Player Matchup

Ares
Ares
 
Ares
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Agni
Agni
SrAluado
Agni
Level 187
God Stats
3W - 2L
1,267 SR
Queue Stats
261W - 247L
1,455 Elo+
Solo
Fenrir
Fenrir
WolfMist
Fenrir
Level 124
God Stats
4W - 3L
1,607 SR
Queue Stats
140W - 123L
1,542 Elo+
Party 1
Chaac
Chaac
jaykal
Chaac
Level 147
God Stats
9W - 2L
1,957 SR
Queue Stats
143W - 142L
1,541 Elo+
Party 1
Team Averages
Level 145
1,566 SR
1,508 Elo+

VS

Team Averages
Level 125
1,534 SR
1,486 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Dell BR7294
Janus
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 23L
1,368 Elo+
Party 2
Camazotz
Camazotz
GermanPW
Camazotz
Level 156
God Stats
1W - 3L
1,377 SR
Queue Stats
246W - 190L
1,523 Elo+
Solo
Baron Samedi
Baron Samedi
iLupa
Baron Samedi
Level 152
God Stats
4W - 3L
1,660 SR
Queue Stats
76W - 63L
1,582 Elo+
Solo
Xbalanque
Xbalanque
yBlakeZx
Xbalanque
Level 131
God Stats
6W - 3L
1,633 SR
Queue Stats
252W - 251L
1,456 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
10
2 / 0 / 3
6,341
634
5,034
8,290
4,936
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ah Muzen Cab
 
Ah Muzen Cab
11
3 / 0 / 0
6,177
618
5,842
5,232
2,164
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Agni
12
3 / 0 / 2
7,127
713
6,158
4,975
1,552
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fenrir
WolfMist
Fenrir
11
5 / 1 / 3
6,598
660
5,471
8,872
3,463
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Chaac
jaykal
Chaac
10
0 / 1 / 3
5,556
556
4,750
9,318
6,053
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
10
2 / 3 / 0
5,792
579
2,010
9,665
3,230
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
0 / 4 / 0
5,504
550
3,807
5,713
1,976
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Camazotz
GermanPW
Camazotz
11
0 / 3 / 2
5,951
595
7,786
12,987
9,324
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Baron Samedi
iLupa
Baron Samedi
7
0 / 2 / 0
4,809
481
2,760
8,831
7,319
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Xbalanque
yBlakeZx
Xbalanque
9
0 / 1 / 0
5,563
556
2,973
6,729
2,622
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
4
13
Kills
2
2
Deaths
13
11
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
2
0
3
3.5
W
Ah Muzen Cab
 
Ah Muzen Cab
3
0
0
3
L
Hun Batz
 
Hun Batz
2
3
0
0.67
L
0
4
0
0
L
Camazotz
GermanPW
Camazotz
0
3
2
0.33
W
Agni
3
0
2
4
W
Fenrir
WolfMist
Fenrir
5
1
3
6.5
L
Baron Samedi
iLupa
Baron Samedi
0
2
0
0
W
Chaac
jaykal
Chaac
0
1
3
1.5
L
Xbalanque
yBlakeZx
Xbalanque
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,255
Damage
19,336
36,687
Taken
43,925
18,168
Mitigated
24,471
10,189
Healing
15,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
5,034
497
0
3,006
8,290
4,936
0
3,266
4,954
16,829
0
W
Ah Muzen Cab
 
Ah Muzen Cab
5,842
3,019
0
251
5,232
2,164
0
1,443
3,781
0
54,798
L
Hun Batz
 
Hun Batz
2,010
699
0
4,149
9,665
3,230
0
1,575
8,090
0
36,034
L
3,807
468
0
700
5,713
1,976
0
3,860
1,853
44,296
0
L
Camazotz
GermanPW
Camazotz
7,786
2,541
0
5,177
12,987
9,324
0
1,390
11,597
0
38,737
W
Agni
6,158
545
0
1,250
4,975
1,552
584
1,218
3,576
59,837
0
W
Fenrir
WolfMist
Fenrir
5,471
1,507
0
2,093
8,872
3,463
0
342
8,365
0
36,543
L
Baron Samedi
iLupa
Baron Samedi
2,760
433
203
3,257
8,831
7,319
0
3,684
5,147
22,188
0
W
Chaac
jaykal
Chaac
4,750
1,075
0
3,589
9,318
6,053
84
0
8,621
0
31,315
L
Xbalanque
yBlakeZx
Xbalanque
2,973
1,496
0
2,294
6,729
2,622
0
683
6,046
0
40,396

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,799
Gold Earned
27,619
337
Minions Killed
322
0
Camps Cleared
0
1,112,906
Distance Traveled
1,002,786
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
6,341
634
13
1
0
244,278
3
W
Ah Muzen Cab
6,177
618
93
9
0
210,426
0
L
Hun Batz
5,792
579
60
6
0
224,028
0
L
Janus
5,504
550
75
8
0
206,846
0
L
Camazotz
5,951
595
62
6
0
187,610
0
W
Agni
7,127
713
119
12
0
213,029
5
W
Fenrir
6,598
660
60
6
0
235,974
2
L
Baron Samedi
4,809
481
43
4
0
185,178
2
W
Chaac
5,556
556
52
5
0
209,199
2
L
Xbalanque
5,563
556
82
8
0
199,124
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role