Player Matchup

Fafnir
Fafnir
Dggn3921
Fafnir
Level 114
God Stats
3W - 2L
1,622 SR
Queue Stats
54W - 50L
1,523 Elo+
Party 1
Nemesis
Nemesis
NINJADRAGON8633
Nemesis
Level 64
God Stats
1W - 0L
1,474 SR
Queue Stats
90W - 92L
1,452 Elo+
Party 1
Sol
Sol
SqualidMonkey2
Sol
Level 153
God Stats
2W - 4L
1,586 SR
Queue Stats
113W - 100L
1,471 Elo+
Party 1
Neith
Neith
Tarierbuble9
Neith
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,430 Elo+
Party 1
Surtr
Surtr
iTz INaCHoO
Surtr
Level 108
God Stats
1W - 1L
1,504 SR
Queue Stats
125W - 134L
1,470 Elo+
Party 1
Team Averages
Level 108
1,537 SR
1,469 Elo+

VS

Team Averages
Level 142
1,535 SR
1,488 Elo+
Achilles
Achilles
 
Achilles
Level 171
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Boujee_Booo
Morgan Le Fay
Level 146
God Stats
13W - 13L
1,589 SR
Queue Stats
280W - 270L
1,460 Elo+
Solo
Cernunnos
Cernunnos
OscarLOGIA
Cernunnos
Level 140
God Stats
6W - 6L
1,537 SR
Queue Stats
217W - 202L
1,494 Elo+
Party 2
Thanatos
Thanatos
Philkeethus
Thanatos
Level 107
God Stats
46W - 41L
1,560 SR
Queue Stats
85W - 88L
1,496 Elo+
Solo
Ganesha
Ganesha
keque
Ganesha
Level 146
God Stats
3W - 6L
1,487 SR
Queue Stats
117W - 103L
1,491 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Dggn3921
Fafnir
11
2 / 1 / 10
8,453
604
7,384
9,977
13,947
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

12
0 / 3 / 3
6,689
478
3,794
11,673
4,075
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
9 / 4 / 3
8,914
637
15,709
18,718
7,789
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
3 / 2 / 1
8,064
576
4,356
8,168
2,810
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

12
1 / 2 / 4
7,821
559
8,491
13,470
9,545
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
13
0 / 2 / 1
7,627
545
4,191
11,832
6,906
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morgan Le Fay
Boujee_Booo
Morgan Le Fay
11
4 / 4 / 4
7,237
517
12,310
9,966
4,174
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cernunnos
OscarLOGIA
Cernunnos
14
2 / 0 / 1
8,095
578
7,308
6,216
2,955
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
Philkeethus
Thanatos
13
6 / 3 / 3
8,068
576
8,703
11,688
4,847
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ganesha
keque
Ganesha
9
0 / 6 / 6
6,713
480
7,151
17,781
10,505
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
27
15
Kills
12
12
Deaths
15
21
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
0
2
1
0.25
L
Morgan Le Fay
Boujee_Booo
Morgan Le Fay
4
4
4
1.5
W
Fafnir
Dggn3921
Fafnir
2
1
10
7
W
0
3
3
0.5
L
Cernunnos
OscarLOGIA
Cernunnos
2
0
1
2.5
L
Thanatos
Philkeethus
Thanatos
6
3
3
2.5
W
9
4
3
2.63
W
3
2
1
1.75
W
1
2
4
1.5
L
Ganesha
keque
Ganesha
0
6
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,734
Damage
39,663
62,006
Taken
57,483
38,166
Mitigated
29,387
22,627
Healing
22,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
4,191
655
0
4,242
11,832
6,906
751
1,452
10,380
0
59,329
L
Morgan Le Fay
Boujee_Booo
Morgan Le Fay
12,310
1,371
0
2,075
9,966
4,174
0
6,040
3,926
43,048
0
W
Fafnir
Dggn3921
Fafnir
7,384
1,811
0
3,441
9,977
13,947
248
3,462
6,515
17,807
0
W
3,794
1,029
0
775
11,673
4,075
0
3,052
8,621
0
47,104
L
Cernunnos
OscarLOGIA
Cernunnos
7,308
2,999
0
3,791
6,216
2,955
566
953
5,263
0
69,516
L
Thanatos
Philkeethus
Thanatos
8,703
715
0
8,387
11,688
4,847
553
4,038
7,650
0
53,237
W
15,709
7,883
0
12,376
18,718
7,789
2,090
11,059
7,659
71,367
0
W
4,356
1,308
0
1,704
8,168
2,810
551
869
7,299
0
57,729
W
8,491
2,484
0
4,331
13,470
9,545
9
1,019
12,451
1,235
55,331
L
Ganesha
keque
Ganesha
7,151
502
0
4,242
17,781
10,505
0
11,173
6,608
25,801
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,941
Gold Earned
37,740
384
Minions Killed
352
0
Camps Cleared
0
1,338,099
Distance Traveled
1,347,006
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
7,627
545
94
7
0
249,926
2
L
Morgan Le Fay
7,237
517
48
3
0
222,370
2
W
Fafnir
8,453
604
15
1
0
242,629
0
W
Nemesis
6,689
478
70
5
0
314,619
0
L
Cernunnos
8,095
578
126
9
0
271,453
2
L
Thanatos
8,068
576
76
5
0
328,050
0
W
Sol
8,914
637
98
7
0
255,750
0
W
Neith
8,064
576
118
8
0
241,028
0
W
Surtr
7,821
559
83
6
0
284,073
0
L
Ganesha
6,713
480
8
1
0
275,207
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role