Player Matchup

Odin
Odin
PaladinShining
Odin
Level 136
God Stats
1W - 1L
1,297 SR
Queue Stats
308W - 310L
1,586 Elo+
Party 1
Terra
Terra
crusadingsolder
Terra
Level 41
God Stats
26W - 17L
1,673 SR
Queue Stats
89W - 84L
1,606 Elo+
Party 1
Merlin
Merlin
gamefreak559
Merlin
Level 121
God Stats
3W - 3L
1,865 SR
Queue Stats
115W - 121L
1,589 Elo+
Party 1
Team Averages
Level 99
1,612 SR
1,594 Elo+

VS

Team Averages
Level 154
1,580 SR
1,549 Elo+
Lancelot
Lancelot
ClemTheGod
Lancelot
Level 164
God Stats
13W - 16L
1,497 SR
Queue Stats
299W - 234L
1,558 Elo+
Solo
Eset
Eset
ItsMeJohnStamos_
Eset
Level 150
God Stats
0W - 1L
1,860 SR
Queue Stats
41W - 37L
1,542 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Warchíef
Kumbhakarna
Level 149
God Stats
0W - 3L
1,383 SR
Queue Stats
90W - 79L
1,547 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 3
7,373
737
6,366
7,209
5,247
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
0 / 0 / 3
6,992
699
4,913
8,497
7,126
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Merlin
11
3 / 0 / 1
7,706
771
4,514
2,758
1,219
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
ClemTheGod
Lancelot
6
0 / 1 / 0
6,155
616
1,234
2,879
1,034
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 2 / 0
6,729
673
6,819
7,259
2,535
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Kumbhakarna
Warchíef
Kumbhakarna
9
0 / 1 / 0
6,401
640
2,560
9,342
8,565
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
0
4
Kills
0
0
Deaths
4
7
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Lancelot
ClemTheGod
Lancelot
0
1
0
0
L
0
2
0
0
W
1
0
3
2.5
L
Kumbhakarna
Warchíef
Kumbhakarna
0
1
0
0
W
0
0
3
1.5
W
Merlin
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,793
Damage
10,613
18,464
Taken
19,480
13,592
Mitigated
12,134
6,007
Healing
2,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
ClemTheGod
Lancelot
1,234
108
0
312
2,879
1,034
0
1,842
960
0
8,914
L
6,819
637
364
632
7,259
2,535
0
2,598
4,310
26,699
0
W
6,366
1,320
0
953
7,209
5,247
0
3,774
3,435
0
28,654
L
Kumbhakarna
Warchíef
Kumbhakarna
2,560
561
0
1,477
9,342
8,565
0
5,205
3,976
15,639
0
W
4,913
790
501
3,256
8,497
7,126
27
4,525
3,972
15,017
0
W
Merlin
4,514
150
0
1,297
2,758
1,219
0
1,561
1,197
33,821
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,071
Gold Earned
19,285
112
Minions Killed
75
0
Camps Cleared
0
583,542
Distance Traveled
415,738
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
6,155
616
25
3
0
89,983
0
L
Eset
6,729
673
34
3
0
171,462
0
W
Odin
7,373
737
37
4
0
202,790
0
L
Kumbhakarna
6,401
640
16
2
0
154,293
0
W
Terra
6,992
699
20
2
0
205,904
0
W
Merlin
7,706
771
55
6
0
174,848
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role