Player Matchup

Lancelot
Lancelot
Platinum II
I0wnRlg
Lancelot
Platinum II
Level 105
God Stats
0W - 3L
1,202 SR
Queue Stats
97W - 88L
1,693 MMR
Party 2
Ah Puch
Ah Puch
Gold V
ItsJustD3-
Ah Puch
Gold V
Level 124
God Stats
1W - 3L
1,431 SR
Queue Stats
74W - 83L
1,379 MMR
Party 2
Maui
Maui
Gold IV
NNamso
Maui
Gold IV
Level 159
God Stats
1W - 7L
1,324 SR
Queue Stats
544W - 542L
1,478 MMR
Party 3
Rama
Rama
Gold III
thekdizzle35
Rama
Gold III
Level 89
God Stats
3W - 6L
1,489 SR
Queue Stats
231W - 253L
1,534 MMR
Solo
King Arthur
King Arthur
Gold II
unbeIixvable
King Arthur
Gold II
Level 149
God Stats
2W - 6L
1,406 SR
Queue Stats
149W - 154L
1,584 MMR
Party 3
Team Averages
Gold II
Gold II
Average Tier
Level 125
1,370 SR
1,534 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 123
1,584 SR
1,530 MMR
Geb
Geb
Gold III
 
Geb
Gold III
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Vulcan
Vulcan
Gold III
Phannny
Vulcan
Gold III
Level 144
God Stats
2W - 1L
1,574 SR
Queue Stats
40W - 40L
1,533 MMR
Solo
Achilles
Achilles
Gold IV
burntfire01
Achilles
Gold IV
Level 123
God Stats
8W - 4L
1,608 SR
Queue Stats
324W - 334L
1,448 MMR
Party 1
Kali
Kali
Gold III
fabian28sm
Kali
Gold III
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 68L
1,525 MMR
Solo
Cupid
Cupid
Gold II
notaxc
Cupid
Gold II
Level 83
God Stats
1W - 0L
1,738 SR
Queue Stats
205W - 194L
1,644 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
I0wnRlg
Lancelot
15
3 / 2 / 1
9,014
530
9,532
15,590
7,024
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ah Puch
ItsJustD3-
Ah Puch
13
1 / 6 / 2
7,921
466
9,580
10,998
4,520
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Maui
NNamso
Maui
12
1 / 1 / 3
7,787
458
6,343
15,562
13,715
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

13
0 / 4 / 3
8,508
500
7,658
14,372
5,237
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
unbeIixvable
King Arthur
14
2 / 0 / 3
8,903
524
11,960
16,767
15,977
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bans
MulanAthena

VS

Bans
Ao KuangSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
13
2 / 1 / 5
8,556
503
8,374
20,247
19,168
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Vulcan
Phannny
Vulcan
15
3 / 1 / 4
9,321
548
12,984
7,722
3,325
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
burntfire01
Achilles
14
3 / 3 / 1
8,279
487
10,100
18,560
16,467
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
1 / 1 / 6
9,092
535
7,290
17,328
8,022
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cupid
notaxc
Cupid
17
4 / 1 / 1
10,426
613
15,548
12,337
5,653
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
30
7
Kills
13
13
Deaths
7
12
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
2
1
5
4.5
L
Lancelot
I0wnRlg
Lancelot
3
2
1
1.75
L
Ah Puch
ItsJustD3-
Ah Puch
1
6
2
0.33
L
Maui
NNamso
Maui
1
1
3
2.5
W
Vulcan
Phannny
Vulcan
3
1
4
5
W
Achilles
burntfire01
Achilles
3
3
1
1.17
W
1
1
6
4
W
Cupid
notaxc
Cupid
4
1
1
4.5
L
0
4
3
0.38
L
King Arthur
unbeIixvable
King Arthur
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,073
Damage
54,296
73,289
Taken
76,194
46,473
Mitigated
52,635
10,484
Healing
22,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
8,374
962
0
3,174
20,247
19,168
0
6,302
13,945
34,352
191
L
Lancelot
I0wnRlg
Lancelot
9,532
1,326
0
500
15,590
7,024
0
4,524
11,018
0
71,413
L
Ah Puch
ItsJustD3-
Ah Puch
9,580
270
0
1,206
10,998
4,520
0
7,883
3,071
63,827
0
L
Maui
NNamso
Maui
6,343
1,437
0
2,390
15,562
13,715
0
4,751
10,664
25,485
0
W
Vulcan
Phannny
Vulcan
12,984
4,341
0
1,454
7,722
3,325
0
4,499
3,223
78,252
0
W
Achilles
burntfire01
Achilles
10,100
1,784
0
5,876
18,560
16,467
0
2,992
15,568
0
48,758
W
7,290
2,790
0
4,950
17,328
8,022
204
2,785
14,543
0
91,964
W
Cupid
notaxc
Cupid
15,548
11,660
449
6,876
12,337
5,653
845
901
11,436
0
100,898
L
7,658
6,108
0
3,418
14,372
5,237
0
954
13,418
0
68,201
L
King Arthur
unbeIixvable
King Arthur
11,960
1,112
0
2,970
16,767
15,977
232
3,055
12,661
2,181
60,731

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,133
Gold Earned
45,674
473
Minions Killed
486
0
Camps Cleared
0
1,677,813
Distance Traveled
1,731,546
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
8,556
503
14
1
0
365,495
6
L
Lancelot
9,014
530
94
6
0
406,595
1
L
Ah Puch
7,921
466
123
7
0
305,921
0
L
Maui
7,787
458
33
2
0
345,908
5
W
Vulcan
9,321
548
142
8
0
353,021
3
W
Achilles
8,279
487
59
3
0
333,717
2
W
Kali
9,092
535
116
7
0
375,472
4
W
Cupid
10,426
613
155
9
0
303,841
0
L
Rama
8,508
500
131
8
0
283,856
3
L
King Arthur
8,903
524
92
5
0
335,533
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role