Player Matchup

Maui
Maui
CRAZYJ0K3STA
Maui
Level 139
God Stats
3W - 4L
1,351 SR
Queue Stats
335W - 342L
1,471 Elo+
Party 2
Charon
Charon
GrimHound666
Charon
Level 135
God Stats
1W - 1L
1,162 SR
Queue Stats
180W - 169L
1,465 Elo+
Party 2
Erlang Shen
Erlang Shen
HockeyGirl23
Erlang Shen
Level 159
God Stats
5W - 1L
1,761 SR
Queue Stats
231W - 219L
1,461 Elo+
Party 2
Yemoja
Yemoja
Kab00dleN00dlez
Yemoja
Level 128
God Stats
5W - 10L
1,266 SR
Queue Stats
593W - 616L
1,436 Elo+
Party 2
Tiamat
Tiamat
YourMomsBFFx
Tiamat
Level 92
God Stats
20W - 18L
1,567 SR
Queue Stats
324W - 334L
1,488 Elo+
Party 2
Team Averages
Level 131
1,422 SR
1,464 Elo+

VS

Team Averages
Level 129
1,443 SR
1,467 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hel
Hel
 
Hel
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yu Huang
Yu Huang
DanKatou
Yu Huang
Level 127
God Stats
1W - 4L
1,424 SR
Queue Stats
64W - 86L
1,431 Elo+
Party 1
Loki
Loki
ELFULA
Loki
Level 130
God Stats
0W - 3L
1,253 SR
Queue Stats
149W - 211L
1,391 Elo+
Party 1
Kali
Kali
Storm_Taylor-
Kali
Level 109
God Stats
2W - 3L
1,540 SR
Queue Stats
220W - 210L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 9
7,824
869
1,737
7,752
5,085
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Charon
14
2 / 0 / 11
7,974
886
5,091
5,949
5,236
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Erlang Shen
HockeyGirl23
Erlang Shen
13
4 / 1 / 7
8,087
899
5,800
8,141
8,390
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
1 / 1 / 7
7,156
795
1,262
5,434
2,890
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Tiamat
11
4 / 1 / 7
7,702
856
6,313
5,562
3,394
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
10
0 / 2 / 1
6,244
694
1,251
5,683
2,466
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hel
 
Hel
5
0 / 3 / 1
5,251
583
0
2,917
1,152
Yu Huang
DanKatou
Yu Huang
10
0 / 2 / 1
5,991
666
2,787
4,706
2,062
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Loki
ELFULA
Loki
7
0 / 5 / 1
5,541
616
1,923
5,896
2,343
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

15
0 / 1 / 3
6,293
699
2,880
4,365
2,696
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
7
13
Kills
0
4
Deaths
13
41
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
0
2
1
0.25
L
Hel
 
Hel
0
3
1
0.17
W
2
1
9
6.5
L
Yu Huang
DanKatou
Yu Huang
0
2
1
0.25
L
Loki
ELFULA
Loki
0
5
1
0.1
W
Charon
2
0
11
7.5
W
Erlang Shen
HockeyGirl23
Erlang Shen
4
1
7
7.5
W
1
1
7
4.5
L
0
1
3
1.5
W
Tiamat
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,203
Damage
8,841
32,838
Taken
23,567
24,995
Mitigated
10,719
14,154
Healing
3,449
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
1,251
502
145
1,644
5,683
2,466
0
2,819
2,864
0
8,328
L
Hel
 
Hel
0
0
0
0
2,917
1,152
0
2,658
259
0
0
W
1,737
187
0
1,675
7,752
5,085
1,317
924
6,708
5,110
0
L
Yu Huang
DanKatou
Yu Huang
2,787
237
27
188
4,706
2,062
0
3,790
916
7,362
0
L
Loki
ELFULA
Loki
1,923
118
216
443
5,896
2,343
0
4,133
1,763
0
2,453
W
Charon
5,091
834
560
925
5,949
5,236
1,866
499
5,318
18,374
0
W
Erlang Shen
HockeyGirl23
Erlang Shen
5,800
1,716
325
1,663
8,141
8,390
1,546
472
7,551
0
13,759
W
1,262
531
6,480
1,089
5,434
2,890
1,610
294
5,057
4,576
0
L
2,880
255
121
665
4,365
2,696
0
1,003
3,362
0
6,540
W
Tiamat
6,313
47
476
961
5,562
3,394
1,133
598
4,750
15,646
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,743
Gold Earned
29,320
69
Minions Killed
41
0
Camps Cleared
0
773,671
Distance Traveled
412,850
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
6,244
694
21
2
0
89,316
0
L
Hel
5,251
583
0
0
0
923
0
W
Maui
7,824
869
3
0
0
161,181
0
L
Yu Huang
5,991
666
10
1
0
106,083
0
L
Loki
5,541
616
2
0
0
79,996
0
W
Charon
7,974
886
19
2
0
134,205
0
W
Erlang Shen
8,087
899
18
2
0
161,691
0
W
Yemoja
7,156
795
8
1
0
153,691
0
L
Kali
6,293
699
8
1
0
136,532
0
W
Tiamat
7,702
856
21
2
0
162,903
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role