Player Matchup

Ra
Ra
Johnnymicro420
Ra
Level 140
God Stats
13W - 2L
1,800 SR
Queue Stats
247W - 82L
1,754 Elo+
Party 1
Tsukuyomi
Tsukuyomi
jsmithr4897
Tsukuyomi
Level 144
God Stats
5W - 2L
1,561 SR
Queue Stats
118W - 136L
1,483 Elo+
Solo
Ymir
Ymir
xSelimTheGrimx
Ymir
Level 80
God Stats
76W - 16L
1,823 SR
Queue Stats
234W - 63L
1,761 Elo+
Party 1
Team Averages
Level 121
1,728 SR
1,666 Elo+

VS

Team Averages
Level 110
1,723 SR
1,356 Elo+
Anubis
Anubis
DueDeck
Anubis
Level 60
God Stats
0W - 1L
1,731 SR
Queue Stats
1W - 5L
1,176 Elo+
Solo
Skadi
Skadi
THEBIGRED7316
Skadi
Level 127
God Stats
0W - 1L
1,669 SR
Queue Stats
4W - 8L
1,435 Elo+
Party 2
Fenrir
Fenrir
jshyP
Fenrir
Level 143
God Stats
0W - 1L
1,769 SR
Queue Stats
8W - 13L
1,458 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 7
8,447
845
6,527
4,576
1,665
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tsukuyomi
jsmithr4897
Tsukuyomi
11
8 / 0 / 3
8,808
881
10,068
6,162
2,251
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

9
2 / 2 / 6
7,752
775
3,065
7,909
6,321
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
DueDeck
Anubis
9
1 / 7 / 2
7,291
729
1,936
7,680
2,398
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
1 / 2 / 1
6,861
686
2,643
6,978
2,119
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Fenrir
jshyP
Fenrir
10
2 / 3 / 2
7,068
707
2,368
9,923
7,417
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
9
12
Kills
4
4
Deaths
12
16
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Anubis
DueDeck
Anubis
1
7
2
0.29
W
2
2
7
2.75
L
1
2
1
0.75
L
Fenrir
jshyP
Fenrir
2
3
2
1
W
Tsukuyomi
jsmithr4897
Tsukuyomi
8
0
3
9.5
W
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,660
Damage
6,947
18,647
Taken
24,581
10,237
Mitigated
11,934
4,517
Healing
2,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
DueDeck
Anubis
1,936
48
0
1,274
7,680
2,398
0
2,958
4,706
14,066
0
W
6,527
675
870
845
4,576
1,665
1,028
620
3,956
45,760
0
L
2,643
953
0
468
6,978
2,119
0
2,289
4,639
0
23,821
L
Fenrir
jshyP
Fenrir
2,368
231
0
713
9,923
7,417
0
4,486
5,422
0
10,440
W
Tsukuyomi
jsmithr4897
Tsukuyomi
10,068
2,644
0
2,688
6,162
2,251
978
1,021
5,141
0
25,396
W
3,065
987
0
114
7,909
6,321
81
699
7,210
10,581
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,007
Gold Earned
21,220
119
Minions Killed
65
0
Camps Cleared
0
564,598
Distance Traveled
399,274
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
7,291
729
14
1
0
95,476
0
W
Ra
8,447
845
88
9
0
178,016
0
L
Skadi
6,861
686
40
4
0
143,571
0
L
Fenrir
7,068
707
11
1
0
160,227
3
W
Tsukuyomi
8,808
881
25
3
0
193,660
0
W
Ymir
7,752
775
6
1
0
192,922
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role