Player Matchup

He Bo
He Bo
 
He Bo
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
Big-Mitch-Energy
Kumbhakarna
Level 159
God Stats
6W - 4L
1,469 SR
Queue Stats
248W - 263L
1,491 Elo+
Party 2
Cupid
Cupid
DabMonger
Cupid
Level 147
God Stats
1W - 3L
1,530 SR
Queue Stats
206W - 208L
1,484 Elo+
Party 2
Anhur
Anhur
FrankenSteinke
Anhur
Level 147
God Stats
0W - 2L
1,465 SR
Queue Stats
48W - 47L
1,511 Elo+
Party 2
Vamana
Vamana
hereiam13
Vamana
Level 148
God Stats
2W - 4L
1,424 SR
Queue Stats
187W - 215L
1,495 Elo+
Party 2
Team Averages
Level 149
1,478 SR
1,496 Elo+

VS

Team Averages
Level 137
1,674 SR
1,582 Elo+
Skadi
Skadi
BRIGHTxRAVEN
Skadi
Level 146
God Stats
11W - 2L
1,932 SR
Queue Stats
432W - 425L
1,512 Elo+
Solo
Baron Samedi
Baron Samedi
BismarckSWG
Baron Samedi
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 67L
1,579 Elo+
Party 1
Hades
Hades
KILLTACTIC28
Hades
Level 155
God Stats
2W - 0L
1,464 SR
Queue Stats
35W - 29L
1,550 Elo+
Solo
Thor
Thor
Oshog
Thor
Level 134
God Stats
2W - 0L
1,697 SR
Queue Stats
80W - 70L
1,626 Elo+
Solo
Charybdis
Charybdis
taftical
Charybdis
Level 126
God Stats
3W - 0L
1,776 SR
Queue Stats
56W - 35L
1,644 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
11
0 / 6 / 0
6,674
667
3,508
9,326
3,248
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Kumbhakarna
Big-Mitch-Energy
Kumbhakarna
12
0 / 2 / 2
7,146
715
2,996
12,797
11,321
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cupid
DabMonger
Cupid
12
0 / 4 / 3
6,802
680
10,938
9,030
3,646
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

14
4 / 7 / 0
8,161
816
9,278
12,409
5,724
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Mystical Earring

Mystical Earring

+15
Mp 5

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Vamana
hereiam13
Vamana
12
0 / 5 / 0
6,745
675
8,968
12,478
14,974
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 0 / 12
9,091
909
9,022
5,219
2,648
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
BismarckSWG
Baron Samedi
16
3 / 0 / 17
10,015
1,002
8,332
8,549
9,055
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
3 / 1 / 14
9,075
908
7,070
10,826
9,047
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thor
Oshog
Thor
14
6 / 3 / 13
8,661
866
10,986
11,448
6,146
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charybdis
taftical
Charybdis
16
7 / 0 / 14
9,528
953
15,664
10,739
5,980
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
94
4
Kills
24
24
Deaths
4
5
Assists
70
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
0
6
0
0
W
5
0
12
11
L
Kumbhakarna
Big-Mitch-Energy
Kumbhakarna
0
2
2
0.5
W
Baron Samedi
BismarckSWG
Baron Samedi
3
0
17
11.5
L
Cupid
DabMonger
Cupid
0
4
3
0.38
L
4
7
0
0.57
W
3
1
14
10
W
Thor
Oshog
Thor
6
3
13
4.17
L
Vamana
hereiam13
Vamana
0
5
0
0
W
Charybdis
taftical
Charybdis
7
0
14
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,688
Damage
51,074
56,040
Taken
46,781
38,913
Mitigated
32,876
11,438
Healing
18,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
3,508
400
416
492
9,326
3,248
0
3,000
6,326
17,050
0
W
9,022
2,578
1,458
1,294
5,219
2,648
1,576
332
4,718
0
25,934
L
Kumbhakarna
Big-Mitch-Energy
Kumbhakarna
2,996
253
136
3,286
12,797
11,321
0
3,992
8,805
4,768
0
W
Baron Samedi
BismarckSWG
Baron Samedi
8,332
1,351
4,523
3,722
8,549
9,055
689
1,778
6,591
13,897
0
L
Cupid
DabMonger
Cupid
10,938
4,954
1,100
1,574
9,030
3,646
0
3,553
5,477
0
19,196
L
9,278
3,592
210
1,393
12,409
5,724
0
2,121
10,288
0
17,940
W
7,070
0
757
2,235
10,826
9,047
1,061
737
9,837
14,863
0
W
Thor
Oshog
Thor
10,986
1,190
0
316
11,448
6,146
636
1,565
9,787
0
13,509
L
Vamana
hereiam13
Vamana
8,968
4,380
1,150
1,681
12,478
14,974
0
2,736
9,742
0
12,874
W
Charybdis
taftical
Charybdis
15,664
10,153
1,342
2,969
10,739
5,980
2,935
2,092
8,556
0
31,389

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,528
Gold Earned
46,370
82
Minions Killed
115
0
Camps Cleared
0
829,349
Distance Traveled
938,596
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
6,674
667
26
3
0
147,731
0
W
Skadi
9,091
909
32
3
0
186,904
0
L
Kumbhakarna
7,146
715
2
0
0
208,660
0
W
Baron Samedi
10,015
1,002
10
1
0
199,736
0
L
Cupid
6,802
680
22
2
0
168,679
0
L
Anhur
8,161
816
22
2
0
151,507
0
W
Hades
9,075
908
25
3
0
190,135
0
W
Thor
8,661
866
6
1
0
176,907
0
L
Vamana
6,745
675
10
1
0
152,772
0
W
Charybdis
9,528
953
42
4
0
184,914
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role