Player Matchup

Mercury
Mercury
 
Mercury
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ares
Ares
 
Ares
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
APronePanda
Neith
Level 17
God Stats
1W - 4L
1,087 SR
Queue Stats
1W - 6L
1,255 Elo+
Party 1
Anubis
Anubis
Easterbunss
Anubis
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,255 Elo+
Party 1
Shiva
Shiva
J_Bunny369
Shiva
Level 7
God Stats
5W - 1L
1,903 SR
Queue Stats
6W - 9L
1,528 Elo+
Party 2
Team Averages
Level 52
1,498 SR
1,408 Elo+

VS

Team Averages
Level 66
1,466 SR
1,413 Elo+
Nox
Nox
Fansome
Nox
Level 132
God Stats
1W - 0L
1,551 SR
Queue Stats
19W - 20L
1,501 Elo+
Party 3
Danzaburou
Danzaburou
SANTORYU_ZOR00
Danzaburou
Level 28
God Stats
1W - 4L
1,141 SR
Queue Stats
1W - 7L
1,019 Elo+
Party 3
Sun Wukong
Sun Wukong
TheKingLoochy
Sun Wukong
Level 21
God Stats
6W - 6L
1,500 SR
Queue Stats
7W - 9L
1,500 Elo+
Party 3
Gilgamesh
Gilgamesh
inthered2
Gilgamesh
Level 28
God Stats
9W - 8L
1,682 SR
Queue Stats
15W - 19L
1,496 Elo+
Party 3
Kukulkan
Kukulkan
xXLook4i20Xx
Kukulkan
Level 122
God Stats
8W - 11L
1,456 SR
Queue Stats
47W - 37L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
12
1 / 0 / 1
7,502
1,072
7,972
8,667
3,567
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dawnbringer

Dawnbringer

+40
Physical Power
+150
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 6s. This effect can only occur once every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ares
 
Ares
11
0 / 1 / 0
6,417
917
282
1,012
527
12
1 / 5 / 1
7,328
1,047
6,546
9,677
4,209
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mace

Mace

+10
Physical Power

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Anubis
13
0 / 6 / 1
7,425
1,061
7,195
9,139
5,617
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shiva
12
0 / 3 / 2
7,049
1,007
5,499
9,966
9,871
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Team 1 Tickets

264

VS

Team 2 Tickets

362

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
13
4 / 2 / 8
8,174
1,168
4,080
5,508
2,978
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Danzaburou
SANTORYU_ZOR00
Danzaburou
13
3 / 0 / 5
8,532
1,219
4,249
3,125
1,154
The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sun Wukong
TheKingLoochy
Sun Wukong
13
1 / 0 / 9
7,569
1,081
6,071
8,338
5,893
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Gilgamesh
inthered2
Gilgamesh
14
2 / 0 / 11
8,278
1,183
9,384
11,563
8,483
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kukulkan
xXLook4i20Xx
Kukulkan
14
5 / 0 / 4
8,506
1,215
10,920
2,336
1,047
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
52
2
Kills
15
15
Deaths
2
5
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
1
0
1
1.5
L
Ares
 
Ares
0
1
0
0
L
1
5
1
0.3
L
Anubis
0
6
1
0.08
W
Nox
4
2
8
4
L
Shiva
0
3
2
0.33
W
Danzaburou
SANTORYU_ZOR00
Danzaburou
3
0
5
5.5
W
Sun Wukong
TheKingLoochy
Sun Wukong
1
0
9
5.5
W
Gilgamesh
inthered2
Gilgamesh
2
0
11
7.5
W
Kukulkan
xXLook4i20Xx
Kukulkan
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,494
Damage
34,704
38,461
Taken
30,870
23,791
Mitigated
19,555
2,861
Healing
2,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
7,972
3,004
0
175
8,667
3,567
0
1,898
6,584
0
13,513
L
Ares
 
Ares
282
105
0
0
1,012
527
0
206
771
282
0
L
6,546
1,948
0
919
9,677
4,209
0
5,403
4,148
0
15,755
L
Anubis
7,195
471
0
1,088
9,139
5,617
0
3,879
5,070
31,809
0
W
Nox
4,080
273
0
4
5,508
2,978
0
1,199
4,267
8,837
0
L
Shiva
5,499
731
110
569
9,966
9,871
0
3,614
6,182
0
11,090
W
Danzaburou
SANTORYU_ZOR00
Danzaburou
4,249
2,059
0
471
3,125
1,154
0
434
2,605
0
20,911
W
Sun Wukong
TheKingLoochy
Sun Wukong
6,071
1,633
0
1,197
8,338
5,893
0
1,891
6,284
0
14,980
W
Gilgamesh
inthered2
Gilgamesh
9,384
3,888
0
532
11,563
8,483
0
3,687
7,632
0
16,668
W
Kukulkan
xXLook4i20Xx
Kukulkan
10,920
379
0
527
2,336
1,047
0
266
1,991
24,474
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,721
Gold Earned
41,059
100
Minions Killed
121
1
Camps Cleared
9
503,662
Distance Traveled
732,527
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
7,502
1,072
20
3
0
158,018
0
L
Ares
6,417
917
0
0
0
12,163
0
L
Neith
7,328
1,047
15
2
0
108,095
0
L
Anubis
7,425
1,061
60
9
0
109,563
0
W
Nox
8,174
1,168
13
2
2
145,050
0
L
Shiva
7,049
1,007
5
1
1
115,823
0
W
Danzaburou
8,532
1,219
30
4
3
126,165
0
W
Sun Wukong
7,569
1,081
28
4
1
150,032
0
W
Gilgamesh
8,278
1,183
14
2
3
158,578
0
W
Kukulkan
8,506
1,215
36
5
0
152,702
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role