Player Matchup

Hou Yi
Hou Yi
AlexVertigo
Hou Yi
Level 104
God Stats
2W - 4L
1,595 SR
Queue Stats
247W - 237L
1,466 Elo+
Party 2
Agni
Agni
Opodemos
Agni
Level 148
God Stats
15W - 13L
1,563 SR
Queue Stats
509W - 520L
1,458 Elo+
Solo
Tiamat
Tiamat
fobban
Tiamat
Level 104
God Stats
7W - 6L
1,609 SR
Queue Stats
261W - 248L
1,466 Elo+
Party 2
Yemoja
Yemoja
kimmiroi
Yemoja
Level 143
God Stats
2W - 4L
1,437 SR
Queue Stats
393W - 395L
1,505 Elo+
Solo
Kumbhakarna
Kumbhakarna
zacelije
Kumbhakarna
Level 181
God Stats
1W - 5L
1,218 SR
Queue Stats
543W - 565L
1,511 Elo+
Solo
Team Averages
Level 136
1,484 SR
1,481 Elo+

VS

Team Averages
Level 98
1,365 SR
1,483 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
 
Raijin
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Mistereon
Anubis
Level 73
God Stats
1W - 1L
1,237 SR
Queue Stats
12W - 15L
1,447 Elo+
Solo
Fenrir
Fenrir
The Chief JB
Fenrir
Level 58
God Stats
1W - 2L
1,010 SR
Queue Stats
21W - 21L
1,480 Elo+
Party 1
Pele
Pele
TheChiefNT
Pele
Level 125
God Stats
1W - 2L
1,577 SR
Queue Stats
19W - 18L
1,489 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
15
2 / 7 / 3
9,158
704
13,345
14,732
6,704
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Agni
15
6 / 11 / 0
9,722
748
11,858
16,233
5,670
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tiamat
fobban
Tiamat
15
0 / 8 / 3
8,146
627
14,198
13,999
7,696
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
kimmiroi
Yemoja
9
0 / 3 / 2
7,283
560
1,119
6,941
4,987
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Kumbhakarna
zacelije
Kumbhakarna
15
0 / 9 / 3
8,465
651
5,562
21,183
21,512
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
19
7 / 0 / 23
11,098
854
11,064
15,837
9,761
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Raijin
 
Raijin
17
10 / 2 / 13
10,935
841
17,421
10,572
4,986
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Anubis
Mistereon
Anubis
15
1 / 4 / 19
9,493
730
7,979
12,072
6,278
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
16
6 / 2 / 22
10,551
812
7,513
12,135
12,574
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

18
14 / 2 / 16
12,161
935
24,166
20,680
11,031
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
131
8
Kills
38
38
Deaths
10
11
Assists
93
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
7
0
23
18.5
W
Raijin
 
Raijin
10
2
13
8.25
L
Hou Yi
2
7
3
0.5
W
Anubis
Mistereon
Anubis
1
4
19
2.63
L
Agni
6
11
0
0.55
W
Fenrir
6
2
22
8.5
W
14
2
16
11
L
Tiamat
fobban
Tiamat
0
8
3
0.19
L
Yemoja
kimmiroi
Yemoja
0
3
2
0.33
L
Kumbhakarna
zacelije
Kumbhakarna
0
9
3
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,082
Damage
68,143
73,088
Taken
71,296
46,569
Mitigated
44,630
10,132
Healing
41,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
11,064
869
10,418
9,487
15,837
9,761
1,459
8,232
7,605
22,633
0
W
Raijin
 
Raijin
17,421
949
3,040
2,857
10,572
4,986
2,176
7,023
3,549
36,457
0
L
Hou Yi
13,345
5,104
683
1,737
14,732
6,704
108
6,622
8,110
0
30,143
W
Anubis
Mistereon
Anubis
7,979
112
761
1,536
12,072
6,278
1,556
6,528
5,544
23,440
0
L
Agni
11,858
1,514
744
1,212
16,233
5,670
0
9,514
6,719
24,040
0
W
Fenrir
7,513
989
1,138
1,343
12,135
12,574
1,086
3,803
8,332
0
11,664
W
24,166
4,775
3,697
6,958
20,680
11,031
1,280
7,151
13,529
0
47,695
L
Tiamat
fobban
Tiamat
14,198
704
460
1,446
13,999
7,696
162
8,124
5,875
23,775
0
L
Yemoja
kimmiroi
Yemoja
1,119
79
1,263
282
6,941
4,987
0
2,747
4,194
1,696
0
L
Kumbhakarna
zacelije
Kumbhakarna
5,562
166
822
1,483
21,183
21,512
0
9,457
11,726
11,996
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,774
Gold Earned
54,238
99
Minions Killed
152
0
Camps Cleared
0
862,134
Distance Traveled
1,317,230
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
11,098
854
24
2
0
276,062
0
W
Raijin
10,935
841
32
2
0
218,721
0
L
Hou Yi
9,158
704
35
3
0
188,640
0
W
Anubis
9,493
730
35
3
0
221,035
0
L
Agni
9,722
748
20
2
0
187,999
0
W
Fenrir
10,551
812
11
1
0
292,209
0
W
Pele
12,161
935
50
4
0
309,203
0
L
Tiamat
8,146
627
28
2
0
214,158
0
L
Yemoja
7,283
560
0
0
0
71,634
0
L
Kumbhakarna
8,465
651
16
1
0
199,703
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role