Player Matchup

Ra
Ra
Cristian24602
Ra
Level 105
God Stats
1W - 0L
1,285 SR
Queue Stats
59W - 47L
1,482 Elo+
Solo
Danzaburou
Danzaburou
HeaT Stormer
Danzaburou
Level 45
God Stats
3W - 0L
1,681 SR
Queue Stats
54W - 63L
1,430 Elo+
Party 2
Amaterasu
Amaterasu
Kingace_745
Amaterasu
Level 124
God Stats
4W - 4L
1,519 SR
Queue Stats
117W - 116L
1,462 Elo+
Solo
Cu Chulainn
Cu Chulainn
Smokinassassin8
Cu Chulainn
Level 93
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 18L
1,133 Elo+
Solo
Raijin
Raijin
VoidFever
Raijin
Level 95
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 33L
1,396 Elo+
Party 2
Team Averages
Level 92
1,497 SR
1,381 Elo+

VS

Team Averages
Level 91
1,383 SR
1,445 Elo+
Ra
Ra
HouseElf1122
Ra
Level 143
God Stats
2W - 3L
1,375 SR
Queue Stats
401W - 448L
1,441 Elo+
Party 1
Tiamat
Tiamat
InfiniteXOutlaw
Tiamat
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 49L
1,413 Elo+
Solo
Poseidon
Poseidon
MeeLoown
Poseidon
Level 86
God Stats
3W - 11L
1,264 SR
Queue Stats
687W - 698L
1,453 Elo+
Solo
Atlas
Atlas
ZingySquirrel88
Atlas
Level 38
God Stats
0W - 2L
1,274 SR
Queue Stats
140W - 214L
1,381 Elo+
Party 1
Freya
Freya
catbug908
Freya
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 25L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 1 / 12
11,737
838
14,643
9,052
4,090
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Danzaburou
HeaT Stormer
Danzaburou
19
2 / 1 / 15
10,838
774
14,158
8,856
4,409
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Amaterasu
Kingace_745
Amaterasu
15
2 / 5 / 19
10,179
727
8,591
17,165
18,438
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cu Chulainn
Smokinassassin8
Cu Chulainn
13
0 / 5 / 11
8,690
621
4,879
21,231
13,437
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Raijin
VoidFever
Raijin
19
15 / 3 / 7
12,811
915
28,310
10,309
4,492
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 3 / 5
10,169
726
10,616
13,863
6,602
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

16
3 / 6 / 4
8,973
641
11,100
15,246
9,911
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Poseidon
MeeLoown
Poseidon
14
4 / 7 / 8
9,627
688
11,613
14,931
7,048
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
0 / 4 / 8
8,369
598
5,722
14,859
16,225
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Freya
catbug908
Freya
15
1 / 5 / 7
8,267
591
7,610
14,891
7,673
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
46
25
Kills
14
15
Deaths
25
64
Assists
32
Player
Kills
Deaths
Assists
KDA
W
6
1
12
12
W
Danzaburou
HeaT Stormer
Danzaburou
2
1
15
9.5
L
6
3
5
2.83
L
3
6
4
0.83
W
Amaterasu
Kingace_745
Amaterasu
2
5
19
2.3
L
Poseidon
MeeLoown
Poseidon
4
7
8
1.14
W
Cu Chulainn
Smokinassassin8
Cu Chulainn
0
5
11
1.1
W
Raijin
VoidFever
Raijin
15
3
7
6.17
L
0
4
8
1
L
Freya
catbug908
Freya
1
5
7
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,581
Damage
46,661
66,613
Taken
73,790
44,866
Mitigated
47,459
26,868
Healing
26,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,643
997
6,141
5,122
9,052
4,090
1,914
8,172
803
37,903
0
W
Danzaburou
HeaT Stormer
Danzaburou
14,158
2,208
655
2,190
8,856
4,409
2,878
5,292
3,475
0
40,065
L
10,616
1,235
11,103
7,197
13,863
6,602
0
7,420
6,078
32,925
0
L
11,100
566
683
1,312
15,246
9,911
0
9,812
5,014
24,025
0
W
Amaterasu
Kingace_745
Amaterasu
8,591
2,612
835
2,900
17,165
18,438
1,177
10,126
6,887
0
13,828
L
Poseidon
MeeLoown
Poseidon
11,613
2,154
1,057
1,032
14,931
7,048
0
8,982
5,528
21,871
0
W
Cu Chulainn
Smokinassassin8
Cu Chulainn
4,879
1,020
0
4,047
21,231
13,437
416
14,045
7,186
0
10,633
W
Raijin
VoidFever
Raijin
28,310
1,646
1,765
3,213
10,309
4,492
1,241
8,614
1,601
44,082
0
L
5,722
1,662
442
1,350
14,859
16,225
0
7,805
6,785
9,628
0
L
Freya
catbug908
Freya
7,610
2,589
352
1,686
14,891
7,673
0
7,010
7,432
18,028
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,255
Gold Earned
45,405
161
Minions Killed
140
0
Camps Cleared
0
1,267,927
Distance Traveled
1,110,008
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
11,737
838
68
5
0
308,227
0
W
Danzaburou
10,838
774
41
3
0
243,850
0
L
Ra
10,169
726
56
4
0
269,196
2
L
Tiamat
8,973
641
15
1
0
218,808
0
W
Amaterasu
10,179
727
5
0
0
246,221
0
L
Poseidon
9,627
688
34
2
0
219,230
5
W
Cu Chulainn
8,690
621
13
1
0
217,864
0
W
Raijin
12,811
915
34
2
0
251,765
0
L
Atlas
8,369
598
7
1
0
190,656
0
L
Freya
8,267
591
28
2
0
212,118
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role