Player Matchup

Ah Puch
Ah Puch
Blackheart56
Ah Puch
Level 148
God Stats
10W - 4L
1,685 SR
Queue Stats
472W - 497L
1,501 Elo+
Solo
Freya
Freya
ELxHefe
Freya
Level 153
God Stats
4W - 9L
1,313 SR
Queue Stats
786W - 782L
1,509 Elo+
Solo
Yemoja
Yemoja
KrazyCaley
Yemoja
Level 147
God Stats
1W - 2L
1,294 SR
Queue Stats
60W - 68L
1,493 Elo+
Solo
Bellona
Bellona
TwoThick
Bellona
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 27L
1,530 Elo+
Party 1
Chiron
Chiron
zurgnurg
Chiron
Level 102
God Stats
0W - 1L
1,715 SR
Queue Stats
6W - 6L
1,566 Elo+
Party 1
Team Averages
Level 133
1,501 SR
1,520 Elo+

VS

Team Averages
Level 129
1,440 SR
1,506 Elo+
Yemoja
Yemoja
BlackWolf5614
Yemoja
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,529 Elo+
Party 2
Zhong Kui
Zhong Kui
ICESKULL
Zhong Kui
Level 135
God Stats
11W - 3L
1,644 SR
Queue Stats
192W - 182L
1,507 Elo+
Party 3
King Arthur
King Arthur
Krytykull Mass
King Arthur
Level 159
God Stats
1W - 3L
1,498 SR
Queue Stats
258W - 254L
1,458 Elo+
Solo
Chronos
Chronos
Shorty666
Chronos
Level 142
God Stats
1W - 1L
1,272 SR
Queue Stats
119W - 137L
1,468 Elo+
Party 3
Cu Chulainn
Cu Chulainn
TechnoBeats11
Cu Chulainn
Level 147
God Stats
1W - 0L
1,285 SR
Queue Stats
12W - 14L
1,568 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Blackheart56
Ah Puch
20
8 / 4 / 7
12,280
819
20,713
13,291
6,949
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Freya
ELxHefe
Freya
20
6 / 4 / 8
11,832
789
14,740
15,370
8,559
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Yemoja
KrazyCaley
Yemoja
17
1 / 4 / 6
9,001
600
7,139
15,848
17,061
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Bellona
TwoThick
Bellona
1
0 / 2 / 1
3,736
249
0
1,561
595
Chiron
zurgnurg
Chiron
1
0 / 2 / 1
3,736
249
0
1,455
590

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 1 / 6
11,410
761
4,377
12,427
6,779
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Zhong Kui
ICESKULL
Zhong Kui
14
1 / 6 / 5
10,123
675
10,299
16,945
14,114
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

King Arthur
Krytykull Mass
King Arthur
16
1 / 4 / 5
10,210
681
4,710
16,705
18,944
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chronos
Shorty666
Chronos
20
8 / 1 / 4
12,337
822
11,031
17,001
11,845
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cu Chulainn
TechnoBeats11
Cu Chulainn
19
5 / 5 / 5
11,961
797
9,853
18,057
18,461
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
41
15
Kills
16
16
Deaths
17
23
Assists
25
Player
Kills
Deaths
Assists
KDA
W
1
1
6
4
L
Ah Puch
Blackheart56
Ah Puch
8
4
7
2.88
L
Freya
ELxHefe
Freya
6
4
8
2.5
W
Zhong Kui
ICESKULL
Zhong Kui
1
6
5
0.58
L
Yemoja
KrazyCaley
Yemoja
1
4
6
1
W
King Arthur
Krytykull Mass
King Arthur
1
4
5
0.88
W
Chronos
Shorty666
Chronos
8
1
4
10
W
Cu Chulainn
TechnoBeats11
Cu Chulainn
5
5
5
1.5
L
Bellona
TwoThick
Bellona
0
2
1
0.25
L
Chiron
zurgnurg
Chiron
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,592
Damage
40,270
47,525
Taken
81,135
33,754
Mitigated
70,143
14,051
Healing
28,027
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,377
890
9,897
3,768
12,427
6,779
432
7,158
5,269
14,099
0
L
Ah Puch
Blackheart56
Ah Puch
20,713
1,035
515
3,265
13,291
6,949
476
8,090
5,061
53,270
0
L
Freya
ELxHefe
Freya
14,740
3,731
1,151
5,116
15,370
8,559
240
9,308
5,779
34,308
1,432
W
Zhong Kui
ICESKULL
Zhong Kui
10,299
280
134
2,600
16,945
14,114
3,434
8,676
8,269
23,538
0
L
Yemoja
KrazyCaley
Yemoja
7,139
510
2,125
1,879
15,848
17,061
0
5,034
10,590
18,623
0
W
King Arthur
Krytykull Mass
King Arthur
4,710
277
2,543
2,611
16,705
18,944
152
8,813
7,892
0
28,915
W
Chronos
Shorty666
Chronos
11,031
2,531
1,673
3,381
17,001
11,845
2,695
8,214
8,787
31,836
0
W
Cu Chulainn
TechnoBeats11
Cu Chulainn
9,853
688
602
818
18,057
18,461
1,012
9,731
8,326
554
19,158
L
Bellona
TwoThick
Bellona
0
0
0
0
1,561
595
0
1,503
0
0
0
L
Chiron
zurgnurg
Chiron
0
0
0
0
1,455
590
0
1,397
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,585
Gold Earned
56,041
137
Minions Killed
168
0
Camps Cleared
0
668,332
Distance Traveled
1,336,829
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
11,410
761
22
1
0
283,201
0
L
Ah Puch
12,280
819
67
4
0
200,357
0
L
Freya
11,832
789
54
4
0
218,811
0
W
Zhong Kui
10,123
675
37
2
0
255,905
0
L
Yemoja
9,001
600
16
1
0
249,164
0
W
King Arthur
10,210
681
37
2
0
269,762
0
W
Chronos
12,337
822
41
3
0
264,796
0
W
Cu Chulainn
11,961
797
31
2
0
263,165
0
L
Bellona
3,736
249
0
0
0
0
0
L
Chiron
3,736
249
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role