Player Matchup

Hachiman
Hachiman
SQWEEKY2
Hachiman
Level 77
God Stats
0W - 2L
1,500 SR
Queue Stats
20W - 40L
1,181 Elo+
Party 2
Bake Kujira
Bake Kujira
iNoxiz-_
Bake Kujira
Level 10
God Stats
1W - 1L
1,706 SR
Queue Stats
3W - 13L
1,073 Elo+
Party 2
Nu Wa
Nu Wa
xPRx3
Nu Wa
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 23L
1,032 Elo+
Party 2
Team Averages
Level 33
1,569 SR
1,095 Elo+

VS

Team Averages
Level 38
1,411 SR
1,247 Elo+
Kukulkan
Kukulkan
Kelvingg07
Kukulkan
Level 40
God Stats
38W - 27L
1,340 SR
Queue Stats
112W - 137L
1,255 Elo+
Party 1
Cupid
Cupid
Tenorius
Cupid
Level 22
God Stats
45W - 48L
1,398 SR
Queue Stats
54W - 81L
1,220 Elo+
Party 1
Hercules
Hercules
j4yp3g
Hercules
Level 53
God Stats
25W - 21L
1,494 SR
Queue Stats
145W - 183L
1,264 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
SQWEEKY2
Hachiman
14
2 / 3 / 2
10,833
677
9,773
10,661
4,758
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bake Kujira
iNoxiz-_
Bake Kujira
14
2 / 3 / 4
11,472
717
4,006
13,988
13,689
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nu Wa
xPRx3
Nu Wa
13
2 / 3 / 2
10,852
678
5,778
8,746
3,248
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Kelvingg07
Kukulkan
13
1 / 1 / 1
10,971
686
8,376
7,163
2,990
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Cupid
Tenorius
Cupid
16
6 / 5 / 3
13,019
814
8,380
13,902
5,731
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hercules
j4yp3g
Hercules
14
2 / 0 / 7
11,919
745
7,793
9,699
9,141
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
20
6
Kills
9
9
Deaths
6
8
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Kelvingg07
Kukulkan
1
1
1
1.5
L
Hachiman
SQWEEKY2
Hachiman
2
3
2
1
W
Cupid
Tenorius
Cupid
6
5
3
1.5
L
Bake Kujira
iNoxiz-_
Bake Kujira
2
3
4
1.33
W
Hercules
j4yp3g
Hercules
2
0
7
5.5
L
Nu Wa
xPRx3
Nu Wa
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,557
Damage
24,549
33,395
Taken
30,764
21,695
Mitigated
17,862
1,051
Healing
5,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Kelvingg07
Kukulkan
8,376
190
0
347
7,163
2,990
386
2,968
4,146
48,651
0
L
Hachiman
SQWEEKY2
Hachiman
9,773
5,212
323
728
10,661
4,758
0
1,523
9,138
0
50,962
W
Cupid
Tenorius
Cupid
8,380
4,133
1,218
2,780
13,902
5,731
1,782
2,428
11,447
0
71,062
L
Bake Kujira
iNoxiz-_
Bake Kujira
4,006
2,443
0
0
13,988
13,689
0
4,543
9,445
27,152
0
W
Hercules
j4yp3g
Hercules
7,793
1,632
0
1,528
9,699
9,141
555
5,180
4,446
0
33,853
L
Nu Wa
xPRx3
Nu Wa
5,778
1,945
0
0
8,746
3,248
0
3,250
5,496
23,794
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,157
Gold Earned
35,909
134
Minions Killed
203
0
Camps Cleared
0
657,738
Distance Traveled
865,487
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
10,971
686
71
4
0
288,845
0
L
Hachiman
10,833
677
63
4
0
232,332
0
W
Cupid
13,019
814
91
6
0
266,976
2
L
Bake Kujira
11,472
717
44
3
0
218,013
0
W
Hercules
11,919
745
41
3
0
309,666
0
L
Nu Wa
10,852
678
27
2
0
207,393
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role