Player Matchup

Maui
Maui
 
Maui
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Janus
Janus
SinNombreReal
Janus
Level 128
God Stats
22W - 28L
1,480 SR
Queue Stats
697W - 655L
1,552 Elo+
Solo
Danzaburou
Danzaburou
XYZ_Soul-_-
Danzaburou
Level 157
God Stats
3W - 1L
1,821 SR
Queue Stats
286W - 275L
1,534 Elo+
Party 2
Mulan
Mulan
rajos007
Mulan
Level 109
God Stats
7W - 5L
1,570 SR
Queue Stats
124W - 128L
1,482 Elo+
Party 2
Awilix
Awilix
temp-407120
Awilix
Level 128
God Stats
4W - 3L
1,741 SR
Queue Stats
304W - 309L
1,477 Elo+
Solo
Team Averages
Level 133
1,622 SR
1,509 Elo+

VS

Team Averages
Level 125
1,598 SR
1,479 Elo+
Izanami
Izanami
Ethereous774
Izanami
Level 105
God Stats
28W - 14L
1,659 SR
Queue Stats
333W - 319L
1,473 Elo+
Solo
Medusa
Medusa
GozerTheGozerien
Medusa
Level 75
God Stats
8W - 4L
1,687 SR
Queue Stats
24W - 26L
1,503 Elo+
Party 1
Sylvanus
Sylvanus
JasonD Ninja
Sylvanus
Level 144
God Stats
1W - 1L
1,561 SR
Queue Stats
25W - 20L
1,504 Elo+
Solo
Arachne
Arachne
perfect28storm
Arachne
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
48W - 58L
1,411 Elo+
Party 1
Pele
Pele
tennese
Pele
Level 154
God Stats
9W - 4L
1,582 SR
Queue Stats
80W - 81L
1,503 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
10
0 / 4 / 1
7,172
377
800
12,001
9,363
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

15
0 / 4 / 1
9,007
474
4,966
9,178
3,079
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
XYZ_Soul-_-
Danzaburou
13
0 / 4 / 0
8,015
422
4,582
11,171
3,970
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mulan
rajos007
Mulan
12
2 / 6 / 0
7,943
418
10,799
17,301
11,707
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Awilix
12
2 / 6 / 0
7,778
409
5,715
16,076
5,335
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Ethereous774
Izanami
18
3 / 1 / 5
11,410
601
4,832
10,384
4,161
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
1 / 0 / 5
9,910
522
4,709
9,739
3,961
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
JasonD Ninja
Sylvanus
14
1 / 2 / 7
9,147
481
5,357
11,093
9,210
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

16
2 / 2 / 6
10,184
536
10,931
16,945
12,084
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pele
tennese
Pele
19
17 / 0 / 3
12,828
675
23,650
20,333
9,419
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
50
4
Kills
24
24
Deaths
5
2
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Maui
 
Maui
0
4
1
0.13
W
Izanami
Ethereous774
Izanami
3
1
5
5.5
W
1
0
5
3.5
W
Sylvanus
JasonD Ninja
Sylvanus
1
2
7
2.25
L
0
4
1
0.13
L
Danzaburou
XYZ_Soul-_-
Danzaburou
0
4
0
0
W
2
2
6
2.5
L
Mulan
rajos007
Mulan
2
6
0
0.33
L
Awilix
2
6
0
0.33
W
Pele
tennese
Pele
17
0
3
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,862
Damage
49,479
65,727
Taken
68,494
33,454
Mitigated
38,835
12,556
Healing
31,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maui
 
Maui
800
351
0
1,666
12,001
9,363
0
1,920
9,826
20,109
0
W
Izanami
Ethereous774
Izanami
4,832
4,238
0
4,967
10,384
4,161
3,493
2,500
7,672
0
117,971
W
4,709
1,318
0
3,654
9,739
3,961
4,872
775
8,932
0
81,158
W
Sylvanus
JasonD Ninja
Sylvanus
5,357
1,224
2,164
3,313
11,093
9,210
673
120
10,973
28,168
359
L
4,966
362
0
1,390
9,178
3,079
1,009
112
9,020
81,136
0
L
Danzaburou
XYZ_Soul-_-
Danzaburou
4,582
1,640
0
3,506
11,171
3,970
0
315
10,811
0
54,935
W
10,931
8,662
0
8,833
16,945
12,084
0
1,219
15,650
0
62,491
L
Mulan
rajos007
Mulan
10,799
1,121
0
2,976
17,301
11,707
14
0
17,301
0
58,450
L
Awilix
5,715
1,905
0
3,018
16,076
5,335
0
2,179
13,771
0
41,544
W
Pele
tennese
Pele
23,650
7,889
0
8,923
20,333
9,419
448
1,100
19,161
0
129,410

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,915
Gold Earned
53,479
438
Minions Killed
590
0
Camps Cleared
0
1,494,980
Distance Traveled
1,858,186
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
7,172
377
23
1
0
239,514
4
W
Izanami
11,410
601
173
9
0
361,310
0
W
Medusa
9,910
522
118
6
0
349,845
0
W
Sylvanus
9,147
481
59
3
0
308,117
3
L
Janus
9,007
474
159
8
0
308,470
0
L
Danzaburou
8,015
422
95
5
0
312,899
0
W
Arachne
10,184
536
86
5
0
385,828
2
L
Mulan
7,943
418
97
5
0
295,497
0
L
Awilix
7,778
409
64
3
0
338,600
0
W
Pele
12,828
675
154
8
0
453,086
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role