Player Matchup

Thoth
Thoth
AoCIear
Thoth
Level 157
God Stats
6W - 2L
1,648 SR
Queue Stats
337W - 334L
1,559 Elo+
Party 1
Sylvanus
Sylvanus
D to the 33
Sylvanus
Level 45
God Stats
34W - 37L
1,492 SR
Queue Stats
77W - 76L
1,432 Elo+
Party 1
Neith
Neith
Totaku8865
Neith
Level 108
God Stats
9W - 3L
1,612 SR
Queue Stats
66W - 44L
1,499 Elo+
Solo
Team Averages
Level 103
1,584 SR
1,497 Elo+

VS

Team Averages
Level 142
1,500 SR
1,456 Elo+
Hades
Hades
Influennce203
Hades
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 53L
1,510 Elo+
Party 2
Geb
Geb
OffWhiteWendy
Geb
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 43L
1,436 Elo+
Solo
Thanatos
Thanatos
Sensei Tobi3922
Thanatos
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 79L
1,422 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
AoCIear
Thoth
12
5 / 0 / 6
9,165
917
13,006
5,552
2,030
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sylvanus
D to the 33
Sylvanus
11
1 / 0 / 9
8,190
819
3,968
8,949
7,481
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Neith
11
5 / 0 / 5
8,909
891
8,391
6,209
2,594
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 0
7,132
713
6,865
10,483
4,786
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
0 / 3 / 0
6,567
657
3,299
11,169
9,373
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thanatos
9
0 / 4 / 0
6,690
669
4,947
8,666
3,016
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
0
11
Kills
0
0
Deaths
11
20
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Thoth
AoCIear
Thoth
5
0
6
8
W
Sylvanus
D to the 33
Sylvanus
1
0
9
5.5
L
0
4
0
0
L
0
3
0
0
L
Thanatos
0
4
0
0
W
Neith
5
0
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,365
Damage
15,111
20,710
Taken
30,318
12,105
Mitigated
17,175
9,342
Healing
5,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
AoCIear
Thoth
13,006
781
0
1,537
5,552
2,030
791
1,828
3,724
53,770
0
W
Sylvanus
D to the 33
Sylvanus
3,968
477
2,120
3,946
8,949
7,481
81
5,035
3,914
10,123
0
L
6,865
858
475
2,671
10,483
4,786
0
6,237
3,858
38,247
0
L
3,299
327
0
243
11,169
9,373
0
5,987
5,052
8,624
0
L
Thanatos
4,947
792
0
1,888
8,666
3,016
0
4,382
4,239
0
11,328
W
Neith
8,391
3,281
0
1,739
6,209
2,594
1,471
3,625
2,584
0
28,678

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,264
Gold Earned
20,389
125
Minions Killed
75
0
Camps Cleared
0
558,485
Distance Traveled
524,742
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
9,165
917
82
8
0
189,991
3
W
Sylvanus
8,190
819
13
1
0
195,112
4
L
Hades
7,132
713
52
5
0
170,041
0
L
Geb
6,567
657
10
1
0
175,020
2
L
Thanatos
6,690
669
13
1
0
179,681
0
W
Neith
8,909
891
30
3
0
173,382
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role