Player Matchup

Anubis
Anubis
 
Anubis
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Puhgi
Sun Wukong
Level 108
God Stats
1W - 1L
1,785 SR
Queue Stats
30W - 26L
1,552 Elo+
Party 1
Poseidon
Poseidon
Vex RockSpring
Poseidon
Level 128
God Stats
1W - 1L
1,623 SR
Queue Stats
29W - 21L
1,591 Elo+
Party 1
Chang'e
Chang'e
Vex TingedRelic
Chang'e
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 17L
1,570 Elo+
Party 1
Sobek
Sobek
jožanatoči
Sobek
Level 58
God Stats
4W - 1L
1,700 SR
Queue Stats
89W - 57L
1,575 Elo+
Solo
Team Averages
Level 109
1,622 SR
1,557 Elo+

VS

Team Averages
Level 141
1,454 SR
1,504 Elo+
Hera
Hera
 
Hera
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
 
Sylvanus
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
TimeToGrow
Danzaburou
Level 183
God Stats
31W - 36L
1,521 SR
Queue Stats
755W - 802L
1,513 Elo+
Party 2
Ao Kuang
Ao Kuang
Zeleniyfonar
Ao Kuang
Level 145
God Stats
3W - 11L
1,226 SR
Queue Stats
380W - 375L
1,496 Elo+
Solo
Odin
Odin
lceBox3
Odin
Level 162
God Stats
12W - 9L
1,526 SR
Queue Stats
1,129W - 1,144L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
14
4 / 1 / 12
8,285
829
11,037
11,369
7,893
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sun Wukong
Puhgi
Sun Wukong
15
5 / 1 / 11
8,872
887
10,105
12,724
10,745
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Poseidon
16
8 / 1 / 9
9,437
944
13,587
8,879
4,026
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

14
0 / 0 / 20
8,028
803
7,293
9,198
4,073
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
4 / 1 / 16
9,129
913
6,578
13,726
13,824
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 10s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
15
0 / 2 / 3
7,847
785
16,293
7,721
3,972
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sylvanus
 
Sylvanus
14
1 / 2 / 2
7,011
701
9,160
11,635
9,886
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Danzaburou
TimeToGrow
Danzaburou
13
2 / 5 / 0
7,438
744
9,537
11,165
5,428
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
Zeleniyfonar
Ao Kuang
13
1 / 5 / 1
7,032
703
3,287
9,764
4,540
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Odin
lceBox3
Odin
9
0 / 7 / 1
6,039
604
4,389
12,760
11,803
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
11
21
Kills
4
4
Deaths
21
68
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
4
1
12
10
L
Hera
 
Hera
0
2
3
0.75
L
Sylvanus
 
Sylvanus
1
2
2
1
W
Sun Wukong
Puhgi
Sun Wukong
5
1
11
10.5
L
Danzaburou
TimeToGrow
Danzaburou
2
5
0
0.4
W
Poseidon
8
1
9
12.5
W
0
0
20
10
L
Ao Kuang
Zeleniyfonar
Ao Kuang
1
5
1
0.3
W
4
1
16
12
L
Odin
lceBox3
Odin
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,600
Damage
42,666
55,896
Taken
53,045
40,561
Mitigated
35,629
39,814
Healing
16,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
11,037
468
414
1,753
11,369
7,893
516
6,208
5,161
21,085
0
L
Hera
 
Hera
16,293
2,994
0
173
7,721
3,972
0
5,347
2,374
40,616
0
L
Sylvanus
 
Sylvanus
9,160
702
7,454
5,701
11,635
9,886
0
8,148
3,487
12,380
0
W
Sun Wukong
Puhgi
Sun Wukong
10,105
1,018
1,324
3,149
12,724
10,745
0
5,122
7,602
0
25,898
L
Danzaburou
TimeToGrow
Danzaburou
9,537
3,814
0
825
11,165
5,428
0
8,060
3,105
0
21,855
W
Poseidon
13,587
2,590
3,396
2,405
8,879
4,026
526
4,630
4,249
29,028
0
W
7,293
237
16,101
7,271
9,198
4,073
426
5,429
3,769
16,569
0
L
Ao Kuang
Zeleniyfonar
Ao Kuang
3,287
706
218
661
9,764
4,540
0
7,584
2,180
4,802
0
W
6,578
291
637
3,364
13,726
13,824
208
7,804
5,922
14,550
0
L
Odin
lceBox3
Odin
4,389
456
0
1,220
12,760
11,803
0
9,356
3,404
673
6,079

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,751
Gold Earned
35,367
146
Minions Killed
93
0
Camps Cleared
0
1,018,015
Distance Traveled
898,860
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,285
829
21
2
0
185,557
0
L
Hera
7,847
785
42
4
0
211,530
0
L
Sylvanus
7,011
701
8
1
0
210,079
0
W
Sun Wukong
8,872
887
44
4
0
202,279
0
L
Danzaburou
7,438
744
31
3
0
170,989
0
W
Poseidon
9,437
944
34
3
0
206,286
0
W
Chang'e
8,028
803
33
3
0
217,310
0
L
Ao Kuang
7,032
703
10
1
0
151,798
0
W
Sobek
9,129
913
14
1
0
206,583
0
L
Odin
6,039
604
2
0
0
154,464
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role