Player Matchup

Thanatos
Thanatos
FAZE_ABRAHAM_80
Thanatos
Level 23
God Stats
4W - 9L
1,116 SR
Queue Stats
24W - 34L
1,272 Elo+
Party 2
Ymir
Ymir
FaZe_calo1
Ymir
Level 14
God Stats
10W - 13L
1,116 SR
Queue Stats
10W - 14L
1,021 Elo+
Party 2
Discordia
Discordia
XxGonZaLoO
Discordia
Level 41
God Stats
7W - 10L
1,563 SR
Queue Stats
92W - 100L
1,308 Elo+
Party 2
Team Averages
Level 26
1,265 SR
1,200 Elo+

VS

Team Averages
Level 49
1,403 SR
1,359 Elo+
Medusa
Medusa
APricxy
Medusa
Level 35
God Stats
1W - 1L
1,318 SR
Queue Stats
33W - 53L
1,353 Elo+
Party 1
Gilgamesh
Gilgamesh
Leonpar
Gilgamesh
Level 28
God Stats
2W - 2L
1,390 SR
Queue Stats
29W - 44L
1,353 Elo+
Party 1
Janus
Janus
xNeon3rd
Janus
Level 85
God Stats
1W - 4L
1,500 SR
Queue Stats
98W - 93L
1,370 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
11
3 / 5 / 1
8,410
701
4,452
7,091
2,802
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

10
0 / 3 / 4
7,886
657
2,390
9,313
7,541
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Discordia
XxGonZaLoO
Discordia
11
2 / 5 / 2
8,814
735
10,194
8,331
3,107
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
APricxy
Medusa
13
4 / 3 / 8
9,875
823
6,916
7,618
3,270
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilgamesh
Leonpar
Gilgamesh
13
3 / 0 / 10
9,593
799
10,051
10,488
10,112
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Janus
xNeon3rd
Janus
12
5 / 2 / 7
9,844
820
4,532
5,724
2,003
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
37
5
Kills
12
13
Deaths
5
7
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Medusa
APricxy
Medusa
4
3
8
2.67
L
Thanatos
3
5
1
0.7
L
0
3
4
0.67
W
Gilgamesh
Leonpar
Gilgamesh
3
0
10
8
L
Discordia
XxGonZaLoO
Discordia
2
5
2
0.6
W
Janus
xNeon3rd
Janus
5
2
7
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,036
Damage
21,499
24,735
Taken
23,830
13,450
Mitigated
15,385
1,630
Healing
5,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
APricxy
Medusa
6,916
3,318
0
1,538
7,618
3,270
0
5,363
2,255
0
51,677
L
Thanatos
4,452
1,651
0
1,626
7,091
2,802
0
950
6,141
0
11,327
L
2,390
357
0
0
9,313
7,541
20
2,332
6,981
8,793
0
W
Gilgamesh
Leonpar
Gilgamesh
10,051
3,148
0
2,250
10,488
10,112
0
5,137
5,351
0
28,657
L
Discordia
XxGonZaLoO
Discordia
10,194
234
0
4
8,331
3,107
0
1,441
6,890
46,702
0
W
Janus
xNeon3rd
Janus
4,532
221
0
1,409
5,724
2,003
336
2,600
3,124
28,298
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,110
Gold Earned
29,312
87
Minions Killed
142
0
Camps Cleared
0
627,189
Distance Traveled
713,891
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,875
823
77
6
0
216,716
0
L
Thanatos
8,410
701
15
1
0
216,218
0
L
Ymir
7,886
657
10
1
0
203,692
0
W
Gilgamesh
9,593
799
18
2
0
256,734
0
L
Discordia
8,814
735
62
5
0
207,279
0
W
Janus
9,844
820
47
4
0
240,441
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role