7
2
7
5.25
L
0
5
2
0.2
W
Nu Wa
ofGuns
Nu Wa
7
0
7
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,038
Damage
16,652
26,317
Taken
33,309
17,947
Mitigated
18,934
4,802
Healing
2,203
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
DarkRekindled
Lancelot
2,883
973
0
0
9,045
3,915
0
4,552
4,051
0
12,671
W
Athena
Lanceaf
Athena
7,033
2,306
0
1,832
13,600
12,506
289
5,944
7,080
16,537
204
L
Jormungandr
SGArrinda
Jormungandr
7,871
1,981
0
773
14,093
11,753
0
6,218
7,170
25,260
0
W
Medusa
Shadougw
Medusa
13,108
8,219
0
1,977
9,105
3,740
1,334
4,669
4,021
0
41,489
L
5,898
762
0
1,430
10,171
3,266
0
4,122
5,696
42,527
0
W
Nu Wa
ofGuns
Nu Wa
8,897
2,945
0
993
3,612
1,701
1,275
2,452
1,160
49,522
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,208
Gold Earned
24,348
137
Minions Killed
109
0
Camps Cleared
0
651,800
Distance Traveled
513,484
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
7,329
666
14
1
0
152,405
0
W
Athena
9,078
825
13
1
0
227,060
1
L
Jormungandr
8,910
810
30
3
0
195,499
0
W
Medusa
10,482
953
52
5
0
205,618
0
L
Agni
8,109
737
65
6
0
165,580
0
W
Nu Wa
10,648
968
72
7
0
219,122
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role