Player Matchup

Amaterasu
Amaterasu
KellnanSasquatch
Amaterasu
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,279 Elo+
Party 2
Nox
Nox
Keoloa
Nox
Level 158
God Stats
5W - 14L
1,376 SR
Queue Stats
338W - 356L
1,466 Elo+
Solo
Jing Wei
Jing Wei
LostlnTheWoods
Jing Wei
Level 67
God Stats
1W - 2L
1,467 SR
Queue Stats
98W - 85L
1,541 Elo+
Solo
Khepri
Khepri
MrMag
Khepri
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,179 Elo+
Party 2
Ah Puch
Ah Puch
Shivelyn
Ah Puch
Level 145
God Stats
0W - 1L
1,700 SR
Queue Stats
3W - 5L
1,425 Elo+
Party 2
Team Averages
Level 104
1,509 SR
1,378 Elo+

VS

Team Averages
Level 110
1,555 SR
1,537 Elo+
Chiron
Chiron
BadgerJT
Chiron
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 30L
1,520 Elo+
Party 3
Sol
Sol
BeDandy
Sol
Level 158
God Stats
6W - 5L
1,532 SR
Queue Stats
499W - 471L
1,550 Elo+
Party 1
Cerberus
Cerberus
Mausfaust
Cerberus
Level 78
God Stats
2W - 0L
1,500 SR
Queue Stats
82W - 64L
1,609 Elo+
Party 3
Gilgamesh
Gilgamesh
NawtyBear_Maui
Gilgamesh
Level 143
God Stats
4W - 4L
1,483 SR
Queue Stats
235W - 225L
1,514 Elo+
Party 1
Hou Yi
Hou Yi
theuniverse97
Hou Yi
Level 152
God Stats
2W - 0L
1,760 SR
Queue Stats
20W - 22L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
15
2 / 7 / 6
9,343
719
7,165
18,813
16,516
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Nox
Keoloa
Nox
16
3 / 4 / 4
9,257
712
10,400
11,980
5,740
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Jing Wei
19
5 / 7 / 4
10,730
825
13,415
15,125
8,114
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Khepri
MrMag
Khepri
16
1 / 7 / 8
9,760
751
4,864
18,956
24,422
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Ah Puch
Shivelyn
Ah Puch
16
3 / 6 / 3
9,429
725
20,509
14,628
6,468
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
BadgerJT
Chiron
16
3 / 4 / 17
9,888
761
10,236
10,602
5,631
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sol
19
12 / 2 / 14
12,477
960
23,947
12,692
6,987
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cerberus
Mausfaust
Cerberus
18
6 / 2 / 20
11,329
871
13,279
27,126
27,464
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Gilgamesh
NawtyBear_Maui
Gilgamesh
16
4 / 3 / 18
10,179
783
10,818
16,543
14,978
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
6 / 4 / 21
10,745
827
15,440
14,221
7,451
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
121
14
Kills
31
31
Deaths
15
25
Assists
90
Player
Kills
Deaths
Assists
KDA
W
Chiron
BadgerJT
Chiron
3
4
17
2.88
W
Sol
12
2
14
9.5
L
Amaterasu
2
7
6
0.71
L
Nox
Keoloa
Nox
3
4
4
1.25
L
Jing Wei
5
7
4
1
W
Cerberus
Mausfaust
Cerberus
6
2
20
8
L
Khepri
MrMag
Khepri
1
7
8
0.71
W
Gilgamesh
NawtyBear_Maui
Gilgamesh
4
3
18
4.33
L
Ah Puch
Shivelyn
Ah Puch
3
6
3
0.75
W
6
4
21
4.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,353
Damage
73,720
79,502
Taken
81,184
61,260
Mitigated
62,511
15,028
Healing
34,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
BadgerJT
Chiron
10,236
3,017
2,462
1,804
10,602
5,631
920
6,641
3,876
0
21,969
W
Sol
23,947
4,700
2,040
4,879
12,692
6,987
4,237
6,332
6,311
49,458
0
L
Amaterasu
7,165
2,522
1,258
3,019
18,813
16,516
0
9,159
9,351
0
7,970
L
Nox
Keoloa
Nox
10,400
531
1,027
1,413
11,980
5,740
863
6,789
5,092
23,286
0
L
Jing Wei
13,415
10,530
1,143
736
15,125
8,114
971
7,744
7,234
0
36,531
W
Cerberus
Mausfaust
Cerberus
13,279
1,632
1,188
10,399
27,126
27,464
87
13,176
13,584
25,510
664
L
Khepri
MrMag
Khepri
4,864
358
1,910
990
18,956
24,422
110
6,906
11,680
7,737
0
W
Gilgamesh
NawtyBear_Maui
Gilgamesh
10,818
1,840
3,913
4,154
16,543
14,978
718
4,626
11,742
0
18,641
L
Ah Puch
Shivelyn
Ah Puch
20,509
971
710
2,822
14,628
6,468
0
5,964
8,429
38,155
0
W
15,440
7,556
673
3,392
14,221
7,451
3,067
4,998
9,144
0
29,275

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,519
Gold Earned
54,618
127
Minions Killed
187
0
Camps Cleared
0
1,108,657
Distance Traveled
1,214,799
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
9,888
761
38
3
0
230,951
0
W
Sol
12,477
960
66
5
0
247,107
0
L
Amaterasu
9,343
719
1
0
0
217,961
0
L
Nox
9,257
712
31
2
0
223,626
0
L
Jing Wei
10,730
825
62
5
0
218,973
0
W
Cerberus
11,329
871
41
3
0
250,149
0
L
Khepri
9,760
751
3
0
0
219,459
0
W
Gilgamesh
10,179
783
18
1
0
281,771
0
L
Ah Puch
9,429
725
30
2
0
228,638
0
W
Hou Yi
10,745
827
24
2
0
204,821
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role