Player Matchup

Pele
Pele
GAYtorade20
Pele
Level 73
God Stats
4W - 3L
1,666 SR
Queue Stats
33W - 37L
1,390 Elo+
Party 2
Anubis
Anubis
Grewvy
Anubis
Level 74
God Stats
8W - 1L
1,572 SR
Queue Stats
137W - 119L
1,522 Elo+
Party 2
Athena
Athena
notrefraged
Athena
Level 93
God Stats
2W - 1L
1,185 SR
Queue Stats
85W - 78L
1,468 Elo+
Party 2
Tsukuyomi
Tsukuyomi
refragged
Tsukuyomi
Level 106
God Stats
3W - 0L
1,500 SR
Queue Stats
103W - 90L
1,521 Elo+
Party 2
Medusa
Medusa
zombiecualkiera
Medusa
Level 48
God Stats
1W - 0L
1,475 SR
Queue Stats
3W - 1L
1,571 Elo+
Solo
Team Averages
Level 79
1,480 SR
1,494 Elo+

VS

Team Averages
Level 109
1,478 SR
1,507 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Rama
Rama
 
Rama
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
 
King Arthur
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
MrCapalots-_-
Scylla
Level 117
God Stats
0W - 2L
1,299 SR
Queue Stats
78W - 90L
1,482 Elo+
Party 1
Jormungandr
Jormungandr
cklood14
Jormungandr
Level 124
God Stats
8W - 7L
1,590 SR
Queue Stats
331W - 302L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 3
5,333
533
2,259
7,687
2,864
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Anubis
Grewvy
Anubis
12
3 / 1 / 0
6,729
673
4,205
5,410
2,875
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Athena
9
4 / 2 / 3
5,891
589
3,340
9,113
7,530
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tsukuyomi
refragged
Tsukuyomi
12
6 / 1 / 0
7,523
752
7,107
7,763
4,247
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

10
2 / 2 / 4
6,078
608
6,518
6,816
2,569
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
11
5 / 1 / 2
6,538
654
7,993
7,421
2,499
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rama
 
Rama
8
0 / 3 / 3
4,877
488
1,923
7,541
2,513
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

King Arthur
 
King Arthur
8
0 / 4 / 3
4,799
480
5,138
9,429
5,393
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
2 / 1 / 0
6,120
612
4,022
3,763
939
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
cklood14
Jormungandr
10
0 / 6 / 2
5,822
582
4,061
9,790
6,765
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
17
15
Kills
7
7
Deaths
15
10
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
5
1
2
6
L
Rama
 
Rama
0
3
3
0.5
L
King Arthur
 
King Arthur
0
4
3
0.38
W
0
1
3
1.5
W
Anubis
Grewvy
Anubis
3
1
0
3
L
2
1
0
2
L
Jormungandr
cklood14
Jormungandr
0
6
2
0.17
W
Athena
4
2
3
2.75
W
Tsukuyomi
refragged
Tsukuyomi
6
1
0
6
W
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,429
Damage
23,137
36,789
Taken
37,944
20,085
Mitigated
18,109
11,261
Healing
7,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
7,993
4,217
0
3,004
7,421
2,499
14
1,552
5,869
0
38,714
L
Rama
 
Rama
1,923
1,551
0
1,956
7,541
2,513
0
1,409
6,132
0
24,527
L
King Arthur
 
King Arthur
5,138
1,114
0
748
9,429
5,393
0
2,581
6,848
0
24,583
W
2,259
322
0
848
7,687
2,864
0
613
7,074
0
34,048
W
Anubis
Grewvy
Anubis
4,205
72
0
3,277
5,410
2,875
0
2,878
2,532
56,245
0
L
4,022
369
0
782
3,763
939
0
1,461
2,302
41,182
0
L
Jormungandr
cklood14
Jormungandr
4,061
1,612
0
690
9,790
6,765
0
542
8,417
36,117
0
W
Athena
3,340
1,323
178
1,069
9,113
7,530
0
1,240
7,873
10,392
0
W
Tsukuyomi
refragged
Tsukuyomi
7,107
2,425
0
4,264
7,763
4,247
11
3,352
4,411
0
50,824
W
6,518
1,919
0
1,625
6,816
2,569
520
0
6,816
0
48,261

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,554
Gold Earned
28,156
325
Minions Killed
281
0
Camps Cleared
0
1,066,027
Distance Traveled
933,301
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
6,538
654
66
7
0
178,618
2
L
Rama
4,877
488
39
4
0
179,578
2
L
King Arthur
4,799
480
38
4
0
212,198
0
W
Pele
5,333
533
53
5
0
247,279
0
W
Anubis
6,729
673
93
9
0
198,226
0
L
Scylla
6,120
612
76
8
0
187,951
4
L
Jormungandr
5,822
582
62
6
0
174,956
0
W
Athena
5,891
589
16
2
0
208,653
2
W
Tsukuyomi
7,523
752
94
9
0
212,947
0
W
Medusa
6,078
608
69
7
0
198,922
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role