Player Matchup

Ix Chel
Ix Chel
 
Ix Chel
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Lihu22
Thanatos
Level 112
God Stats
40W - 46L
1,474 SR
Queue Stats
278W - 266L
1,492 Elo+
Solo
Heimdallr
Heimdallr
Naumzinho
Heimdallr
Level 148
God Stats
2W - 3L
1,387 SR
Queue Stats
93W - 87L
1,543 Elo+
Party 2
Odin
Odin
TheLukeNow
Odin
Level 67
God Stats
6W - 6L
1,423 SR
Queue Stats
262W - 272L
1,542 Elo+
Party 2
Maui
Maui
VoidTK57
Maui
Level 89
God Stats
22W - 22L
1,465 SR
Queue Stats
263W - 251L
1,540 Elo+
Party 2
Team Averages
Level 114
1,450 SR
1,524 Elo+

VS

Team Averages
Level 43
1,500 SR
1,586 Elo+
Thanatos
Thanatos
 
Thanatos
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Masbienloquitaa
Bellona
Level 9
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 1
Olorun
Olorun
Sazkka
Olorun
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 1
Anhur
Anhur
TurrBina
Anhur
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,716 Elo+
Party 1
Sobek
Sobek
agustinho21
Sobek
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 4L
1,716 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
12
4 / 0 / 3
6,961
696
4,445
2,789
1,001
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
Lihu22
Thanatos
12
5 / 1 / 1
6,573
657
6,279
9,036
3,278
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heimdallr
Naumzinho
Heimdallr
9
2 / 2 / 3
5,981
598
6,136
4,085
1,120
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
3 / 1 / 3
6,875
688
5,941
7,735
6,179
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Maui
9
1 / 2 / 4
5,582
558
1,493
5,187
3,035
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
11
0 / 3 / 0
5,660
566
3,425
9,875
3,368
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
1 / 5 / 0
5,040
504
3,311
9,203
8,775
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Olorun
Sazkka
Olorun
7
0 / 5 / 1
4,667
467
2,978
6,558
2,040
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
TurrBina
Anhur
9
3 / 2 / 1
5,851
585
3,852
5,591
1,761
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

6
2 / 0 / 2
4,809
481
2,173
5,823
3,421
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
10
15
Kills
6
6
Deaths
15
14
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
 
Ix Chel
4
0
3
5.5
L
Thanatos
 
Thanatos
0
3
0
0
W
Thanatos
Lihu22
Thanatos
5
1
1
5.5
L
1
5
0
0.2
W
Heimdallr
Naumzinho
Heimdallr
2
2
3
1.75
L
Olorun
Sazkka
Olorun
0
5
1
0.1
W
3
1
3
4.5
L
Anhur
TurrBina
Anhur
3
2
1
1.75
W
Maui
1
2
4
1.5
L
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,294
Damage
15,739
28,832
Taken
37,050
14,613
Mitigated
19,365
12,064
Healing
10,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
 
Ix Chel
4,445
534
442
1,193
2,789
1,001
0
1,096
1,693
58,420
0
L
Thanatos
 
Thanatos
3,425
1,570
0
6,373
9,875
3,368
0
908
8,967
0
46,435
W
Thanatos
Lihu22
Thanatos
6,279
2,730
0
6,492
9,036
3,278
0
605
8,431
0
55,089
L
3,311
1,099
0
1,199
9,203
8,775
10
261
8,942
0
18,249
W
Heimdallr
Naumzinho
Heimdallr
6,136
3,436
0
1,617
4,085
1,120
0
744
3,341
0
39,319
L
Olorun
Sazkka
Olorun
2,978
1,515
110
344
6,558
2,040
0
2,546
4,012
22,124
0
W
5,941
1,047
0
1,480
7,735
6,179
0
1,038
6,084
0
45,126
L
Anhur
TurrBina
Anhur
3,852
2,397
0
1,697
5,591
1,761
0
619
4,972
0
29,426
W
Maui
1,493
348
0
840
5,187
3,035
0
1,668
3,519
9,084
0
L
2,173
631
0
880
5,823
3,421
0
1,604
4,219
8,844
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,972
Gold Earned
26,027
355
Minions Killed
208
0
Camps Cleared
0
1,105,242
Distance Traveled
1,103,154
13
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
6,961
696
100
10
0
214,034
6
L
Thanatos
5,660
566
86
9
0
225,008
0
W
Thanatos
6,573
657
93
9
0
228,846
0
L
Bellona
5,040
504
23
2
0
207,886
0
W
Heimdallr
5,981
598
65
7
0
227,063
2
L
Olorun
4,667
467
36
4
0
214,370
0
W
Odin
6,875
688
87
9
0
204,173
2
L
Anhur
5,851
585
53
5
0
223,865
0
W
Maui
5,582
558
10
1
0
231,126
3
L
Sobek
4,809
481
10
1
0
232,025
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role