Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 168
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Surtr
Surtr
LukaMag1c77
Surtr
Level 98
God Stats
17W - 16L
1,558 SR
Queue Stats
235W - 225L
1,474 Elo+
Party 3
Chronos
Chronos
Purewel
Chronos
Level 169
God Stats
13W - 8L
1,598 SR
Queue Stats
369W - 348L
1,543 Elo+
Party 4
Danzaburou
Danzaburou
ghirr
Danzaburou
Level 27
God Stats
24W - 22L
1,498 SR
Queue Stats
94W - 131L
1,436 Elo+
Party 3
Chang'e
Chang'e
tinykitchen
Chang'e
Level 28
God Stats
4W - 0L
1,707 SR
Queue Stats
26W - 23L
1,481 Elo+
Party 4
Team Averages
Level 98
1,572 SR
1,487 Elo+

VS

Team Averages
Level 82
1,566 SR
1,497 Elo+
Loki
Loki
DMTheory
Loki
Level 46
God Stats
6W - 7L
1,576 SR
Queue Stats
215W - 194L
1,498 Elo+
Party 1
Achilles
Achilles
Mingledsnail
Achilles
Level 128
God Stats
6W - 14L
1,402 SR
Queue Stats
475W - 420L
1,497 Elo+
Party 1
Hachiman
Hachiman
PEANUTBUTTERRIMP
Hachiman
Level 8
God Stats
2W - 2L
1,615 SR
Queue Stats
4W - 3L
1,521 Elo+
Party 2
Zhong Kui
Zhong Kui
jojoerm
Zhong Kui
Level 107
God Stats
14W - 13L
1,562 SR
Queue Stats
308W - 292L
1,510 Elo+
Party 1
Athena
Athena
mcdonald_curley
Athena
Level 120
God Stats
0W - 1L
1,673 SR
Queue Stats
133W - 105L
1,459 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
14
3 / 0 / 5
8,860
591
5,861
10,883
8,376
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

14
0 / 1 / 0
8,612
574
7,537
9,019
6,475
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Chronos
Purewel
Chronos
15
5 / 0 / 5
9,126
608
11,286
10,710
4,680
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Danzaburou
ghirr
Danzaburou
14
4 / 1 / 2
8,399
560
11,162
11,288
5,075
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chang'e
tinykitchen
Chang'e
13
1 / 2 / 5
7,648
510
5,305
10,794
4,829
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
12
1 / 4 / 1
6,959
464
4,659
12,364
4,205
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Achilles
Mingledsnail
Achilles
14
1 / 0 / 0
6,951
463
4,387
11,339
9,974
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
1 / 3 / 0
6,550
437
7,913
12,915
4,207
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Zhong Kui
jojoerm
Zhong Kui
13
1 / 3 / 0
7,238
483
9,225
11,262
9,094
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
0 / 3 / 1
6,442
429
3,757
12,735
10,212
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
6
13
Kills
4
4
Deaths
13
17
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
3
0
5
5.5
L
Loki
1
4
1
0.38
W
0
1
0
0
L
Achilles
Mingledsnail
Achilles
1
0
0
1
L
1
3
0
0.33
W
Chronos
Purewel
Chronos
5
0
5
7.5
W
Danzaburou
ghirr
Danzaburou
4
1
2
5
L
Zhong Kui
jojoerm
Zhong Kui
1
3
0
0.33
L
0
3
1
0.17
W
Chang'e
tinykitchen
Chang'e
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,151
Damage
29,941
52,694
Taken
60,615
29,435
Mitigated
37,692
30,013
Healing
23,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
5,861
1,579
5,276
6,944
10,883
8,376
0
3,166
7,717
28,757
0
L
Loki
4,659
702
0
4,981
12,364
4,205
0
5,165
7,086
0
58,370
W
7,537
2,430
0
3,119
9,019
6,475
16
0
9,019
3,294
61,448
L
Achilles
Mingledsnail
Achilles
4,387
359
0
5,176
11,339
9,974
0
1,090
9,396
0
54,422
L
7,913
5,149
0
4,989
12,915
4,207
0
2,007
10,908
0
48,385
W
Chronos
Purewel
Chronos
11,286
4,737
0
5,291
10,710
4,680
90
2,824
7,886
88,737
0
W
Danzaburou
ghirr
Danzaburou
11,162
7,495
0
4,978
11,288
5,075
842
1,131
10,157
0
68,428
L
Zhong Kui
jojoerm
Zhong Kui
9,225
1,560
0
5,840
11,262
9,094
0
8,436
2,826
66,144
0
L
3,757
1,079
0
2,414
12,735
10,212
0
6,397
6,338
21,426
0
W
Chang'e
tinykitchen
Chang'e
5,305
294
1,374
3,031
10,794
4,829
118
5,861
4,933
54,488
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,645
Gold Earned
34,140
494
Minions Killed
402
0
Camps Cleared
0
1,501,230
Distance Traveled
1,444,633
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
8,860
591
38
3
0
299,278
4
L
Loki
6,959
464
75
5
0
343,794
2
W
Surtr
8,612
574
119
8
0
272,218
0
L
Achilles
6,951
463
90
6
0
310,386
2
L
Hachiman
6,550
437
74
5
0
262,962
0
W
Chronos
9,126
608
131
9
0
324,220
0
W
Danzaburou
8,399
560
120
8
0
306,363
0
L
Zhong Kui
7,238
483
118
8
0
243,789
1
L
Athena
6,442
429
45
3
0
283,702
4
W
Chang'e
7,648
510
86
6
0
299,151
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role